The Wyzardly Encyclopedia

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Creatures

Beastmen

Goblins

Ogres

Ogres are around the same earth-normal biochemistry as humans. However, I haven't actually decided if they're primates with a common ancestor to humans (like cave men) or if they're a case of convergent evolution producing a similar body plan. Taking an ogre skull is probably around the same area, morally, as the minotaur skulls. They are distant and inimical enough to humans that it's okay to do so. Taking cave-man skulls would start to get a little weird.


Organizations

Veyan Thieves' Guild

Transportation

Animals

Draft Horse

  • OOC III, #740: A draft horse moves at 22 miles per day, and is broadly similar to the riding horse. They don't like harsh terrain as well, though. A draft horse can carry 450 lbs of material.

Mule

  • OOC III, #740: A mule can carry 300 pounds and moves like a normal man, roughly. They are well-adapted to harsh terrain, and are a favorite among adventurers for that reason.

Namakari

  • OOC III, #740: Namakari are common creatures in Veya and the surrounding area, and are favorites for heavy portage. They have supplanted oxen due to their great strength and easy disposition. A Namakari is an omnivore capable of dining on forage, but can have its diet supplemented by almost anything a human would eat, and also things they wouldn't (carrion.) They are particularly fond of fruit and, when they can be had, giant insects. Some claim they are slightly more intelligent than most domesticated animals, but they are not well-adapted to very cold weather. They move at 20 miles per day, and are somewhat tolerant of difficult terrain, especially swamps or sandy deserts. While they make poor riding animals and can only carry 550 pounds on their backs, they are remarkable draught animals when attached to a cart or wagon. Due to their omnivorous diet and higher calorie requirements, 5 pounds of feed per day are advisable for a Namakari that will be working hard.

Riding Horse

  • OOC III, #740: A riding horse can carry a rider and their personal equipment, more or less. A PC who doesn't wear armor can carry a bit more, a PC who does wear armor shouldn't carry any more than they'd usually schlep around in a dungeon, and should consider putting their pack on another beast if they're going to be wearing plate. An unmounted horse can carry around 300 pounds. In either case, they can move 36 miles per day. Generally speaking, a hard-working horse should have its diet supplemented with oats and so forth, adding up to 3lbs of feed per day. They are not very useful in terms of pulling a cart or wagon, and should not be used for this purpose under normal circumstances.

Carts & Wagons

Cart

  • OOC III, #740: A Cart will generally move at 18 miles per day, and is usually pulled by one or two horses, a namakari, or two mules. They are useful in very moderately rough terrain, but no more.

Great Wagon

  • OOC III, #740: A Great Wagon will move at 16 miles per day, and needs to be pulled by at least six horses or four namakari, and more is common. This is comparable to a conestoga wagon. They are no good at all without flat terrain or a road.

Wagon

  • OOC III, #740: A Wagon will move at a similar rate, and is usually pulled by at least two horses, four mules, or a namakari. It can be pulled by up to four horses or two namakari. They generally need flat terrain or some kind of path to be useful.


About

This encyclopedia contains information pertaining to the Wyzard's OD&D Campaign. As of the time this wiki entry was created, there were 4 in-character threads and 3 out-of-character threads, so it seemed helpful to create a central repository of world-related information with links to the relevant posts.