Difference between revisions of "Tina-kora Maransdottir"

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- Main Page; [[The Prax Adventure]]
 +
 +
==Background and Story==
  
 +
*'''Tiny Tina'''
  
 +
*Maran Devor initiate. Classic skinhead girl. One of the Doorguards to Ernaldan Temples is always Maran Gor, the other Babeester Gor.
  
 +
*The daughter of a Maran Gor Acolyte Tina was handed over at birth to the temple authorities at Maranaba. Once initiated into Maran Gor she was sent back to her people to serve her local Earth Temple and to remind them of the greatness of her goddess. When Kallyr made the call to arms she donned the blue paint and dedicated herself to Maran Devor, walking out like her goddess to war for the first time. Tina must eat raw meat, fish or fowl for breakfast, never till the earth nor herd beasts for her livelihood. She doesn't care, for killing men, Aldryami and destroying their trees is enough for her. Devastated with the defeat of their armies and  the expulsion of her clan, she is now a refugee.
  
- Main Page; [[The Prax Adventure]]
+
*Sometimes surly other times sweet as pie, but tough as old boots. Shaved head, fringe and filed teeth. Disorder runes on both cheeks.
  
  
A Character Sheet
 
==Background and Story==
 
  
*'''Tiny Tina'''
+
*Dark Earth, Death and Disorder.
  
*Maran Devor initiate. Classic skinhead girl.
 
  
*The daughter of a Maran Gor Acolyte Tina was handed over to the temple at Maranaba. Once initiated into Maran Gor she was sent back to her people to serve her local Earth Temple and to remind them of the greatness of her goddess. When Kallyr made the call to arms she donned the blue paint and dedicated herself to Maran Devor, walking out like her goddess to war for the first time. Unable to enter into marriage except for the Eighth Form or Niskis Form as others may know it, Tina must eat raw meat, fish or fowl for breakfast, never till the earth nor herd beasts for her livelihood. She doesn't care, for killing men, Aldryami and destroying their trees is enough for her. Devastated with the defeat of their armies and  the expulsion of her clan, she is now a refugee.
 
  
*Sometimes surly other times sweet as pie, but tough as old boots. Shaved head, fringe and filed teeth.
+
*'''Maran Devor''': The Mace Goddess has the fewest requirements of any sub cult of Maran. Initiates are treated as normal embers of Heortling society, with no restrictions against marriage or sex.
  
*Dark Earth, Death and Disorder.
 
  
 
*Hates Aldryami. Religiously inclined to kill them on sight.
 
*Hates Aldryami. Religiously inclined to kill them on sight.
 +
  
 
*Heavy stone mace, Thr mace, Shield, Maul, Fist.
 
*Heavy stone mace, Thr mace, Shield, Maul, Fist.
  
*Hooks: None for now as she'd be heading North or East to just get away for a while. Was her Priestess killed or did she send her away on important business? To the Paps? Has she heard of some of the ancient treasures of the Rubble or does she just want to go and trash the Garden?  
+
*Hooks: None for now as she'd be heading North or East to just get away for a while. Was her Priestess killed or did she send her away on important business? To the Paps? Has she heard of some of the ancient treasures of the Rubble or does she just want to go and trash the Garden?
  
 
==Character Details==
 
==Character Details==
Line 34: Line 36:
  
 
==Characteristics==
 
==Characteristics==
Str: '''13/19''', Con: '''14''', Siz: '''8''', Int: '''12''', Pow: '''18''', Dex: '''13''':, Cha: '''10'''.
+
Str: 13/19, Con: 14/20, Siz: 8, Int: 12, Pow: 18, Dex: 13:, Cha: 10.
*Hit Points:  '''11/14'''
+
*Hit Points:  11/14 with Vigour spell 
*Total Fatigue Points:  '''27 (33 w/ Strength spell)'''
+
*Current HP:  11
*Total Magic Points:  '''18'''
+
*Total Fatigue Points:  27 (33 w/ Strength spell)
*Damage Bonus: '''(+1d4)'''STR spell
+
*Total Magic Points:  18
 +
*Damage Bonus: (+1d4) STR spell
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
  
*'''Communication: +6%'''
+
*'''Communication: +5%'''
**Bargain (5%): 11%
+
**Bargain (5%):  
**Fast Talk (5%): 11%
+
**Fast Talk (5%):  
**Orate (5%): 11%
+
**Orate (5%):  
**Sing (15%): 56%
+
**Sing (15%): 50%
**Language [Sartarite] (INTx5%):72%
+
**Language [Sartarite] (INTx5%):60%
**Language [Trade] (INTx3%):46%
+
**Language [Trade] (INTx3%):36%
**Language [Earth speech] 31%
+
**Language [Earth speech] 25%
 +
**Dark Tongue 30%
  
*'''Manipulation:+8% '''
+
*'''Manipulation:+6% '''
**Conceal (5%):13%
+
**Conceal (5%):
**Device (5%): 13%
+
**Device (5%):
**Sleight of Hand (5%):13%
+
**Sleight of Hand (5%):
**Instrument [xxx] (0%)
+
**Instrument [Drum] (0%): 25%
  
*'''Knowledge: +2%'''
+
*'''Knowledge: +4%'''
**Evaluate (5%): 7%
+
**Evaluate (5%):
**First Aid (10%): 12%
+
**First Aid (10%):
**Craft [Tattooing] (10%): 47%
+
**Craft [Tattooing] (10%): 45%
**Lore [Earth] (5%): 27%
+
**Lore [Earth] (5%): 25%
  
*'''Perception: +8%'''
+
*'''Perception: +8%'''+an extra 3% with Vigour spell.
**Listen (25%): 33%
+
**Listen (25%):
**Scan (10%): 53%
+
**Scan (10%): 45%
**Search (25%): 33%
+
**Search (25%):
**Track (10%): 13%
+
**Track (10%):
  
  
*'''Agility: +7%'''
+
*'''Agility: +9%'''
**Boat (5%): 12%
+
**Boat (5%):
**Climb (40%): 97%
+
**Climb (40%): 90%
**Dodge (5%): 32%
+
**Dodge (5%): 25%
**Jump (25%): 52%
+
**Jump (25%): 45%
**Ride (5%):12%
+
**Ride (5%):
**Swim (15%): 22%
+
**Swim (15%):  
**Throw (25%): 52%
+
**Throw (25%): 45%
 +
**Hide (10%):
 +
**Sneak (10%):
  
*'''Stealth: -3%'''
+
*'''Magic: +11%'''
**Hide (10%) 7%
+
**Ceremony (5%): 55%
**Sneak (10%) 7%
+
**Spirit Magic (POWx5): 90%
  
*'''Magic: +12%'''
 
**Ceremony (5%) 67%
 
**Spirit Magic POWx 5= 102%
 
 
</div>
 
</div>
  
==Spirit Magic==
+
== Magical Abilities ==
*Bludgeon 1
+
 
*Healing 2
+
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*Fanaticism 1
 
*Vigour 3
 
*Disrupt 1
 
*Strength 2
 
  
==Divine==
+
* '''Spirit Magic:  '''
*
+
** Bludgeon 1
*
+
** Healing 2
*
+
** Fanaticism (1)
 +
** Vigour 3
 +
** Disrupt (1)
 +
** Strength 2
 +
** Jump 1
 +
 
 +
* '''Divine Magic: '''
 +
**Command Gnome
 +
**Extension I (Wants II)
 +
**Augment Stone Weapon
 +
 
 +
**Plans to get Blast Earth, Berserk, Terrifying appearance.
 +
 
 +
 
 +
* '''Other Magic:'''
 +
**Gnome bound in a black stone ball
 +
**
 +
**
 +
 
 +
</div>
  
 
==Hit Points and Armour==
 
==Hit Points and Armour==
Line 113: Line 131:
 
!width="100"|Missile
 
!width="100"|Missile
 
|-
 
|-
|'''Head''' ||xx  || '''xx''' || 4/5 ||xx || 19-20 || 20
+
|'''Head''' || Ringmail hood + Cuirboilli helm || '''8''' || 4/5 ||1.1 || 19-20 || 20
 
|-
 
|-
|'''Left Arm''' || xx || '''xx''' || 3/4|| xx || 16-18 || 18-19
+
|'''Left Arm''' || Ringmail sleeve + soft leather || '''6''' || 3/4|| 1.1 || 16-18 || 18-19
 
|-
 
|-
|'''Right Arm''' || xx || '''xx''' || 3/4 || xx || 13-15 || 16-17  
+
|'''Right Arm''' ||Ringmail sleeve + soft leather|| '''6''' || 3/4 || 1.1 || 13-15 || 16-17  
 
|-
 
|-
|'''Chest''' || xx || '''xx''' || 5/6 || xx || 12 || 11-15
+
|'''Chest''' || Ringmail Byrnie +soft leather|| '''6''' || 5/6 || 2.2 || 12 || 11-15
 
|-
 
|-
|'''Abdomen''' || xx || '''xx''' || 4/5 || xx || 09-11 || 07-10
+
|'''Abdomen''' || Ringmail skirt+Leather skirt || '''6''' || 4/5 || 1.1 || 09-11 || 07-10
 
|-
 
|-
|'''Left Leg''' || xx || '''xx''' || 4/5 || xx || 05-08 || 04-06
+
|'''Left Leg''' || Ringmail+leather || '''6''' || 4/5 || 2.2 || 05-08 || 04-06
 
|-
 
|-
|'''Right Leg''' || xx || '''xx''' || 4/5 || xx || 01-04 || 01-03
+
|'''Right Leg''' || Ringmail+leather|| '''6''' || 4/5 || 2.2 || 01-04 || 01-03
 
|}
 
|}
  
*Total Hit Points: '''11/14 HP'''
+
*Total Hit Points: '''11/14 HP''' Above includes my Vigour spell.
*Total Armor ENC: '''xx'''
+
*Total Armor ENC: '''11'''
  
 
==Weapons and Shields==
 
==Weapons and Shields==
* Attack Bonus: +8% (Extra +3% from Str spell)
+
* Attack Bonus: +6% (Extra +3% from Str spell)  
* Parry Bonus: +7%
+
* Parry Bonus: +9%  
 +
* Dex SR= 3
 +
* SIZ SR= 3
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 141: Line 161:
 
!width="50"|A.P.
 
!width="50"|A.P.
 
!width="75"|Attack %
 
!width="75"|Attack %
 +
!width="50"|Spec.
 +
!width="50"| Crit
 
!width="75"|Parry %
 
!width="75"|Parry %
 
!width="100"|Range
 
!width="100"|Range
Line 146: Line 168:
  
 
|-
 
|-
|IH Heavy Stone Mace|| 1d10 || 2 || 10 || 23% || 22% ||-  || 2.5
+
|IH Heavy Stone Mace|| 1d10 || 2 || 10 || '''83%''' /166% || 17%/33%||4%/8% || '''47%'''/94 ||-  || 2.5
 
|-
 
|-
|2H Heavy Stone Mace|| 1d10 || 2 || 10 || 18% || 17% ||-  || 0
+
|2H Heavy Stone Mace|| 1d10 || 2 || 10 || 48% ||10% ||2% ||  47% ||-  || 0
 
|-
 
|-
|Light  Mace|| 1d8 || 2 || 6 || 23% || 22% || - || 1
+
|Light  Mace|| 1d6 || 2 || 6 || 48% ||10% || 2% ||  47% || - || 1
 
|-
 
|-
|Throwing Mace|| 1d8 || 3-9 || 6 ||18% || --% || Mdm || 2.0
+
|Throwing Mace|| 1d6 || 3-9 || 6 ||48% ||10% ||2% ||  --% || Mdm || -
 
|-
 
|-
|Square shield|| 1d6 || 3 || 18 || 23% || 22% ||-  || 3
+
|Square shield|| 1d6 || 3 || 18 || 38% || || ||  47% ||-  || 3
 
|-
 
|-
|Heavy cestus|| 1d3+2 || 3 || 8 || 23% || 22% || - || 1.5
+
|Fist/Heavy Stone cestus|| 1d3(+3) || 3 || 8 || 80% || 16%||4% || 32% || - || 1.5
 
|-
 
|-
|Brawl || 1d3 || 3 || arm || 33% || 32% || 0 || 0
+
|Butchering Knife || 1d4+2 || 9 || 6 || 48% || 10% ||2% ||  47% || 0 || 0.5
 
|-
 
|-
|Sling|| 1d8 || 3-9|| - || 13% || -% || - || .1
+
|Sling|| 1d8 || 3-9|| - || 38% || || ||  -% || - || .1
 
|-
 
|-
|Thr Rock|| 1d3 || 3-9 || - || 28% || -% || - || .5
+
|Thr Rock|| 1d3 || 3-9 || - || 53% || || ||  -% || - || .5
 
|-
 
|-
|Grapple || Special || 3 || special || 33% || 32% || 0 || 0
+
|Grapple || Special || 3 || special || 58% || || ||  57% || 0 || 0
 
|}
 
|}
  
 
*Total Weapon ENC: '''-'''
 
*Total Weapon ENC: '''-'''
 +
*1Hv Mace and shield, Sling, Knife =6.1
 +
*Light Mace and shield, Sling, Knife=5.1
 +
 +
*Heavy Mace includes Augment Stone weapon %
  
 
==Equipment==
 
==Equipment==
 
*Weapons:
 
*Weapons:
**  
+
** Heavy Stone mace. Head is a carved representation of Maran.
 +
** Bronze light mace
 +
** Butcher knife
 +
** Bronze and stone Hv Cestus.
 +
** Sling, wrapped around waist.
  
  
 
*Armour:
 
*Armour:
**  
+
** Black Brotard Hide and Bronze square Shield. White Death Rune running horizontal. There are several Man runes representing the men she has killed.
 +
** Bronze and Copper Ringmail with Brotard leather.
  
 
*Other:
 
*Other:
**  
+
** Tattooing needles and small gourds of inks/powders
 +
** Gourd filled with blue powder to mix with water and make paint. Brush.
 +
** Shaving Flint
 +
** Skin of mead
 +
** Rabbit in a sack.
 +
** Several scalps hanging from her kilt and an ear on a piece of string.
 +
** Big drum.
 +
** Rope 20m
 +
Valuables:
 +
** 40 Clacks, strung on a string.
 +
** 254 Lunars.
 +
 
  
Valuables:
 
**
 
 
- Main Page; [[The Prax Adventure]]
 
- Main Page; [[The Prax Adventure]]

Latest revision as of 12:04, 2 September 2014

- Main Page; The Prax Adventure

Background and Story[edit]

  • Tiny Tina
  • Maran Devor initiate. Classic skinhead girl. One of the Doorguards to Ernaldan Temples is always Maran Gor, the other Babeester Gor.
  • The daughter of a Maran Gor Acolyte Tina was handed over at birth to the temple authorities at Maranaba. Once initiated into Maran Gor she was sent back to her people to serve her local Earth Temple and to remind them of the greatness of her goddess. When Kallyr made the call to arms she donned the blue paint and dedicated herself to Maran Devor, walking out like her goddess to war for the first time. Tina must eat raw meat, fish or fowl for breakfast, never till the earth nor herd beasts for her livelihood. She doesn't care, for killing men, Aldryami and destroying their trees is enough for her. Devastated with the defeat of their armies and the expulsion of her clan, she is now a refugee.
  • Sometimes surly other times sweet as pie, but tough as old boots. Shaved head, fringe and filed teeth. Disorder runes on both cheeks.


  • Dark Earth, Death and Disorder.


  • Maran Devor: The Mace Goddess has the fewest requirements of any sub cult of Maran. Initiates are treated as normal embers of Heortling society, with no restrictions against marriage or sex.


  • Hates Aldryami. Religiously inclined to kill them on sight.


  • Heavy stone mace, Thr mace, Shield, Maul, Fist.
  • Hooks: None for now as she'd be heading North or East to just get away for a while. Was her Priestess killed or did she send her away on important business? To the Paps? Has she heard of some of the ancient treasures of the Rubble or does she just want to go and trash the Garden?

Character Details[edit]

  • Race: human
  • Cult: Maran Devor
  • Social Condition: freewoman
  • Gender: female
  • Cult Runes: Dark Earth, Death, Disorder.

Characteristics[edit]

Str: 13/19, Con: 14/20, Siz: 8, Int: 12, Pow: 18, Dex: 13:, Cha: 10.

  • Hit Points: 11/14 with Vigour spell
  • Current HP: 11
  • Total Fatigue Points: 27 (33 w/ Strength spell)
  • Total Magic Points: 18
  • Damage Bonus: (+1d4) STR spell

Skill Groups[edit]

  • Communication: +5%
    • Bargain (5%):
    • Fast Talk (5%):
    • Orate (5%):
    • Sing (15%): 50%
    • Language [Sartarite] (INTx5%):60%
    • Language [Trade] (INTx3%):36%
    • Language [Earth speech] 25%
    • Dark Tongue 30%
  • Manipulation:+6%
    • Conceal (5%):
    • Device (5%):
    • Sleight of Hand (5%):
    • Instrument [Drum] (0%): 25%
  • Knowledge: +4%
    • Evaluate (5%):
    • First Aid (10%):
    • Craft [Tattooing] (10%): 45%
    • Lore [Earth] (5%): 25%
  • Perception: +8%+an extra 3% with Vigour spell.
    • Listen (25%):
    • Scan (10%): 45%
    • Search (25%):
    • Track (10%):


  • Agility: +9%
    • Boat (5%):
    • Climb (40%): 90%
    • Dodge (5%): 25%
    • Jump (25%): 45%
    • Ride (5%):
    • Swim (15%):
    • Throw (25%): 45%
    • Hide (10%):
    • Sneak (10%):
  • Magic: +11%
    • Ceremony (5%): 55%
    • Spirit Magic (POWx5): 90%

Magical Abilities[edit]

  • Spirit Magic:
    • Bludgeon 1
    • Healing 2
    • Fanaticism (1)
    • Vigour 3
    • Disrupt (1)
    • Strength 2
    • Jump 1
  • Divine Magic:
    • Command Gnome
    • Extension I (Wants II)
    • Augment Stone Weapon
    • Plans to get Blast Earth, Berserk, Terrifying appearance.


  • Other Magic:
    • Gnome bound in a black stone ball

Hit Points and Armour[edit]

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Ringmail hood + Cuirboilli helm 8 4/5 1.1 19-20 20
Left Arm Ringmail sleeve + soft leather 6 3/4 1.1 16-18 18-19
Right Arm Ringmail sleeve + soft leather 6 3/4 1.1 13-15 16-17
Chest Ringmail Byrnie +soft leather 6 5/6 2.2 12 11-15
Abdomen Ringmail skirt+Leather skirt 6 4/5 1.1 09-11 07-10
Left Leg Ringmail+leather 6 4/5 2.2 05-08 04-06
Right Leg Ringmail+leather 6 4/5 2.2 01-04 01-03
  • Total Hit Points: 11/14 HP Above includes my Vigour spell.
  • Total Armor ENC: 11

Weapons and Shields[edit]

  • Attack Bonus: +6% (Extra +3% from Str spell)
  • Parry Bonus: +9%
  • Dex SR= 3
  • SIZ SR= 3
Weapon/Shield Name Damage S.R. A.P. Attack % Spec. Crit Parry % Range Enc.
IH Heavy Stone Mace 1d10 2 10 83% /166% 17%/33% 4%/8% 47%/94 - 2.5
2H Heavy Stone Mace 1d10 2 10 48% 10% 2% 47% - 0
Light Mace 1d6 2 6 48% 10% 2% 47% - 1
Throwing Mace 1d6 3-9 6 48% 10% 2% --% Mdm -
Square shield 1d6 3 18 38% 47% - 3
Fist/Heavy Stone cestus 1d3(+3) 3 8 80% 16% 4% 32% - 1.5
Butchering Knife 1d4+2 9 6 48% 10% 2% 47% 0 0.5
Sling 1d8 3-9 - 38% -% - .1
Thr Rock 1d3 3-9 - 53% -% - .5
Grapple Special 3 special 58% 57% 0 0
  • Total Weapon ENC: -
  • 1Hv Mace and shield, Sling, Knife =6.1
  • Light Mace and shield, Sling, Knife=5.1
  • Heavy Mace includes Augment Stone weapon %

Equipment[edit]

  • Weapons:
    • Heavy Stone mace. Head is a carved representation of Maran.
    • Bronze light mace
    • Butcher knife
    • Bronze and stone Hv Cestus.
    • Sling, wrapped around waist.


  • Armour:
    • Black Brotard Hide and Bronze square Shield. White Death Rune running horizontal. There are several Man runes representing the men she has killed.
    • Bronze and Copper Ringmail with Brotard leather.
  • Other:
    • Tattooing needles and small gourds of inks/powders
    • Gourd filled with blue powder to mix with water and make paint. Brush.
    • Shaving Flint
    • Skin of mead
    • Rabbit in a sack.
    • Several scalps hanging from her kilt and an ear on a piece of string.
    • Big drum.
    • Rope 20m

Valuables:

    • 40 Clacks, strung on a string.
    • 254 Lunars.


- Main Page; The Prax Adventure