Editing The Wyzard Runs TFT: The Adventurers

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** [http://www.imdb.com/media/rm1875739392/nm0842770] but with the right side of face horribly maimed and turned to charcoal.
 
** [http://www.imdb.com/media/rm1875739392/nm0842770] but with the right side of face horribly maimed and turned to charcoal.
 
*Subquest
 
*Subquest
*XP Unspent: 139
+
*XP
*XP Total: 339
 
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
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*IQ: 12
 
*IQ: 12
 
*MA: 9
 
*MA: 9
*Current ST: 10/14
 
 
'''Talents:'''<br/>
 
'''Talents:'''<br/>
 
* Chaos Agent  
 
* Chaos Agent  
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* Polearms
 
* Polearms
 
* Dodge
 
* Dodge
* Brawling
 
 
'''Equipment:'''
 
'''Equipment:'''
 
*Dominant Hand: Claymore (2H), 3d6-1 damage, Balanced & Slashing
 
*Dominant Hand: Claymore (2H), 3d6-1 damage, Balanced & Slashing
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**small kitten
 
**small kitten
 
**(party pack mule & rations)
 
**(party pack mule & rations)
*Loot: 14 c, 16 s, 5p, 2f
+
*Loot: 15 c, 2 s, 5p, 2f
  
  
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*'''Loot:'''
 
*'''Loot:'''
 
*Two Treasure Maps: "One goes to some kind of sea cave that is apparently supposed to be Southwest of Guar, in the swamps. The text indicates there is great treasure there, but neither beast-men nor the Stitcher's agents have been able to get past its eternal guardians. The other map seems to show the way to some great hollow tree in the wilds west of the Stitcher's lair, and indicates that something of value is buried in the earth inside the tree."  
 
*Two Treasure Maps: "One goes to some kind of sea cave that is apparently supposed to be Southwest of Guar, in the swamps. The text indicates there is great treasure there, but neither beast-men nor the Stitcher's agents have been able to get past its eternal guardians. The other map seems to show the way to some great hollow tree in the wilds west of the Stitcher's lair, and indicates that something of value is buried in the earth inside the tree."  
*11 gold crowns
+
*12 gold crowns
  
 
----
 
----
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*Description Korg is a large man who grew up working in an inn, gaining sizeable strength from carrying various items around. One day, while searching in the basements beneath the inn, he found a suit of armour and an axe. Finding them amazingly comfortable, he decided to go off in search of the adventure he had always heard the customers at the inn talking about.  
 
*Description Korg is a large man who grew up working in an inn, gaining sizeable strength from carrying various items around. One day, while searching in the basements beneath the inn, he found a suit of armour and an axe. Finding them amazingly comfortable, he decided to go off in search of the adventure he had always heard the customers at the inn talking about.  
 
*Subquest
 
*Subquest
*XP 139/339
+
*XP 109
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
 
*ST:14
 
*ST:14
*DX: 13
+
*DX: 12
**AdjDX: 10/9
+
**AdjDX: 7/6
 
*IQ:12
 
*IQ:12
 
*MA:7
 
*MA:7
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*Description: Ivan is a thin, middle-aged man of otherwise average proportions. He sports a neatly trimmed graying beard and clothes that wouldn't be out of place on a court official. While he makes a show of sometimes berating his newfound accomplices for the dangers they expose themselves to, he's much happier with them than on the run from the lord he upset with some embarrassing fact about his past.
 
*Description: Ivan is a thin, middle-aged man of otherwise average proportions. He sports a neatly trimmed graying beard and clothes that wouldn't be out of place on a court official. While he makes a show of sometimes berating his newfound accomplices for the dangers they expose themselves to, he's much happier with them than on the run from the lord he upset with some embarrassing fact about his past.
 
*Subquest: -
 
*Subquest: -
*XP: 139
+
*XP: 109
*Spent XP: 200
 
 
*Tokens: 2
 
*Tokens: 2
 
'''Attributes:'''
 
'''Attributes:'''
 
*ST: 10
 
*ST: 10
**Fatigue: -
+
**Fatigue: 1
*DX: 14
+
*DX: 13
**AdjDX: 13
+
**AdjDX: 12
 
*IQ: 15
 
*IQ: 15
 
*MA: 10
 
*MA: 10
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'''Spells:''' Aid (T, 1/1), Dazzle (3), Bark Skin (T, 1), Bladesharp (T, 1/1, max IQ-7), Staff (E, 35)<br/>
 
'''Spells:''' Aid (T, 1/1), Dazzle (3), Bark Skin (T, 1), Bladesharp (T, 1/1, max IQ-7), Staff (E, 35)<br/>
 
'''Equipment:'''
 
'''Equipment:'''
*Dominant Hand: Staff (3-point Bladesharp, Dazzle, 4-point Bladesharp) (deals 1 die in melee)
+
*Dominant Hand: Staff (4-point Bladesharp, Dazzle) (deals 1 die in melee)
 
*Off-hand: -
 
*Off-hand: -
 
*Armor: Leather Jerkin (1 hit stopped, 1 DX penalty, 5 kg)
 
*Armor: Leather Jerkin (1 hit stopped, 1 DX penalty, 5 kg)
 
*Spellbook: Waterproofing, Create Air, Pure Water, Find Mineral (in mostly waterproofed case)
 
*Spellbook: Waterproofing, Create Air, Pure Water, Find Mineral (in mostly waterproofed case)
*Other Gear: Backpack, Bedroll, Travelling clothes, Labyrinth Kit, Wizard's Chest, 2 Waterskins, 11 days iron rations, 3 Torches, Steel mirror, Bunch of wolfsbane, Garlic bud, 1 copy of the Guild Vault map, Healing Waters, chalks.
+
*Other Gear: Backpack, Bedroll, Travelling clothes, Labyrinth Kit, 2 Waterskins, 11 days iron rations, 3 Torches, Steel mirror, Bunch of wolfsbane, Garlic bud, 1 copy of the Guild Vault map, Healing Waters, chalks.
*Loot: 5 crowns, 10 shillings, 20 pence
+
*Loot: 16 gold crowns
  
 
== Non-Player Characters ==
 
== Non-Player Characters ==

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