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When the gun fire begins I hardly notice, playing sweetly against the victorious strings of the second movement. Hard Exit and his new elf friend have obviously gone from the quiet way to the loud way coming out of the building; which is my cue, but not before I finish my caf or they signal me. I pull off my hood and roll my neck in the refreshing coolness of the night before switching on my wired reflexes and unbutton my jacket, then watch as the world slows down to a crawl and I turn up the speed of the music to keep up with my new perspective.  
 
When the gun fire begins I hardly notice, playing sweetly against the victorious strings of the second movement. Hard Exit and his new elf friend have obviously gone from the quiet way to the loud way coming out of the building; which is my cue, but not before I finish my caf or they signal me. I pull off my hood and roll my neck in the refreshing coolness of the night before switching on my wired reflexes and unbutton my jacket, then watch as the world slows down to a crawl and I turn up the speed of the music to keep up with my new perspective.  
  
Exit's hand cannon blares as I hear the front door around the corner wheeze slightly against it's hydraulics. I can hear his heart pounding in my augmented ears between the crack of his gun and casings twinkling on the street, an opera of street chaos mingles with the rain and the music being played directly into my cerebral cortex. The immensity of his troll shadow blots out the streetlight as I take a last sip of my caf, and he sprints past ponderously holding the limp body of the daisyeating hacker. I wonder off hand if they managed to get the paydata before she got greased and hear the low, bass rumble of Exit yelling for me to help him as he glides by in slow motion.
+
Exit's hand cannon blares as I hear the front door around the corner wheeze slightly against it's hydrolics. I can hear his heart pounding in my augmented ears between the crack of his gun and casings twinkling on the street, an opera of street chaos mingles with the rain and the music being played directly into my cerebral cortex. The immensity of his troll shadow blots out the streetlight as I take a last sip of my caf, and he sprints past ponderously holding the limp body of the daisyeating hacker. I wonder off hand if they managed to get the paydata before she got greased and hear the low, bass rumble of Exit yelling for me to help him as he glides by in slow motion.
  
The empty soycaf cup drops into the recycling bin next to me as I switch to my jazz station and stroll to the edge of the alley, wild erratic saxophone and drum beats exploding suddenly into my brain. I feel the familiar slide of steel as I unsheath my katana and cross hairs ignite like fire in my vision as my left hand brings my pistol into view. Music throbs and whines as I step smoothly around the corner between Exit and his pursuers. Another perfect Seattle night.
+
The empty soycaf cup drops into the recycling bin next to me as I switch to my jazz station and stroll to the edge of the alley, wild erratic saxophone and drum beats exploding suddenly into my brain. I feel the familiar slide of steel as I unsheath my katana and cross hairs ignite like fire in my vision as my left hand brings my pistol into view. Music throbs and whines as I step smoothly around the corner between Exit and his persuers. Another perfect Seattle night.
  
 
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| [[Characters:Character Page|Character Name]] || Brief Description ||  
 
| [[Characters:Character Page|Character Name]] || Brief Description ||  
 
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| [[Characters:Two-Face|Two-Face]] || Dwarven ex wagemage who used to work for Fuchi. Grumbles about "wiz kids" and most anything that came about after 2060. An armchair scholar and sometime gambler, but primarily focused on magical theory and subscribes to a few academic journals. Has a passing interest in explosives. ||  
+
| [[Characters:Two-Face|Two-Face]] || Dwarven ex wagemage who used to work for Fuchi. Grumbles about "wiz kids" and most anything that came about after 2060. An armchair scholar and sometime gambler, but primarily focused on magical theory and subscribes to a few academic journals. Has a passing interest in explosives and gun maintenance. ||  
 
|-
 
|-
| [[Characters:Jackie 13|Jackie 13]] || A human street samurai who, until recently, was an Aries convict forced to participate in a work release program know as Urban Brawl.    During her time she was an infamous member of the Aries Predators, know of having killed thirteen people in game.  ||
 
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|-
 
| [[Characters:Ling Ling|Ling Ling]] || She is a strikingly beautiful Asian elf and something about her seems to put everyone at ease. She is an avid conversationalist and enjoys talking about all manner of things, especially the local music scene.  She can be found on many nights at various clubs enjoying the shows.  She works loosely with the Ancients buying and selling drugs.  || |
 
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| [[Characters:Martin|Martin]] || A mulatto ork hacker with a very forgettable look & demeanor. New to the Seattle scene, his complete lack of available history combined with his considerable skills suggest a man who had to cut & run and is just starting his new life in Seattle.  ||
 
 
|}
 
|}
  
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| [[Sprawl_Sites:Bellevue/Redmond Wall|Bellevue/Redmond Wall]] || A ten meter tall ferro-concrete wall topped with razor wire and patrolled by Lone Star "peace-keepers" and drones, The Bellevue/Redmond Wall literally divides the haves from the have nots. Starting at I-90, the wall runs the entire distance of East Lake Sammamish Parkway, intersects and runs along Redmond Way to the 405, and then all he way up to a hard point in Bothell. It is a testament to the paranoia and disregard of the rich.||  
 
| [[Sprawl_Sites:Bellevue/Redmond Wall|Bellevue/Redmond Wall]] || A ten meter tall ferro-concrete wall topped with razor wire and patrolled by Lone Star "peace-keepers" and drones, The Bellevue/Redmond Wall literally divides the haves from the have nots. Starting at I-90, the wall runs the entire distance of East Lake Sammamish Parkway, intersects and runs along Redmond Way to the 405, and then all he way up to a hard point in Bothell. It is a testament to the paranoia and disregard of the rich.||  
 
|-
 
|-
| [[Sprawl_Sites:The Body Mall|The Body Mall]] || Abandoned after the Trojan-Setsup plant had a partial meltdown in 2013, a series of shadow-docs set up shop here offering all kinds of medical practices, both legal and illegal. Connected heavily with Tamanous and the 162's, this place is revered as much for its cut rate cyberware as it is for patients disappearing.||
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| [[Sprawl_Sites:The Body Mall|The Body Mall]] || Abandoned after the Trojan-Setsup plant had a partial meltdown in 2013, a series of shadow-docs set up shop here offering all kinds of medical practices, both legal and illegal. Connected heavily with Tamanous and the 162's, this place is revered as much for it's cut rate cyberware as it is for patients disappearing.||
 
|-  
 
|-  
| [[Sprawl_Sites:The Big Rhino|The Big Rhino]] || Once an exclusive ork and troll only restaurant, the Rhino now caters to anyone brave enough to venture into its hall. Large portions of "traditional" ork cuisine with lots of meat and thick sauces are served in dining hall style with tall mugs of beer and other strong drink. They even offer regular tours of the Ork Underground every couple of hours. ||  
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| [[Sprawl_Sites:The Big Rhino|The Big Rhino]] || Once an exclusive ork and troll only restaurant, the Rhino now caters to anyone brave enough to venture into it's hall. Large portions of "traditional" ork cuisine with lots of meat and thick sauces are served in dining hall style with tall mugs of beer and other strong drink. They even offer regular tours of the Ork Underground every couple of hours. ||  
 
|-
 
|-
 
| [[Sprawl_Sites:Cavilard Research Institute|Cavilard Research Institute]] || A research firm in Bellevue that switched hands to Mitsuhama during Crash 2.0, and has since become one of their infamous Zero Zones. ||  
 
| [[Sprawl_Sites:Cavilard Research Institute|Cavilard Research Institute]] || A research firm in Bellevue that switched hands to Mitsuhama during Crash 2.0, and has since become one of their infamous Zero Zones. ||  
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| [[Sprawl_Sites:Club Penumbra|Club Penumbra]] || On the corner of 5th and Yesler and accross the street from the ACHE. Once the premier Runner meeting spot in downtown Seattle, this moon themed nightclub has not updated it decor, and some would say the music, in years. The fact that some older Runners still congregate here makes this club almost a cliche. However, with the owners looking to sell the place the Yakuza and Mafia have suddenly become very interested in it. ||  
 
| [[Sprawl_Sites:Club Penumbra|Club Penumbra]] || On the corner of 5th and Yesler and accross the street from the ACHE. Once the premier Runner meeting spot in downtown Seattle, this moon themed nightclub has not updated it decor, and some would say the music, in years. The fact that some older Runners still congregate here makes this club almost a cliche. However, with the owners looking to sell the place the Yakuza and Mafia have suddenly become very interested in it. ||  
 
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| [[Sprawl_Sites:The Crash 2.0 Memorial|The Crash 2.0 Memorial]] || A large black obelisk in Cal Anderson park, on Capitol Hill, that memorializes those that died during the second Matrix crash. Situated on the top of the hill near the Cal Anderson fountain, it scrolls the names of those that died in a constant AR and VR feed.||  
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| [[Sprawl_Sites:The Crash 2.0 Memorial|The Crash 2.0 Memorial]] || A large black obelisk in Cal Anderson park, on Capitol Hill, that memorializes those that died during the second Matrix crash. Situated on the top of the hill near the Cal Anderson fountain, it's scrolls the names of those that died in a constant AR and VR feed.||  
 
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|-
| [[Sprawl_Sites:Dante's Inferno|Dante's Inferno]] || After all these years Dante's is still one of the number one clubs in Seattle. Wreathed in AR flames and circled by demons, this club offers the latest in ear bleeding and mind destroying beats and a devilishly good time on its seven layers of hell. ||  
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| [[Sprawl_Sites:Dante's Inferno|Dante's Inferno]] || After all these years Dante's is still one of the number one clubs in Seattle. Wreathed in AR flames and circled by demons, this club offers the latest in ear bleeding and mind destroying beats and a devilishly good time on it's seven layers of hell. ||  
 
|-
 
|-
 
| [[Sprawl_Sites:Fungitech|Fungitech]] || With multiple offices around Seattle and a major grow facility located in the Snohomish Ork Underground, Fungitech is a strange corporate star in the Seattle area. They provide a number of fungus based foods, medical materials, neurotoxins, and Awakened materials to local buyers; and promise the release of an all new fungus beer in the upcoming year.||  
 
| [[Sprawl_Sites:Fungitech|Fungitech]] || With multiple offices around Seattle and a major grow facility located in the Snohomish Ork Underground, Fungitech is a strange corporate star in the Seattle area. They provide a number of fungus based foods, medical materials, neurotoxins, and Awakened materials to local buyers; and promise the release of an all new fungus beer in the upcoming year.||  
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| [[Sprawl_Sites:The Puyallup Crime Mall|The Puyallup Crime Mall]] || Amid the ruins of Old Puyallip, The Crime Mall is the ultimate gray and black market and home to many experienced smugglers. Secured with an array of defenses and elbow deep in mercenaries, The Mall has stood the test of time against all odds and remains the one stop shop for all kinds of illegal goods. Just don't come knocking without an invitation.||  
 
| [[Sprawl_Sites:The Puyallup Crime Mall|The Puyallup Crime Mall]] || Amid the ruins of Old Puyallip, The Crime Mall is the ultimate gray and black market and home to many experienced smugglers. Secured with an array of defenses and elbow deep in mercenaries, The Mall has stood the test of time against all odds and remains the one stop shop for all kinds of illegal goods. Just don't come knocking without an invitation.||  
 
|-
 
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| [[Sprawl_Sites:The Rendezvous|The Rendezvous]] || An old bar in central Belltown that was once a speakeasy. The Rendezvous has updated its classic theater for simsense interaction and still holds private parties in the old speakeasy basement.||  
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| [[Sprawl_Sites:The Rendezvous|The Rendezvous]] || An old bar in central Belltown that was once a speakeasy. The Rendezvous has updated it's classic theater for simsense interaction and still holds private parties in the old speakeasy basement.||  
 
|-
 
|-
 
| [[Sprawl_Sites:Sable's on The Sound|Sable's on The Sound]] || Fine French dining in Belltown offering a picturesque view of The Sound, with both above and below the waterline seating. ||  
 
| [[Sprawl_Sites:Sable's on The Sound|Sable's on The Sound]] || Fine French dining in Belltown offering a picturesque view of The Sound, with both above and below the waterline seating. ||  
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| [[Characters:Andrea Elkhorn|Andrea Elkhorn]] || EMT and ambulance driver for Doc Wagon. A Sioux Nation citizen who came to Seattle for medical school; Andrea bears the physical and emotional scars of being beaten, raped, and set on fire by The Halloweeners. ||
 
| [[Characters:Andrea Elkhorn|Andrea Elkhorn]] || EMT and ambulance driver for Doc Wagon. A Sioux Nation citizen who came to Seattle for medical school; Andrea bears the physical and emotional scars of being beaten, raped, and set on fire by The Halloweeners. ||
|-
 
| [[Characters:Ariel |Ariel]] || Owner and purveyor of The Dark Roast, a small private coffee shop she runs in Downtown Seattle and that caters primarily to the robust tastes of her fellow Orks. Buxom and dreadlocked, and with only the hint of a New Orleans accent, Ariel knows a lot of people and has a number of loyal customers that come up from the Underground...and some say that when he's in town, Dante prefers to get his coffee in her little shop down the street.||
 
 
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| [[Characters:"Aunty Kasua" Tosashi |"Aunty Kasau" Tosashi]] || Oni immigrant who grew up on Yumi island. Stay at home mother of eight, barrens baby-sitter, and wife of Osaku Tosashi. ||
 
| [[Characters:"Aunty Kasua" Tosashi |"Aunty Kasau" Tosashi]] || Oni immigrant who grew up on Yumi island. Stay at home mother of eight, barrens baby-sitter, and wife of Osaku Tosashi. ||
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|-
 
|-
 
| [[Characters:Charity v6.8|Charity v6.8]] || Self-proclaimed "High Priestess of the Airwaves". Charity claims to be an "Alternate Intelligence" AI. Public whistle blower, blogger, and pirate Trid broadcaster. Loud, abrasive, and angry with a penchant for Max Headroom antics, speech hacking, and the sign off "We'll meet again...when you're ready to travel the most secret path of all." ||  
 
| [[Characters:Charity v6.8|Charity v6.8]] || Self-proclaimed "High Priestess of the Airwaves". Charity claims to be an "Alternate Intelligence" AI. Public whistle blower, blogger, and pirate Trid broadcaster. Loud, abrasive, and angry with a penchant for Max Headroom antics, speech hacking, and the sign off "We'll meet again...when you're ready to travel the most secret path of all." ||  
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| [[Characters: Peter "Cola" Weyer|Peter "Cola" Weyer|]] || Human talismonger in his 50s with a fairly successful shop north of UW. Buys, sells, and trades memorabilia and equipment from the 20th and early 21st century. Especially fond of his Coca-cola collection. Long time friend of Two-Face and one of the few who know of his past with Fuchi. ||
 
|-
 
|-
 
| [[Characters:Dirdrik Vladnikov|Dirdrik Vladnikov]] || Vory v Zakone information broker. Runs an small entertainment insurance business in Capitol Hill. ||
 
| [[Characters:Dirdrik Vladnikov|Dirdrik Vladnikov]] || Vory v Zakone information broker. Runs an small entertainment insurance business in Capitol Hill. ||
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|-
 
|-
 
| [[Characters:Hanso Shotozumi|Hanso Shotozumi]] || Oyabun of the Shotozumi-gumi; the largest organized crime family in Seattle. ||  
 
| [[Characters:Hanso Shotozumi|Hanso Shotozumi]] || Oyabun of the Shotozumi-gumi; the largest organized crime family in Seattle. ||  
|-
 
| [[Characters:Jason "Shin"|Jason "Shin"]] || Whip thin and wiry muscled, Jason is a devilish, dark haired, youth with an almost permanent psychotic grin plastered on his face. Dumped from his bike at high speed during a turf war with the Ancients, Jason earned himself a limp, a cybernetic right arm, and the nickname Shin from his fellow Eye-5ers. Jason is a joker, though many on the receiving end of his jokes would not think of him as being very funny. He is known for his "nut checks" Often leaving the subject of his joke thinking they are on the verge of death only to reveal that "I am just fuckin with ya chummer". ||
 
 
|-
 
|-
 
| [[Characters:John Silverston|John Silverston]] || An Aboriginal Kuradji; owner and proprietor of Numereji, a small talisman shop in First Hill. ||  
 
| [[Characters:John Silverston|John Silverston]] || An Aboriginal Kuradji; owner and proprietor of Numereji, a small talisman shop in First Hill. ||  
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|-
 
|-
 
| [[Characters: "Krissy" Gajra Samanthi Kishen |"Krissy" Gajra Samanthi Kishen]] || Bartender at The Rendezvous and lead singer for the Indian Neo-PRock Trip Hop group "Plasma Burn Sarangi".||
 
| [[Characters: "Krissy" Gajra Samanthi Kishen |"Krissy" Gajra Samanthi Kishen]] || Bartender at The Rendezvous and lead singer for the Indian Neo-PRock Trip Hop group "Plasma Burn Sarangi".||
|-
 
| [[Characters:Lao|Lao]] || Ancients ganger and second in command to Green Satan. Satan refers to him as Bratach Falan, his black banner, and Lao lives up to the title. Second only to Satan with a sword and on a bike, Lao handles much of the dark business of the gang, including their drug smuggling and dealing with any threats that Satan believes are below him. Lao is an executioner and shrewd businessman, his dark eyes and demeanor oft belaying his rough leather clad exterior. ||
 
 
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|-
 
| [[Characters:Mr. Matz|Mr. Matz]] || Enigmatic Johnson of South American descent and a particular taste in Mayan and Aztec art and artifacts; and, one might say, an unhealthy fascination with Aztechnology. ||
 
| [[Characters:Mr. Matz|Mr. Matz]] || Enigmatic Johnson of South American descent and a particular taste in Mayan and Aztec art and artifacts; and, one might say, an unhealthy fascination with Aztechnology. ||
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|-
 
|-
 
| [[Characters:Paku Ikibaku |Paku Ikibaku]] || Fixer of multiple mixed backgrounds who normally resides in the International District and is fluent in a wide number of languages. ||
 
| [[Characters:Paku Ikibaku |Paku Ikibaku]] || Fixer of multiple mixed backgrounds who normally resides in the International District and is fluent in a wide number of languages. ||
|-
 
| [[Characters:Mr. Patel |Mr. Patel]] || Referred to by those that work for him as "the Bear," Mr. Patel's countenance inspires that in any that enter his presence, and is often mistaken for a very large Ork. First among thieves, Patel stands at the middle of the Vory V Zakone's intrigues in Seattle. ||
 
|-
 
| [[Characters: Peter "Cola" Weyer|Peter "Cola" Weyer]] || Human talismonger in his 50s with a fairly successful shop north of UW. Buys, sells, and trades memorabilia and equipment from the 20th and early 21st century. Especially fond of his Coca-cola collection. Long time friend of Two-Face and one of the few who know of his past with Fuchi. ||
 
 
|-
 
|-
 
| [[Characters:Red|Red]] || Rastafari Dwarf hacker who has been in the shadows since before Crash 2.0, and claims to be one of the few who survived being jacked in during the crash. ||  
 
| [[Characters:Red|Red]] || Rastafari Dwarf hacker who has been in the shadows since before Crash 2.0, and claims to be one of the few who survived being jacked in during the crash. ||  
 
|-
 
|-
 
| [[Characters: Sensei Frank|Sensei Frank]] || Master of mixed martial arts and street fighting tactics. An active pacifist and Zen buddhist, Frank teaches his students everyday survival in the city. Rumors have it that Frank is a retired Street Samurai, and despite his calm demeanor, is heavily cybered. ||  
 
| [[Characters: Sensei Frank|Sensei Frank]] || Master of mixed martial arts and street fighting tactics. An active pacifist and Zen buddhist, Frank teaches his students everyday survival in the city. Rumors have it that Frank is a retired Street Samurai, and despite his calm demeanor, is heavily cybered. ||  
|-
 
| [[Characters:Violette Statique |Violette Statique]] || Untrustworthy and dark, Violette never meets her patrons in person, and if hard copies must be exchanged a courier is sent. Attached to a shadow network of artificial SIN creators and thieves, Violette is a living enigma who does not speak of her past. Her matrix persona, a lovely woman wrought of shifting purple agate, is her only face. Rumors say she is part of The Network, and purveyor of more than just artificial identity. ||
 
 
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| [[Characters:Yamashita Kazunari|Yamashita Kazunari]] || Kyodai of the Shotozumi-gumi Yakuza family. Yamashita is a gang enforcer in the International District. ||  
 
| [[Characters:Yamashita Kazunari|Yamashita Kazunari]] || Kyodai of the Shotozumi-gumi Yakuza family. Yamashita is a gang enforcer in the International District. ||  

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