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The idea would not work with a world exactly like ours, of course, but it would with something that is almost like our world, but with Imperial trappings. So that is what we go with.
 
The idea would not work with a world exactly like ours, of course, but it would with something that is almost like our world, but with Imperial trappings. So that is what we go with.
 
===Original premise===
 
  
 
Imagine a world much like our own when it comes to technology level, standard of living and form of government. There are multiple nation states. Some are more developed than others. They have different forms of government from democracies to dictatorships. They trade, send diplomats, and occasionally go to war with each other. In WH40k terms, it would be a particularly pleasant Imperial World.
 
Imagine a world much like our own when it comes to technology level, standard of living and form of government. There are multiple nation states. Some are more developed than others. They have different forms of government from democracies to dictatorships. They trade, send diplomats, and occasionally go to war with each other. In WH40k terms, it would be a particularly pleasant Imperial World.
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The individual reasons to volunteer may wary. Someone with a not very well off background may do so for the knowledge that his family will be better off and perhaps even thrive because of it. Someone may see it as an accomplishment, to be one of the best. Someone wants to keep the homeworld safe from offworld menaces. Someone wants to see what lies beyond their world, in the rest of the galaxy, and Imperial Guard is for the vast majority the only way to get to travel the stars.
 
The individual reasons to volunteer may wary. Someone with a not very well off background may do so for the knowledge that his family will be better off and perhaps even thrive because of it. Someone may see it as an accomplishment, to be one of the best. Someone wants to keep the homeworld safe from offworld menaces. Someone wants to see what lies beyond their world, in the rest of the galaxy, and Imperial Guard is for the vast majority the only way to get to travel the stars.
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I haven’t fleshed out the homeworld further than that, because my idea is that we name and create it together, using the regiment creation rules of Only War. What shape the regiment takes will also influence what direction the game will take. A heavy armor regiment will see very different missions than a drop trooper regiment.
 
I haven’t fleshed out the homeworld further than that, because my idea is that we name and create it together, using the regiment creation rules of Only War. What shape the regiment takes will also influence what direction the game will take. A heavy armor regiment will see very different missions than a drop trooper regiment.
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As for characters, every option is available. A world like the one in question would not have an abhuman population, but if someone has a great character idea about a Ratling or an Ogryn, I am not forbidding them. Any unusual characters could be from the world’s moon, having lived there in Governor’s service. Such characters would still be influenced by the world’s culture. And since the new regiment would spend some time on the moon for final training in Imperial equipment and tactics before getting shipped offworld, the characters would have had time to meet and get accustomed to each other.
 
As for characters, every option is available. A world like the one in question would not have an abhuman population, but if someone has a great character idea about a Ratling or an Ogryn, I am not forbidding them. Any unusual characters could be from the world’s moon, having lived there in Governor’s service. Such characters would still be influenced by the world’s culture. And since the new regiment would spend some time on the moon for final training in Imperial equipment and tactics before getting shipped offworld, the characters would have had time to meet and get accustomed to each other.
 
===Final premise===
 
 
After discussion in the development thread, this is the campaign background:
 
 
The regiment’s homeworld is a long lost human world recently brought back into fold. Not through conquest but peacefully, through successful diplomacy and missionary work. The world’s peaceful conversion has made it something of a PR piece for the Imperial Administration, and now that the world is ready to send its very first regiment to the Imperial Guard, the regiment will be accompanied by some unusual camp followers. A propaganda movie crew that is going to film their heroism and sacrifice for publication and posterity.
 
 
To make sure that there will be opportunity for both heroism and sacrifice, the regiment will be sent to join the currently hard-pressed Achilus Crusade in Jericho Reach.
 
 
The movie crew will have some influence on the regiment’s assignments through their liaison with the Crusade high command, who understands both the strategic situation and the value of good propaganda. All the players will have a secondary, unstatted character as one of the movie crew, and they have some choise about the regiment’s missions through talks with the liaison.
 
  
 
==Homeworld==
 
==Homeworld==

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