Editing The Wyzard Runs TFT: The Adventurers

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'''Vital Statistics'''
 
'''Vital Statistics'''
 
*Description
 
*Description
** [http://www.imdb.com/media/rm1875739392/nm0842770] but with the right side of face horribly maimed and turned to charcoal.
 
 
*Subquest
 
*Subquest
*XP Unspent: 139
+
*XP
*XP Total: 339
 
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
*ST: 14
+
*ST:
*DX: 12
+
*DX:
**AdjDX: 10
+
**AdjDX:
*IQ: 12
+
*IQ:
*MA: 9
+
*MA:
*Current ST: 10/14
 
 
'''Talents:'''<br/>
 
'''Talents:'''<br/>
* Chaos Agent
 
* Soldier
 
* Maneuver in Armor
 
* Literacy
 
* Swords
 
* Greatswords
 
* Polearms
 
* Dodge
 
* Brawling
 
 
'''Equipment:'''
 
'''Equipment:'''
*Dominant Hand: Claymore (2H), 3d6-1 damage, Balanced & Slashing
+
*Dominant Hand:
*Off-hand: NA
+
*Off-hand:
*Armor: Coat of Plates (hits 4, -4 DX, -3 MA)
+
*Armor:
*Other Gear:  
+
*Other Gear:
**Crate of high end gin w/ herbs
+
*Loot:
**Lamp, hooded
 
**Labyrinth kit
 
**Backpack, flint, water skin
 
**small kitten
 
**(party pack mule & rations)
 
*Loot: 14 c, 16 s, 5p, 2f
 
  
  
 
----
 
----
 +
  
 
=== Esme ===
 
=== Esme ===
 
'''Vital Statistics'''
 
'''Vital Statistics'''
*Description: Esme comes from a long line of magic workers.  Her mother, who taught her, passed away recently, and Esme left home to see the world and learn more.
+
*Description
*Subquest:
+
*Subquest
 
*XP
 
*XP
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
*ST: 10
+
*ST:
*DX: 12
+
*DX:
 
**AdjDX:
 
**AdjDX:
*IQ: 16
+
*IQ:
 
*MA:
 
*MA:
 
'''Talents:'''<br/>
 
'''Talents:'''<br/>
 
Literacy, Alertness, Apprentice, Alchemy, Charisma<br/>
 
 
Spells (Cast cost)<br/>
 
 
Aid (1:1), Drop weapon (1), Light (1), Bark Skin (1), Speak to Animals (2), Staff (35), Lock/Knock (2), Summon Animal (2,1)
 
 
 
'''Equipment:'''
 
'''Equipment:'''
*Dominant Hand: Staff
+
*Dominant Hand:
 
*Off-hand:
 
*Off-hand:
 
*Armor:
 
*Armor:
*Other Gear: Labyrinth Kit, traveling clothes, 10 sheets of parchment, high-quality quill, inkstone, Thee Grimorie of Potionf & Recipef
+
*Other Gear:
*Loot: 2 giant serpent eggs, one small spellbook
+
*Loot:
  
 
----
 
----
Line 81: Line 57:
 
*Subquest
 
*Subquest
 
*XP
 
*XP
*Tokens: 2
 
 
'''Attributes:'''
 
'''Attributes:'''
*ST: 12
+
*ST:
*DX: 13
+
*DX:
**AdjDX: 10
+
**AdjDX:
*IQ: 13
+
*IQ:
*MA: 8
+
*MA:
 
'''Talents:'''<br/>
 
'''Talents:'''<br/>
*Alertness – 2
 
*Bow – 2
 
*Axe– 2
 
*Rhetoric – 1
 
*Hero’s Shout – 1
 
*Native Language – 0
 
*Shield – 1
 
*Literacy – 2
 
*Horsemanship – 2
 
*Grenado – 1
 
*Quick-Draw (Grenado) – 1
 
 
 
'''Equipment:'''
 
'''Equipment:'''
*'''Dominant Hand:''' Magical Battle Axe (1H): 2d6, plus 2 damage due to enchantment
+
*Dominant Hand:
*'''Off-hand:''' Spiked Buckler: Block 1
+
*Off-hand:
*'''Armor:''' Mail Shirt: 3 hits stopped, -3 DX penalty, -2 MA penalty
+
*Armor:
*'''Other Gear:'''
+
*Other Gear:
*Molotov Cocktail: Three
+
*Loot:
*Composite Bow: 2d6-1
 
*Travelling Clothes
 
*Cape
 
*Boots
 
*Hat
 
*Backpack
 
*Flint & Tinder
 
*14 Days of Hardtack
 
*3 Torches
 
*Water Skin
 
*Hunting Horn
 
*15 Meters of Rope
 
*Knife
 
**Mount: Nomad Pony
 
*'''Loot:'''
 
*Two Treasure Maps: "One goes to some kind of sea cave that is apparently supposed to be Southwest of Guar, in the swamps. The text indicates there is great treasure there, but neither beast-men nor the Stitcher's agents have been able to get past its eternal guardians. The other map seems to show the way to some great hollow tree in the wilds west of the Stitcher's lair, and indicates that something of value is buried in the earth inside the tree."
 
*11 gold crowns
 
  
 
----
 
----
  
 
=== Korg ===
 
=== Korg ===
[[File:Beerbarian.jpg|360px|right]]
 
 
'''Vital Statistics'''
 
'''Vital Statistics'''
 
*Description Korg is a large man who grew up working in an inn, gaining sizeable strength from carrying various items around. One day, while searching in the basements beneath the inn, he found a suit of armour and an axe. Finding them amazingly comfortable, he decided to go off in search of the adventure he had always heard the customers at the inn talking about.  
 
*Description Korg is a large man who grew up working in an inn, gaining sizeable strength from carrying various items around. One day, while searching in the basements beneath the inn, he found a suit of armour and an axe. Finding them amazingly comfortable, he decided to go off in search of the adventure he had always heard the customers at the inn talking about.  
 
*Subquest
 
*Subquest
*XP 139/339
+
*XP
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
 
*ST:14
 
*ST:14
*DX: 13
+
*DX: 12
**AdjDX: 10/9
+
**AdjDX: 7/6
 
*IQ:12
 
*IQ:12
*MA:7
+
*MA:
 
'''Talents:'''Acute Hearing
 
'''Talents:'''Acute Hearing
 
Alertness
 
Alertness
Line 158: Line 103:
 
Dreyhorse
 
Dreyhorse
 
Backpack
 
Backpack
Labyrinth Kit
+
6 Spikes
6 weeks of rations
+
10' Pole
 +
35 meters of rope
 
Travelling clothes
 
Travelling clothes
 
*Loot: 16 gold crowns
 
*Loot: 16 gold crowns
Line 181: Line 127:
 
Bow (2), Sword (2), Natural Language (0), Literacy (2), Occultist (2), Occult Magic (2), Spell: Heal (1), Physicker (2), Shield (1)<br/>
 
Bow (2), Sword (2), Natural Language (0), Literacy (2), Occultist (2), Occult Magic (2), Spell: Heal (1), Physicker (2), Shield (1)<br/>
 
'''Equipment:'''
 
'''Equipment:'''
*Dominant Hand: Broad sword (2d6)
+
*Dominant Hand: Broad sword
 
*Off-hand: Spiked buckler
 
*Off-hand: Spiked buckler
 
*Armor: Leather jerkin (1 hit stopped, -1 DX, 0 MA)
 
*Armor: Leather jerkin (1 hit stopped, -1 DX, 0 MA)
 
*Other Gear:
 
*Other Gear:
**Worn/Carried: Composite bow (2d6-1, 2 kg), Quiver w/20 arrows (2 kg??), Boots (1 kg), Traveling clothes (2 kg), Backpack (1 kg), Physicker's kit (2 kg), 2 days of iron rations (1 kg), Waterskin (2 kg)
+
**Worn/Carried: Composite bow (2 kg), Quiver w/20 arrows (2 kg??), Boots (1 kg), Traveling clothes (2 kg), Backpack (1 kg), Physicker's kit (2 kg), 2 days of iron rations (1 kg), Waterskin (2 kg)
**Pack mule (110-140 kg capacity): 200 arrows (5 kg??), Mail shirt (12 kg, 3 hits stopped, -3 DX, -2 MA), Hooded lamp (1 kg), 10 torches (5 kg), 30 meters of rope (3 kg), Shovel, Hatchet, 2 Saddlebags (4 kg), 28 days of iron rations (14 kg), 10 sheets of paper, quill, ink, Labyrinth kit (3 kg), Bedroll, 10 flasks of oil, 10 cloves of garlic, 10 sprigs of wolfsbane
+
**Pack mule (110-140 kg capacity): 200 arrows (5 kg??), Mail shirt (12 kg, 3 hits stopped, -3 DX, -2 MA), Hooded lamp (1 kg), 10 torches (5 kg), 30 meters of rope (3 kg), Shovel, Hatchet, 2 Saddlebags (4 kg), 14 days of iron rations (7 kg), 10 sheets of paper, quill, ink, Labyrinth kit (3 kg), Bedroll, 10 flasks of oil, 5 vials of holy water, 10 cloves of garlic, 10 sprigs of wolfsbane
*Loot: 16 gold crowns
+
 
  
 
----
 
----
Line 193: Line 139:
 
=== Ithran ===
 
=== Ithran ===
 
'''Vital Statistics'''
 
'''Vital Statistics'''
*Description: Ithran's beard is just long enough to avoid being patchy, and his hair is full but fine and worn in a short pont-tail.  His clothing, and most of his equipment is neither pretty nor new, but its durability is easily seen.  Drab and unobtrusive charms can be found about his entire person.  An odd little plate of bone is strapped to the back of his left wrist, a woven bark bracelet on his right, and several others can be found on a necklace, tucked into his belt, and sewn into his clothing.  Though not clean, he is not dirty; the dried mud and faded stains belong on his person as perfume belongs on a noble.
+
*Description
 
+
*Subquest
*Subquest:
+
*XP
*XP:
 
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
*ST: 12
+
*ST:
*DX: 13
+
*DX:
**AdjDX: 10
+
**AdjDX:
*IQ: 12
+
*IQ:
*MA: 8
+
*MA:
 
'''Talents:'''<br/>
 
'''Talents:'''<br/>
*Martial
 
**Bow, Dagger, Polearms, Shield, Shield & Polearm
 
*Misc.
 
**Naturalist, Survival, Tracking,
 
*Magic
 
**Fairy Lore, Spell: Illusion (fatigue cost: 2 per hex)
 
 
'''Equipment:'''
 
'''Equipment:'''
*Dominant Hand: Bec de Corbin (2d6+1, Impact or Impaling, 4kg)
+
*Dominant Hand:
*Off-hand: Buckler (Block 1, Balanced, 2.5kg)
+
*Off-hand:
*Armor: Mail shirt (3 hits, -3 DX, -2 MA, 12 Kg)
+
*Armor:
 
*Other Gear:
 
*Other Gear:
** On Belt: Dagger (1 kg), various charms
+
*Loot:
** On Back: Composite bow (2 kg), Quiver w/20 arrows (2 kg??), Boots (1 kg), Sturdy clothes (2 kg), Backpack (1 kg), 2 days of iron rations (1 kg), Waterskin (2 kg)
 
** On Pack Mule: 200 arrows (5 kg??), Mail shirt (12 kg, 3 hits stopped, -3 DX, -2 MA), Hooded lamp (1 kg), 10 torches (5 kg), 30 meters of rope (3 kg), Shovel, Hatchet, 2 Saddlebags (4 kg), 14 days of iron rations (7 kg), Labyrinth kit (3 kg), Bedroll, 10 flasks of oil, 10 cloves of garlic, 10 sprigs of wolfsbane
 
*Loot: 10 Crowns, 4 crowns worth of furs.
 
  
 
----
 
----
Line 227: Line 163:
 
*Description: Ivan is a thin, middle-aged man of otherwise average proportions. He sports a neatly trimmed graying beard and clothes that wouldn't be out of place on a court official. While he makes a show of sometimes berating his newfound accomplices for the dangers they expose themselves to, he's much happier with them than on the run from the lord he upset with some embarrassing fact about his past.
 
*Description: Ivan is a thin, middle-aged man of otherwise average proportions. He sports a neatly trimmed graying beard and clothes that wouldn't be out of place on a court official. While he makes a show of sometimes berating his newfound accomplices for the dangers they expose themselves to, he's much happier with them than on the run from the lord he upset with some embarrassing fact about his past.
 
*Subquest: -
 
*Subquest: -
*XP: 139
+
*XP: -
*Spent XP: 200
 
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
 
*ST: 10
 
*ST: 10
 
**Fatigue: -
 
**Fatigue: -
*DX: 14
+
*DX: 13
**AdjDX: 13
+
**AdjDX: 12
 
*IQ: 15
 
*IQ: 15
 
*MA: 10
 
*MA: 10
 
'''Talents:''' Literacy, Apprentice, Dead Language (Old Amaranthian), History, Hieroglyphics, Research, Logic<br/>
 
'''Talents:''' Literacy, Apprentice, Dead Language (Old Amaranthian), History, Hieroglyphics, Research, Logic<br/>
'''Spells:''' Aid (T, 1/1), Dazzle (3), Bark Skin (T, 1), Bladesharp (T, 1/1, max IQ-7), Staff (E, 35)<br/>
+
'''Spells:''' Aid (1/1), Dazzle (3), Bark Skin (1), Magic Fist (1/1), Staff (35)<br/>
 
'''Equipment:'''
 
'''Equipment:'''
*Dominant Hand: Staff (3-point Bladesharp, Dazzle, 4-point Bladesharp) (deals 1 die in melee)
+
*Dominant Hand: Staff (3-die MF, 4-die MF, Dazzle) (deals 1 die in melee)
 
*Off-hand: -
 
*Off-hand: -
 
*Armor: Leather Jerkin (1 hit stopped, 1 DX penalty, 5 kg)
 
*Armor: Leather Jerkin (1 hit stopped, 1 DX penalty, 5 kg)
*Spellbook: Waterproofing, Create Air, Pure Water, Find Mineral (in mostly waterproofed case)
+
*Other Gear: Spellbook (Waterproofing, Create Air, Pure Water, Find Mineral)
*Other Gear: Backpack, Bedroll, Travelling clothes, Labyrinth Kit, Wizard's Chest, 2 Waterskins, 11 days iron rations, 3 Torches, Steel mirror, Bunch of wolfsbane, Garlic bud, 1 copy of the Guild Vault map, Healing Waters, chalks.
+
*Loot: 16 gold crowns
*Loot: 5 crowns, 10 shillings, 20 pence
 
  
 
== Non-Player Characters ==
 
== Non-Player Characters ==

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