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===POWERS [71] ===
 
===POWERS [71] ===
  
 
+
Metamorph)'''
:'''Elongation 3''' [3pp]
+
:'''Regeneration 9''' [9pp]
:'''Extra Limbs 6''' [6pp]
 
 
 
:'''Feature (change colour of ice''' 1pp]
 
  
 
:'''Main Form (Morph 1, Metamorph)'''
 
:'''Main Form (Morph 1, Metamorph)'''
 +
:'''Regeneration 9''' [9pp]
  
 
:'''Ice And Cold Creation''' (Array 34 points) base- Hailstorm 10 (Cloud Area Ranged Damage (cold and bludgeoning), Indirect 2, Selective (2 pts + 4 pts per rank)(Damage+1 rank; Area+1 rank (cloud), Increased Range+1 rank, Selective+1 rank, Indirect+2 flat)
 
:'''Ice And Cold Creation''' (Array 34 points) base- Hailstorm 10 (Cloud Area Ranged Damage (cold and bludgeoning), Indirect 2, Selective (2 pts + 4 pts per rank)(Damage+1 rank; Area+1 rank (cloud), Increased Range+1 rank, Selective+1 rank, Indirect+2 flat)
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::alt. power (1) '''''Ice Walking''''': Ice Walking: Movement 9 (Environmental Adaptation: Ice)
 
::alt. power (1) '''''Ice Walking''''': Ice Walking: Movement 9 (Environmental Adaptation: Ice)
  
:'''Quickness 6 (physical only)''' [3 pp]
+
:'''Speed 4 (30 miles an hour)''' [4pp]
 
 
 
:'''Thermal Vision: senses (Infravision)''' [1pp]
 
:'''Thermal Vision: senses (Infravision)''' [1pp]
  
  
===ADVANTAGES [11 pp]===
+
===ADVANTAGES [7pp]===
 
:Favoured Environment (Extreme Cold)
 
:Favoured Environment (Extreme Cold)
:Close Combat (Grappling) 2
 
:Fast Grab
 
 
:Great Endurance
 
:Great Endurance
:Improved Hold
 
 
:Luck 2
 
:Luck 2
 
:Move by Action
 
:Move by Action
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:Acrobatics (AGI) n/a
 
:Acrobatics (AGI) n/a
 
:Athletics (STR) (+4)
 
:Athletics (STR) (+4)
:Close Combat (FTG) Grappling (+4)
+
:Close Combat (FTG) Trampling(+4)
 
:Deception (PRE) (+0)
 
:Deception (PRE) (+0)
 
:Expertise (INT) (Magic) (+4)
 
:Expertise (INT) (Magic) (+4)
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:Vehicles (DEX) n/a (+1)
 
:Vehicles (DEX) n/a (+1)
  
===DEFENSIVE [28pp]===
+
===DEFENSIVE [27pp]===
:Dodge 10
+
:Dodge 8
:Parry 10
+
:Parry 8
:Fortitude 10
+
:Fortitude 12
:Toughness 12
+
:Toughness 14
 
:Will 11
 
:Will 11
  
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===Backdown===
 
===Backdown===
''Abilities 48 + Powers 71 + Advantages 7 + Skills 18 + Defences 28 = 180''
+
''Abilities 54 + Powers 74 + Advantages 7 + Skills 18 + Defences 27 = 180''
  
 
===Pesonality/Tactics===
 
===Pesonality/Tactics===
 +
 +
===History/Backstory===
 +
 +
Klarion the witchboy opened a gateway to a plane of elemental cold, meaning to unleash a new ice age on Earth. The Justice League went through the gate in order to gather information needed to stop it, and found aid in the form of Torhana and, together, they managed to close the gate
 +
 +
But not before Torhana (Tori to her friends!) decided that the world they had come from was much more interesting than her home plane, and decided to go with them!

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