Thor 2e

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Thor, PL 16

Str 46 (+18), Dex 14 (+2), Con 46 (+18), Int 12 (+1), Wis 16 (+3), Cha 20 (+5)

Skills: Concentration 5 (+8), Diplomacy 1 (+6), Intimidate 5 (+10), Knowledge (arcane lore) 3 (+4), Knowledge (tactics) 5 (+6), Language (Ancient Norse, English), Medicine 9 (+12), Notice 3 (+6), Pilot 3 (+5), Ride 4 (+6), Sense Motive 3 (+6), Survival 3 (+6)

Feats: All-Out Attack, Attack Focus (melee) 4, Attack Specialization (Mjolnir) 2, Attractive, Benefit (Asgardian Prince), Benefit (Avenger), Diehard, Endurance, Fearless, Improved Initiative, Inspire 2, Power Attack, Takedown Attack

Powers:

  • Device 10 (Mjolnir, Hard to Lose, Power Feat: Restricted ['Worthy' Individuals Only], See full description below)
  • Immovable 8
  • Immunity 8 (Aging, Disease, Environmental Conditions [All], Suffocation)
  • Impervious Toughness 5
  • Super-Strength 10 (Heavy Load: 6400 tons, Power Feat: Groundstrike)

Mjolnir: All the powers described below are Alternate Powers

  • Air Control 20
  • Blast 20 (Thrown Hammer)
  • Blast 13 (Thrown Hammer, Extra: Line Area)
  • Blast 20 (Lightning)
  • Blast 19 (Lightning from the sky, Power Feats: Indirect 2)
  • Dazzle 13 (Lightning and Thunder, Auditory and Visual)
  • Deflect 20 (All Ranged Attacks)
  • Environmental Control 10 (Raging Storm, Distraction DC 10 plus Hamper Movement to Half Speed, 5.000 ft radius, Extra: Continuous Duration)
  • Flight 6
  • Strike 4 (Power Feat: Mighty)
  • Super-Movement 2 (Dimensional Movement to Mythological Dimensions, Flaw: Full Action, Power Feats: Progression 4 [2500 lbs])

Combat: Attack +6 (+10 melee, +10 mjolnir), Grapple +38, Damage +18 (unarmed), +20 (blast and thrown hammer), +22 (hammer in melee), Defense +8 (+4 flat-footed), Knockback -19, Initiative +6

Saves: Toughness +18, Fortitude +18, Reflex +5, Will +10

Drawbacks: Vulnerable ('realistic' puncturing weapons such as bullets and knives, Moderate, Very Common, -4)

Abilities 94 + Skills 12 (45 ranks) + Feats 18 + Powers 83 + Combat 28 + Saves 10 - Drawbacks 4 = Total 241