Difference between revisions of "The Wine Dark Sea"

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This hack is called '''Mercenary, Liberator, Tyrant''' and you can discuss it on the [http://forum.rpg.net/showthread.php?689960-ACKS-Mercenary-Liberator-Tyrant thread on RPGnet]. I've made some fairly extensive changes to ACKS as written, to accomodate what is a straight historical game. By that I mean there's no magic, no monsters and no dungeons. Details of the changes are listed below.
 
This hack is called '''Mercenary, Liberator, Tyrant''' and you can discuss it on the [http://forum.rpg.net/showthread.php?689960-ACKS-Mercenary-Liberator-Tyrant thread on RPGnet]. I've made some fairly extensive changes to ACKS as written, to accomodate what is a straight historical game. By that I mean there's no magic, no monsters and no dungeons. Details of the changes are listed below.
  
[[Tyche's_Favourites/Chargen |Character Generation]] - Changes to Chapters 2-5, all of which impact on character generation in some respect.
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[[Tyche's_Favourites/Chargen |Character Generation]] - Changes to Chapters 2-5, all of which impact on character generation in some respect.<br>
 +
 
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[[Tyche's_Favourites/Play |Adventures and GM-side]] - Changes to Chapters 6, 9 and 10, which either impact play or the GM's side of the screen.<br>
 +
 
 +
'''Please note these are both links to another page, and thus the navigation on those pages will not bring you back here'''.<br>
  
[[Tyche's_Favourites/Play |Adventures and GM-side]] - Changes to Chapters 6, 9 and 10, which either impact play or the GM's side of the screen.
 
  
  

Revision as of 15:29, 16 February 2014

This is the main wiki page for The Wine Dark Sea, a historical play-by-post game set in 484BC and powered by ACKS.

Trireme.jpg


Dramatis Personae

The Player Characters

[[The_Wine_Dark_Sea\


Game Threads

[ IC thread] - The In Character (IC) thread on RPGnet. Please note this is for the players only.

[ OOC thread] - The Out of Character (OOC) thread on RPGnet. Spectators are welcome to post here.

Recruitment - The original recruitment thread.


Setting Notes

The Maps - Because where would RPGs be without maps?
The Greco-Persian Wars - The defining conflicts of the age, the game takes place during the interbellum between two major phases.
The Ionian Revolt - The tumult that kicked it all off, some of the PCs are veterans of those conflicts, which began 15 years ago.
Herodotus - The historian upon whom most of what we know of this period is drawn from.
The Onomastikon - A dictionary of ancient names, from various cultures, extremely useful.
List of Greek place names - For those inevitable times when we get the modern or Latin names of places confused with what Greeks, and thus the Greek-speaking PCs would have used.


System Notes

This hack is called Mercenary, Liberator, Tyrant and you can discuss it on the thread on RPGnet. I've made some fairly extensive changes to ACKS as written, to accomodate what is a straight historical game. By that I mean there's no magic, no monsters and no dungeons. Details of the changes are listed below.

Character Generation - Changes to Chapters 2-5, all of which impact on character generation in some respect.

Adventures and GM-side - Changes to Chapters 6, 9 and 10, which either impact play or the GM's side of the screen.

Please note these are both links to another page, and thus the navigation on those pages will not bring you back here.


Links

Autarch's site - The creators of Adventurer, Conqueror, King, the (heavily augmented) system we use for this game.
Hippeis - The World of Christian Cameron - Website for the author and re-enactor Christian Cameron, a major influence for the game.


Related works

Tyche's Favourites - A historical ACKS game set in Massalia 300BC.