Difference between revisions of "Thief Skills by Level"

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(Created page with "First First Level Skills Alcohol Duplicate - Bartender Bow Accuracy “5% Brawling +1 Buckler Defense-+1 Second Level Alcohol Duplicate -Mixologist Bow Accuracy 10% Brawli...")
 
(First Level Skills)
 
(14 intermediate revisions by the same user not shown)
Line 1: Line 1:
First
 
First Level Skills
 
Alcohol Duplicate - Bartender
 
Bow Accuracy “5%
 
Brawling +1
 
Buckler Defense-+1
 
  
 +
===<big>First Level Skills</big>===
 +
*Alcohol Duplicate - Bartender
 +
*Bow Accuracy 5%
 +
*Brawling +1
 +
*Acrobatics & Parkour -x
 +
*Buckler Defense-+1
 +
*Bypass Traps- 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
 +
===<big>Second Level</big>===
 +
*Alcohol Duplicate - Bartender
 +
*Bow Accuracy “5%
 +
*Brawling +1
 +
*Buckler Defense-+1
 +
*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
 +
===<big>Third Level</big>===
 +
*Alcohol Duplicate - Bartender
 +
*Bow Accuracy “5%
 +
*Brawling +1
 +
*Buckler Defense-+1
 +
*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
Second Level
+
===<big>Fourth Level</big>===
Alcohol Duplicate -Mixologist
+
*Alcohol Duplicate - Bartender
Bow Accuracy 10%
+
*Bow Accuracy “5%
Brawling +2
+
*Brawling +1
Acrobatics & Parkour-Basic
+
*Buckler Defense-+1
Buckler Defense-+2
+
*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic  
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
Third Level
+
===<big>Fifth Level</big>===
Alcohol Duplicate - Chemist
+
*Alcohol Duplicate - Bartender
Bow Accuracy 15%
+
*Bow Accuracy “5%
Brawling +3
+
*Brawling +1
Acrobatics & Parkour-Advanced
+
*Buckler Defense-+1
 +
*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
Fourth Level
+
===<big>Sixth Level</big>===
Alcohol Duplicate- Alchemy Minor
+
*Alcohol Duplicate - Bartender
Bow Accuracy 20%
+
*Bow Accuracy “5%
Brawling  Tricks
+
*Brawling +1
Acrobatics & Parkour-Beginning Parkour
+
*Buckler Defense-+1
 +
*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x  
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
Fifth Level
+
===<big>Seventh Level</big>===
Alcohol Duplicate – Duplicate Common
+
*Alcohol Duplicate – Alchemy Common
Bow Accuracy Critical
+
*Acrobatics & Parkour-Advance Parkour
Acrobatics & Parkour-Parkour
 
  
Sixth Level
+
===<big>Eight Level</big>===
Bow Accuracy- Critical +
+
*Alcohol Duplicate - Bartender
Alcohol Duplicate -Alchemy
+
*Bow Accuracy “5%
Acrobatics & Parkour- Parkour Difficult
+
*Brawling +1
 +
*Buckler Defense-+1
 +
*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
Seventh Level
+
===<big>Ninth Level</big>===
Alcohol Duplicate – Alchemy Common
+
*Alcohol Duplicate - Bartender
Acrobatics & Parkour-Advance Parkour
+
*Bow Accuracy “5%
 +
*Brawling +1
 +
*Buckler Defense-+1
 +
*Bypass Traps 50%
 +
*Camouflage Device-x
 +
*Cheat at Games of Skill-x
 +
*Climbing. 40%
 +
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)
  
Eight Level
+
===<big>Tenth Level</big>===
Alcohol Duplicate -Alchemy Difficult
+
*Alcohol Duplicate - Bartender
 
+
*Bow Accuracy “5%
 
+
*Brawling +1
Ninth Level
+
*Buckler Defense-+1
Bow Accuracy-Critcal±
+
*Bypass Traps 50%
Alcohol Duplicate -Duplicate Poisons
+
*Camouflage Device-x
 
+
*Cheat at Games of Skill-x
Tenth Level
+
*Climbing. 40%
Alcohol Duplicate -Create Poisons
+
*Code & Cipher Making -x 
 +
*Con Game-x
 +
*Counterfeit Coins
 +
*Counterfeit Magic Items
 +
*Dagger Attack
 +
*Dagger Defense
 +
*Detect Illusion
 +
*Dagger Sure Strike
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Dagger Defense
 +
*Dagger Throwing Accuracy
 +
*Dagger Range Extension
 +
*Detect Clerical Item
 +
*Detect Evil or Good
 +
*Detect Illusion
 +
*Detect Magic Item
 +
*Detect Noise
 +
*Detect Shifting Walls
 +
*Detect Sloping Floors
 +
*Dice Manipulation
 +
*Direction Finding & Accuracy
 +
*Disguise Basic
 +
*Dodge Missiles
 +
*Double Dagger Attack
 +
*Double Dagger Draw
 +
*Double Dagger Throw
 +
*Double Short Sword Attack
 +
*Echo Walk
 +
*Entertaining
 +
*Escape From Restraints
 +
*Estimate Range
 +
*Estimate Volume
 +
*Evaluate Treasure
 +
*Extra Arrow
 +
*Extra Blow Dagger
 +
*Fast Talking
 +
*Fist Attack
 +
*Defense
 +
*Forgery
 +
*Game of Skill
 +
*Grappling Hook
 +
*Heist From Packs & Bundles
 +
*Horsemanship
 +
*Identify Clerical Item
 +
*Identify Magical Item*
 +
*Identify Metals
 +
*Increased Memorization
 +
*Jam Portals
 +
*Jewelry Smithing
 +
*Jimmy Portals
 +
*Juggle Basic
 +
*Jumping & Leaping
 +
*Lie Convincingly
 +
*Lip Reading
 +
*Locksmithing
 +
*Lore Mastery
 +
*Manipulate Objects with Feet
 +
*Map Making & Reading
 +
*Mimic Animal Sounds
 +
*Mimic Movement
 +
*Mimic voices
 +
*Misdirection
 +
*Move Silently
 +
*Note Poisoned Mechanisms
 +
*Outdoor Knowledge (per terrain)
 +
*Parry Bonus & Extension Bonus Dagger Ex .
 +
*Pick Locks
 +
*Pick Pockets
 +
*Play Dead
 +
*Poison use & Manufacture Safe use
 +
*Quarterstaff Attack
 +
*Quarterstaff Defense
 +
*Quarterstaff Gripping *
 +
*Read Extra Language *
 +
*Sap
 +
*Short Sword Draw
 +
*Skulking
 +
*Sleep Drugs
 +
*Sap Sure Strike *
 +
*Secret Panel Building
 +
*See In Dark
 +
*Set False Trails
 +
*Set Traps
 +
*Short Sword Attack
 +
*Short Sword Defense
 +
*Sleight of Hand
 +
*Sling Accuracy
 +
*Spot Hidden Items & Beings
 +
*Spot Hidden Portals & Mech.
 +
*Spot Thievish Activity
 +
*Spot Traps in Mechanisms
 +
*Spot Traps in Terrain
 +
*Start Fires
 +
*Tightrope Walk
 +
*Tracking
 +
*Streetwise +20% +40% +60% +75%
 +
*Surprise Bonus + 15% +30%
 +
*Tangle Net Throwing +5% + 10% +15% +20%
 +
*Taste Analysis
 +
*Tell Truth Convincingly
 +
*Tie up With Ropes
 +
*Tracking 25% 50% 70% 80% 90% 95%
 +
*Streetwise
 +
*Treasure Finding 50% 75% 90%
 +
*Treasure Hiding +40% +60% +85%
 +
*Ventriloquism 60% 80% 90% 95% 99%
 +
*Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
 +
*Weapon Draw Basic Quickdraw
 +
*Weapon Throw (if applicable)

Latest revision as of 14:50, 5 February 2024

First Level Skills[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy 5%
  • Brawling +1
  • Acrobatics & Parkour -x
  • Buckler Defense-+1
  • Bypass Traps- 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Second Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Third Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Fourth Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Fifth Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Sixth Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Seventh Level[edit]

  • Alcohol Duplicate – Alchemy Common
  • Acrobatics & Parkour-Advance Parkour

Eight Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Ninth Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)

Tenth Level[edit]

  • Alcohol Duplicate - Bartender
  • Bow Accuracy “5%
  • Brawling +1
  • Buckler Defense-+1
  • Bypass Traps 50%
  • Camouflage Device-x
  • Cheat at Games of Skill-x
  • Climbing. 40%
  • Code & Cipher Making -x
  • Con Game-x
  • Counterfeit Coins
  • Counterfeit Magic Items
  • Dagger Attack
  • Dagger Defense
  • Detect Illusion
  • Dagger Sure Strike
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Dagger Defense
  • Dagger Throwing Accuracy
  • Dagger Range Extension
  • Detect Clerical Item
  • Detect Evil or Good
  • Detect Illusion
  • Detect Magic Item
  • Detect Noise
  • Detect Shifting Walls
  • Detect Sloping Floors
  • Dice Manipulation
  • Direction Finding & Accuracy
  • Disguise Basic
  • Dodge Missiles
  • Double Dagger Attack
  • Double Dagger Draw
  • Double Dagger Throw
  • Double Short Sword Attack
  • Echo Walk
  • Entertaining
  • Escape From Restraints
  • Estimate Range
  • Estimate Volume
  • Evaluate Treasure
  • Extra Arrow
  • Extra Blow Dagger
  • Fast Talking
  • Fist Attack
  • Defense
  • Forgery
  • Game of Skill
  • Grappling Hook
  • Heist From Packs & Bundles
  • Horsemanship
  • Identify Clerical Item
  • Identify Magical Item*
  • Identify Metals
  • Increased Memorization
  • Jam Portals
  • Jewelry Smithing
  • Jimmy Portals
  • Juggle Basic
  • Jumping & Leaping
  • Lie Convincingly
  • Lip Reading
  • Locksmithing
  • Lore Mastery
  • Manipulate Objects with Feet
  • Map Making & Reading
  • Mimic Animal Sounds
  • Mimic Movement
  • Mimic voices
  • Misdirection
  • Move Silently
  • Note Poisoned Mechanisms
  • Outdoor Knowledge (per terrain)
  • Parry Bonus & Extension Bonus Dagger Ex .
  • Pick Locks
  • Pick Pockets
  • Play Dead
  • Poison use & Manufacture Safe use
  • Quarterstaff Attack
  • Quarterstaff Defense
  • Quarterstaff Gripping *
  • Read Extra Language *
  • Sap
  • Short Sword Draw
  • Skulking
  • Sleep Drugs
  • Sap Sure Strike *
  • Secret Panel Building
  • See In Dark
  • Set False Trails
  • Set Traps
  • Short Sword Attack
  • Short Sword Defense
  • Sleight of Hand
  • Sling Accuracy
  • Spot Hidden Items & Beings
  • Spot Hidden Portals & Mech.
  • Spot Thievish Activity
  • Spot Traps in Mechanisms
  • Spot Traps in Terrain
  • Start Fires
  • Tightrope Walk
  • Tracking
  • Streetwise +20% +40% +60% +75%
  • Surprise Bonus + 15% +30%
  • Tangle Net Throwing +5% + 10% +15% +20%
  • Taste Analysis
  • Tell Truth Convincingly
  • Tie up With Ropes
  • Tracking 25% 50% 70% 80% 90% 95%
  • Streetwise
  • Treasure Finding 50% 75% 90%
  • Treasure Hiding +40% +60% +85%
  • Ventriloquism 60% 80% 90% 95% 99%
  • Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow
  • Weapon Draw Basic Quickdraw
  • Weapon Throw (if applicable)