Editing The Starsoul Crown
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*Radiant Song | *Radiant Song | ||
*Caias Ward | *Caias Ward | ||
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=Setting= | =Setting= | ||
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*Anglachel playing [[Magnus]] a grey elven wizard | *Anglachel playing [[Magnus]] a grey elven wizard | ||
− | =NPCs | + | =NPCs of note= |
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*[http://forum.rpg.net/showthread.php?592888-3.5-The-Starsoul-Crown&p=14409594#post14409594 Brenden The Innkeeper] | *[http://forum.rpg.net/showthread.php?592888-3.5-The-Starsoul-Crown&p=14409594#post14409594 Brenden The Innkeeper] | ||
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=XP Tokens ('''unspent in bold)= | =XP Tokens ('''unspent in bold)= | ||
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*6. All characters, regardless of class, to brew potions. Brew Potion is an automatic feat for all characters with an Intelligence of 10 or greater (as you need that much to brew a level 0 potion). If you are a wizard, cleric or other class that normally brews potions, you get a 10% cost break on XP and materials, to represent your greater knowledge of the specifics of potion-making. You still need all the other things to brew a potion (access to flasks and a lab, materials for brewing), you just don't need to be able to actually cast the spell. With this said, the Craft (Alchemy) skill allows for much more efficient potion-making even for classes not used to wielding arcane magics, and a successful roll (DC 15+spell level) allows you to brew a potion in 1 hour per spell level, instead of 24 hours per potion. Thus, Craft (Alchemy) is a class skill for everyone. This doesn't affect other Craft skills, just that one. | *6. All characters, regardless of class, to brew potions. Brew Potion is an automatic feat for all characters with an Intelligence of 10 or greater (as you need that much to brew a level 0 potion). If you are a wizard, cleric or other class that normally brews potions, you get a 10% cost break on XP and materials, to represent your greater knowledge of the specifics of potion-making. You still need all the other things to brew a potion (access to flasks and a lab, materials for brewing), you just don't need to be able to actually cast the spell. With this said, the Craft (Alchemy) skill allows for much more efficient potion-making even for classes not used to wielding arcane magics, and a successful roll (DC 15+spell level) allows you to brew a potion in 1 hour per spell level, instead of 24 hours per potion. Thus, Craft (Alchemy) is a class skill for everyone. This doesn't affect other Craft skills, just that one. | ||
− | *7.Characters will sometimes earn XP tokens in lieu of (or in addition to) actual XP for completing certain challenges, solving puzzles, or affecting the world and people around them in real ways. I do this both as a record of the party's awesome adventures and also so that they have much more freedom in how they develop as PCs. Tokens generally serve any one of three functions: | + | *7. Characters will sometimes earn XP tokens in lieu of (or in addition to) actual XP for completing certain challenges, solving puzzles, or affecting the world and people around them in real ways. I do this both as a record of the party's awesome adventures and also so that they have much more freedom in how they develop as PCs. Tokens generally serve any one of three functions: |
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− | + | a) Can be exchanged for XP (sometimes you just want more) | |
+ | b) Can be exchanged for gold, gems or magical items (depending on the events surrounding the token's award) | ||
+ | c) Can be "sacrificed" to power a spell or saving throw | ||
Until it is spent, a token will also provide a small bonus (usually equivalent to a +1 bonus) to some task or thing related to the event that generated the token. | Until it is spent, a token will also provide a small bonus (usually equivalent to a +1 bonus) to some task or thing related to the event that generated the token. |