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=Houserules and Pricelists.= | =Houserules and Pricelists.= | ||
β | ''' | + | '''Skill category table.''' |
+ | |||
+ | '''Skill categories:''' | ||
+ | *'''Bold''' means a Primary Characteristic. | ||
+ | *''Italics'' means it is a negative modifier. | ||
+ | |||
+ | ''Characteristic effects'' | ||
+ | |||
+ | *[[Primary Characteristic]]: 1-4 -10%; 5-8 -5%; 9-12 - 0%;13-16+5%; 17-20 +10%; +5 per block of four thereafter. | ||
+ | *[[Secondary Characteristic]]: 1-4 -5%; 5-12 0% 13-20 +5%; +5% per block of eight thereafter. | ||
+ | |||
+ | *'''Agility''': Str, '''''Siz''''', Pow, '''Dex'''. | ||
+ | *'''Aim/missile att''': Str, Pow, '''Dex'''. | ||
+ | *'''Communication''': '''Cha''', Int, Pow. | ||
+ | *'''Knowledge''': '''Int''', Pow | ||
+ | *'''Manipulation-Body''': '''Str''', '''Int''', Pow, '''Dex'''. | ||
+ | *'''Manipulation-Fine''': '''Int''', Pow, '''Dex'''. | ||
+ | *'''Perception''': Con, '''Int''', Pow. | ||
+ | *'''Social''': '''Cha''', Int, Pow, Dex. | ||
+ | *'''Stealth''': '''''Siz''''', ''Pow'', '''Int''', '''Dex'''. | ||
+ | *'''Melee Weapon attacks''' as Gross Manipulation | ||
+ | *'''Parry/ dodge''' as Agility. | ||
'''[[Complete skill list.]]''' | '''[[Complete skill list.]]''' |