Difference between revisions of "Thor 2e"

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'''Capsule:''' Thor is the thunder god of Norse mythology, prince of Asgard, the land of the gods, and son of the all-powerful Odin. He is the master of the storm and wind, and a warrior like no other. Thor possesses Mjolnir, a magical hammer of immense power.
 
'''Capsule:''' Thor is the thunder god of Norse mythology, prince of Asgard, the land of the gods, and son of the all-powerful Odin. He is the master of the storm and wind, and a warrior like no other. Thor possesses Mjolnir, a magical hammer of immense power.
  
In modern times, he was sent to Earth by his father Odin, both to learn humility in the guise of crippled doctor Donald Blake and to protect Earth from evil menaces.
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In modern times Thor was sent to Earth by his father Odin, both to learn humility in the guise of crippled doctor Donald Blake and to protect Earth from evil menaces.
  
 
Thor became an important member of Earth's superhuman community while most people remain unaware, unbelieving, or uncaring that he really is a Norse God, and not only a human superhero patterned after the being of legend.  
 
Thor became an important member of Earth's superhuman community while most people remain unaware, unbelieving, or uncaring that he really is a Norse God, and not only a human superhero patterned after the being of legend.  

Revision as of 14:25, 10 May 2006

Real Name: Thor

First Appearance: Journey into Mystery #83 (Aug, 1962)

Creators: Stan Lee, Larry Lieber, and Jack Kirby

Capsule: Thor is the thunder god of Norse mythology, prince of Asgard, the land of the gods, and son of the all-powerful Odin. He is the master of the storm and wind, and a warrior like no other. Thor possesses Mjolnir, a magical hammer of immense power.

In modern times Thor was sent to Earth by his father Odin, both to learn humility in the guise of crippled doctor Donald Blake and to protect Earth from evil menaces.

Thor became an important member of Earth's superhuman community while most people remain unaware, unbelieving, or uncaring that he really is a Norse God, and not only a human superhero patterned after the being of legend.


Thor, PL 16

Str 46 (+18), Dex 14 (+2), Con 46 (+18), Int 12 (+1), Wis 16 (+3), Cha 20 (+5)

Skills: Concentration 5 (+8), Intimidate 5 (+10), Knowledge (arcane lore) 3 (+4), Knowledge (tactics) 5 (+6), Language (Ancient Norse, English), Medicine 9 (+12), Notice 3 (+6), Pilot 3 (+5), Ride 4 (+6), Sense Motive 3 (+6), Survival 3 (+6)

Feats: All-Out Attack, Attractive, Benefit (Asgardian Prince), Benefit (Avenger Membership), Diehard, Endurance, Fearless, Improved Initiative, Inspire 2, Power Attack, Renown, Takedown Attack

Powers:

  • Device 10 (Mjolnir, Hard to Lose, Power Feat: Restricted ['Worthy' Individuals Only], Blast 20 [Thrown Hammer, Alternate Powers: Air Control 20, Blast 13 (Thrown Hammer, Extra: Area [Line]), Blast 20 (Lightning), Blast 19 (Lightning from the Sky, Power Feats: Indirect 2), Dazzle 13 (Lightning and Thunder, Auditory and Visual), Deflect 20 (All Ranged Attacks), Environmental Control 10 (Raging Storm, Distraction DC 10 plus Hamper Movement to Half Speed, 5.000 ft radius, Extra: Continuous Duration), Flight 6 (500 MPH), Strike 4 (Power Feat: Mighty), Super-Movement 2 (Dimensional Movement to Mythological Dimensions, Flaw: Full Action, Power Feats: Progression 4 [2500 lbs])])
  • Immovable 8
  • Immunity 8 (Aging, Disease, Environmental Conditions [All], Suffocation)
  • Impervious Toughness 5
  • Super-Strength 10 (Heavy Load: 6400 tons, Power Feat: Groundstrike)

Combat: Attack +10, Grapple +38, Damage +18 (unarmed), +20 (blast and thrown hammer), +22 (hammer in melee), Defense +10 (+5 flat-footed), Knockback -19, Initiative +6

Saves: Toughness +18, Fortitude +18, Reflex +5, Will +10

Drawbacks: Vulnerable ('realistic' puncturing weapons such as bullets and knives, Moderate, Very Common, -4)

Abilities 94 + Skills 11 (44 ranks) + Feats 13 + Powers 83 + Combat 40 + Saves 10 - Drawbacks 4 = Total 247


Abilities: Thor is one of Marvel Comics' most powerful superheroes. His abilities are somewhat straightforward, though the GM should be generous in allowing Power Stunts based on the hammer. He has had a number of Normal Identities in the past, the long-lasting one the crippled physician Don Blake, but that aspect of the character is usually retooled whenever a new writer comes aboard, so I didn't include any such thing in this write-up.