Editing The Spirit Path
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*''Bumping with Masteries or Hero Points.'' If you have a mastery, you improve your result ('bump') by one step (e.g. I have 4M and roll a 3, I get a critical rather than a success). You may also use a hero point to improve a result in the same fashion. | *''Bumping with Masteries or Hero Points.'' If you have a mastery, you improve your result ('bump') by one step (e.g. I have 4M and roll a 3, I get a critical rather than a success). You may also use a hero point to improve a result in the same fashion. | ||
β | *''Contest Outcomes.'' If you have better than your opponent, you win the contest (low roll | + | *''Contest Outcomes.''If you have better than your opponent, you win the contest (low roll decides ties). How much better decides victory level. The victory/defeat level has a numerical result on your 'Vitality' (see below) and narrative results, which I will explain in-game. |
** Equal results (e.g. two successes) but low roll decides the tie = Marginal victory/defeat | ** Equal results (e.g. two successes) but low roll decides the tie = Marginal victory/defeat | ||
** One result better (e.g. critical vs. success) = Minor victory/defeat | ** One result better (e.g. critical vs. success) = Minor victory/defeat | ||
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** Three results better (e.g. critical vs. fumble) = Complete victory/defeat | ** Three results better (e.g. critical vs. fumble) = Complete victory/defeat | ||
β | *''End of the Contest.'' In principle, the contest is now finished. It is possible we will carry things on when there is a particularly important contest. This is a | + | *''End of the Contest.'' In principle, the contest is now finished. It is possible we will carry things on when there is a particularly important contest. This then is called a chained contest and runs until one party leaves the contest. |
β | *''Group Contests.'' I will fly by the seat of my pants. It has always worked (or looked like it | + | *''Group Contests.'' I will fly by the seat of my pants. It has always worked (or looked like it) so far. |
'''5. Vitality.''' | '''5. Vitality.''' |