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− | [[File:Blondie Gorman.jpg|thumb|right|Blondie, among the Quick]]'''Rook H.''''s character for [[Through the Looking Glass]], a game of fractured reality and esoteric horror run by [[User:The Tim|The Tim]].
| + | #REDIRECT [[Through the Looking Glass: Blondie (Wr20)]] |
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− | ==Louella “Blondie” Gorman==
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− | * '''Concept:''' ghost with a Destiny
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− | * '''Obsession:''' promote scientific research into the Afterlife
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− | * '''Noble:''' Lonely people looking for love. Everyone deserves love (if they want it).
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− | * '''Rage:''' Unsafe or unhealthy working conditions and the people who enforce them.
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− | * '''Fear:''' ''(Helplessness)'' Being victimized by fate or circumstance.
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− | ==Basic Abilities==
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− | {| class="wikitable"
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− | ! Fitness
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− | | style="text-align:center" | 60%
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− | | rowspan="2" style="text-align:center;vertical-align:middle" | ''Helplessness''
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− | ! Dodge
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− | | style="text-align:center" | 20%
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− | |-
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− | | colspan="2" | defends Violence
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− | | colspan="2" |
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− | |-
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− | ! Status
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− | | style="text-align:center" | 20%
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− | | rowspan="2" style="text-align:center;vertical-align:middle" | ''Isolation''
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− | ! Pursuit
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− | | style="text-align:center" | 60%
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− | |-
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− | | colspan="2" | defends Helplessness<br>coerces Isolation
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− | | colspan="2" |
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− | |-
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− | ! Knowledge
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− | | style="text-align:center" | 60%
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− | | rowspan="2" style="text-align:center;vertical-align:middle" | ''Self''
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− | ! Lie
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− | | style="text-align:center" | 20%
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− | |-
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− | | colspan="2" | defends Unnatural<br>coerces Self
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− | | colspan="2" |
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− | |-
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− | ! Notice
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− | | style="text-align:center" | 50%
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− | | rowspan="2" style="text-align:center;vertical-align:middle" | ''Unnatural''
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− | ! Secrets
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− | | style="text-align:center" | 30%
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− | |-
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− | | colspan="2" | defends Self
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− | | colspan="2" | coerces Unnatural
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− | |-
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− | ! Connect
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− | | style="text-align:center" | 60%
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− | | rowspan="2" style="text-align:center;vertical-align:middle" | ''Violence''
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− | ! Struggle
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− | | style="text-align:center" | 20%
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− | |-
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− | | colspan="2" | defends Isolation<br>coerces Helplessness
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− | | colspan="2" style="vertical-align:top" | coerces Violence
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− | |}
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− | ==Identities==
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− | ===Ghost===
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− | '''Rating:''' 50%
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− | ''Vague Protection'' (substitutes for Dodge)
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− | * Unique: become immaterial
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− | ===Gorgeous===
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− | '''Rating:''' 50%
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− | ''Of course I can:'' look good in those clothes; create a distraction; get past the velvet rope
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− | * substitutes for Lie
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− | * substitutes for Status
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− | * defends Helplessness
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− | ===Legionnaire of Fate===
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− | '''Rating:''' 50%
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− | ''Of course I can:'' know who's who among the local dead; get ghostly backup; get my fortune told by someone at HQ
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− | * substitutes for Struggle
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− | * provides wound threshold
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− | * Unique: detect whether someone or something has a Destiny
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− | ===Through the Looking Glass===
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− | '''Rating:''' 25%
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− | ''Of course I can:'' remember my home timeline's history
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− | * substitutes for Secrets
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− | * evaluates Negative Identity
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− | * Unique: detect whether something belongs to this reality
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− | ==Negative Identity: Angst==
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− | '''Rating:''' 40%
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− | ==Noteworthy Possessions==
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− | * ''TBD''
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