Difference between revisions of "Thief Skills by Level"

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(First Level Skills)
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*Brawling +1
 
*Brawling +1
 
*Buckler Defense-+1
 
*Buckler Defense-+1
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*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
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*Code & Cipher Making -x 
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*Con Game-x
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*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
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*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
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*Dagger Throwing Accuracy
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*Dagger Range Extension
 +
*Detect Clerical Item
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*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
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*Direction Finding & Accuracy
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*Disguise Basic
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*Detect Evil or Good
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*Detect Illusion
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*Detect Magic Item
  
 
===<big>Second Level</big>===
 
===<big>Second Level</big>===

Revision as of 14:06, 5 February 2024

First Level Skills

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic






  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item

Second Level

  • Alcohol Duplicate -Mixologist
  • Bow Accuracy 10%
  • Brawling +2
  • Acrobatics & Parkour-Basic
  • Buckler Defense-+2

Third Level

  • Alcohol Duplicate - Chemist
  • Bow Accuracy 15%
  • Brawling +3
  • Acrobatics & Parkour-Advanced

Fourth Level

  • Alcohol Duplicate- Alchemy Minor
  • Bow Accuracy 20%
  • Brawling Tricks
  • Acrobatics & Parkour-Beginning Parkour

Fifth Level

  • Alcohol Duplicate – Duplicate Common
  • Bow Accuracy Critical
  • Acrobatics & Parkour-Parkour

Sixth Level

  • Bow Accuracy- Critical +
  • Alcohol Duplicate -Alchemy
  • Acrobatics & Parkour- Parkour Difficult

Seventh Level

  • Alcohol Duplicate – Alchemy Common
  • Acrobatics & Parkour-Advance Parkour

Eight Level

  • Alcohol Duplicate -Alchemy Difficult


Ninth Level

  • Bow Accuracy-Critcal±
  • Alcohol Duplicate -Duplicate Poisons

Tenth Level

  • Alcohol Duplicate -Create Poisons