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I haven’t fleshed out the homeworld further than that, because my idea is that we name and create it together, using the regiment creation rules of Only War. What shape the regiment takes will also influence what direction the game will take. A heavy armor regiment will see very different missions than a drop trooper regiment.
 
I haven’t fleshed out the homeworld further than that, because my idea is that we name and create it together, using the regiment creation rules of Only War. What shape the regiment takes will also influence what direction the game will take. A heavy armor regiment will see very different missions than a drop trooper regiment.
  
I am also open to suggestions as to where the regiment will be sent. There are plenty of opportunities in the official books. Jericho Reach. Spinward Front from Only War. Something entirely unique and GM-created. I do have some plans about what the regiment might experience and what the overarching plot might be, but they can easily be adjusted to different fronts and opponents. There is also the option that the regiment will not be assigned to any particular front or crusade. They could be requisitioned and placed under the command of a Rogue Trader. It would remove a bit of the strategic aspect and sense of ongoing war, but would allow for a bit more variety and flexibility – and uncertainty – in the missions the regiment would undertake. It would also mean that much of the downtime will happen in the barracks complement of a voidship. With a Rogue Trader as an overall commander, the regiment would in all likelihood face much more individual missions not connected to each other rather than an ongoing military campaign. Boarding actions. Dethroning a seditious planetary governor (and confiscating his personal assets). Claiming a new world for the Imperium by defeating the natives or xenos already there. And so on.
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I am also open to suggestions as to where the regiment will be sent. There are plenty of opportunities in the official books. Jericho Reach. Spinward Front from Only War. Something entirely unique and GM-created. I do have some plans about what the regiment might experience and what the overarching plot might be, but they can easily be adjusted to different fronts and opponents. There is also the option that the regiment will not be assigned to any particular front or crusade. They could be requisitioned and placed under the command of a Roque Trader. It would remove a bit of the strategic aspect and sense of ongoing war, but would allow for a bit more variety and flexibility – and uncertainty – in the missions the regiment would undertake. It would also mean that much of the downtime will happen in the barracks complement of a voidship. With a Roque Trader as an overall commander, the regiment would in all likelihood face much more individual missions not connected to each other rather than an ongoing military campaign. Boarding actions. Dethroning a seditious planetary governor (and confiscating his personal assets). Claiming a new world for the Imperium by defeating the natives or xenos already there. And so on.
  
In fact, I am thinking of giving the players some choice in where the regiment will be sent and what enemies they will face. The regular guardspeople have little choice in that, of course, so I am thinking of having pre-mission interludes where the players get to play as members of the Crusade’s command staff or Rogue Trader bridge crew. Aides and advisors to the Warmaster or Rogue Trader. Imperial Tacticians, Astropaths, high ranking officers and such. They have data of the bigger picture the Crusade is facing and can debate and decide where the regiment gets deployed. That would mean a secondary group of characters that do not need to be statted out.
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In fact, I am thinking of giving the players some choice in where the regiment will be sent and what enemies they will face. The regular guardspeople have little choice in that, of course, so I am thinking of having pre-mission interludes where the players get to play as members of the Crusade’s command staff or Roque Trader bridge crew. Aides and advisors to the Warmaster or Roque Trader. Imperial Tacticians, Astropaths, high ranking officers and such. They have data of the bigger picture the Crusade is facing and can debate and decide where the regiment gets deployed. That would mean a secondary group of characters that do not need to be statted out.
  
 
As for characters, every option is available. A world like the one in question would not have an abhuman population, but if someone has a great character idea about a Ratling or an Ogryn, I am not forbidding them. Any unusual characters could be from the world’s moon, having lived there in Governor’s service. Such characters would still be influenced by the world’s culture. And since the new regiment would spend some time on the moon for final training in Imperial equipment and tactics before getting shipped offworld, the characters would have had time to meet and get accustomed to each other.
 
As for characters, every option is available. A world like the one in question would not have an abhuman population, but if someone has a great character idea about a Ratling or an Ogryn, I am not forbidding them. Any unusual characters could be from the world’s moon, having lived there in Governor’s service. Such characters would still be influenced by the world’s culture. And since the new regiment would spend some time on the moon for final training in Imperial equipment and tactics before getting shipped offworld, the characters would have had time to meet and get accustomed to each other.
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===Producer - Marcus Burns===
 
===Producer - Marcus Burns===
  
The man who brought you Space Marine Survivor and Inquisition Tank. Marcus has a history of making the heros relatable to the common person. Now starting his most ambitious project yet. The Regiment, and turning common Guardsmen into Heroes. A lad, raised by his parents who worked in a Scout Walker factory, he joined a drop regiment when he became an adult. After a high casualty battle against the Necrons, Burns was found to no longer drop capable with both legs being replaced with cybernetics and found himself bouncing around various administrative positions until he found himself in the propaganda department where his ability to relate to the common man was prized. Most of his projects have been in explaining how the higher levels of the Imperium serve the common man and now he is ready to represent the common man doing their part.
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The man who brought you, Space Marine Survivor, and Inquisition Tank. Marcus has a history of making the heros relatable to the common person. Now starting his most ambitious project yet. The Regiment, and turning common Guardsmen into Heros. A lad, raised by his parents who worked in a Scout Walker factory, he joined a drop regiment when he became an adult. After a high casuality battle against the Necrons, Burns was found to no longer drop capable with both legs being replaced with cybernetics and found himself bouncing around various administrative positions until he found himself in the propaganda department where his ability to relate to the common man was prized. Most of his projects have been in explaining how the higher levels of the imperium serve the common man and now he is ready to represent the common man doing their part.
  
 
===Cassandra 'Cass' Yates===
 
===Cassandra 'Cass' Yates===
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====Colonel Julius Copperfield====
 
====Colonel Julius Copperfield====
  
Colonel Julius is a flamboyant commander who tries to make sure he is the center of attention at all times. With this tendency he was a shoe-in for the propaganda viewpoint. The most charismatic person on the field, he knows he always attracts attention so he has a history of making sure he is at the focal point and using the enemies fixation on him to his advantage. Routinely Colonel Julius will be in the front lines and use the attention on him to send a flanking force against an enemy. A common order for his men is to have 2 battalions take the space and equipment of 3 on the battle in order to have a third battalion in secret ready for a flanking maneuver. There is a consistent rumor that he has asked regular line units to be trained for drops but that can neither be confirmed or denied. After all it would be crazy to have a line unit act like a drop unit right? Ummmmm Right?
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Colonel Julius is a flamboyant commander who tries to make sure he is the center of attention at all times. With this tendency he was a shoe-in for the propaganda viewpoint. The most charismatic person on the field, he knows he always attracts attention so he has a history of making sure he is at the focal point and using the enemies fixation on him to his advantage. Routinely Colonel Julius be in the front lines and use the attention on him to send a flanking force against an enemy. A common order for his men is to have 2 battalions take the space and equipment of 3 on the battle in order to have a third battalion in secret ready for a flanking maneuver. There is a consistent rumor that he has asked regular line units to be trained for drops but that can neither be confirmed or denied. After all it would be crazy to have a line unit act like a drop unit right? Ummmmm Right?
  
 
Colonel Julius has been extremely lucky and good and has yet to have permanent battle injuries. His boyish charm is perfect for the camera and he outwits his enemies with a running commentary.
 
Colonel Julius has been extremely lucky and good and has yet to have permanent battle injuries. His boyish charm is perfect for the camera and he outwits his enemies with a running commentary.

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