Difference between revisions of "To Build A Nation: Durvan"

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(DURVAN)
(Talents)
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===Talents===
 
===Talents===
====Warrior====
+
*''Human''
'''Catch Your Breath''' You can use an action or a triggered action on your turn to heal damage equal to your healing rate.
Once you use this talent, you 
cannot use it again until after you complete a rest.
+
*''Warrior''
 
+
**'''Catch Your Breath''' You can use an action or a triggered action on your turn to heal damage equal to your healing rate.
Once you use this talent, you 
cannot use it again until after you complete a rest.
'''Weapon Training''' When attacking with a weapon, you make the attack roll with 1 boon.  
+
**'''Weapon Training''' When attacking with a weapon, you make the attack roll with 1 boon.  
 
+
**'''Combat Prowess''' Your attacks with weapons deal 1d6 extra damage.
'''Combat Prowess''' Your attacks with weapons deal 1d6 extra damage.
+
**'''Forceful Strike''' When the total of your attack roll is 20
or higher and exceeds the target number by at least 5, the attack deals 1d6 extra damage.
 
+
**'''Combat Expertise''' When you use an action to attack with a weapon, you either deal 1d6 extra damage with that attack or make another attack against a different target at any point before the end of your turn.  
'''Forceful Strike''' When the total of your attack roll is 20
or higher and exceeds the target number by at least 5, the attack deals 1d6 extra damage.
+
*''Prince of Darkness''
 
'''Combat Expertise''' When you use an action to attack with a weapon, you either deal 1d6 extra damage with that attack or make another attack against a different target at any point before the end of your turn.  
 
 
 
'''Spell Traditions:''' <br>
 
'''Spells:'''  
 
  
 
'''Interesting Things:''' (we'll work on together, if already rolled then enter)
 
'''Interesting Things:''' (we'll work on together, if already rolled then enter)

Revision as of 22:44, 9 November 2020

DURVAN

Character description and short introduction

Human, Vampire/Warrior/Prince of Darkness L6

Strength 14
Agility 12
Intellect 11
Will 12

Perception: 13 | Defense: 14 | Health: 45 | Healing Rate: 0
Size: 1 | Speed: 12 | Power 0
Insanity: 2 | Corruption: 6
Madness/Quirks:

  • X
  • Y

Languages:
Erenlander + 2 Professions: Martial | Soldier

Talents

  • Human
  • Warrior
    • Catch Your Breath You can use an action or a triggered action on your turn to heal damage equal to your healing rate.
Once you use this talent, you 
cannot use it again until after you complete a rest.
    • Weapon Training When attacking with a weapon, you make the attack roll with 1 boon.
    • Combat Prowess Your attacks with weapons deal 1d6 extra damage.
    • Forceful Strike When the total of your attack roll is 20
or higher and exceeds the target number by at least 5, the attack deals 1d6 extra damage.
    • Combat Expertise When you use an action to attack with a weapon, you either deal 1d6 extra damage with that attack or make another attack against a different target at any point before the end of your turn.
  • Prince of Darkness

Interesting Things: (we'll work on together, if already rolled then enter)

Equipment

(we'll work on together, if already rolled then enter)

Lifestyle: Destitute, Poor, Getting By, Comfortable, Wealthy, or Rich
Worn:
Pack:

Background

Generated background:

  • X
  • Y
  • Z

Generated personality:

  • X
  • Y
  • Z

Weapons + Damage

  • Weapon 1
  • Weapon 2

Notes/Story