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*'''Gain 1 Plot Point when you roll a d4 instead of a d8.'''
 
*'''Gain 1 Plot Point when you roll a d4 instead of a d8.'''
*'''Cortex Specter:''' Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating.
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*Cortex Specter: Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating.
 
*Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.
 
*Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.
  
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*'''Gain 1 Plot Point when you roll a d4 instead of a d8.'''
 
*'''Gain 1 Plot Point when you roll a d4 instead of a d8.'''
 
*Now Is Not Your Time: When someone tries to attack you the first time in a scene, spend 1 PP to instead make them set the stakes against a Social + Influence intimidation Action. If you raise the stakes, they cannot attack you until you roll a jinx.
 
*Now Is Not Your Time: When someone tries to attack you the first time in a scene, spend 1 PP to instead make them set the stakes against a Social + Influence intimidation Action. If you raise the stakes, they cannot attack you until you roll a jinx.
*Take Measure: When you come into conflict with someone for the first time, you may attempt to size them up with a Mental + Know Action. Create a Sized Up d8 Asset if you succeed or take an Overconfident d8 Complication if you fail.
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*'''Take Measure:''' When you come into conflict with someone for the first time, you may attempt to size them up with a Mental + Know Action. Create a Sized Up d8 Asset if you succeed or take an Overconfident d8 Complication if you fail.
  
  
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*'''Gain 1 Plot Point when you roll a d4 instead of a d8.'''
 
*'''Gain 1 Plot Point when you roll a d4 instead of a d8.'''
 
*'''Secrets, Secrets:''' When you are in the presence of someone who is trying to keep a secret, spend 1 PP to discover the secret with a Mental + Know Action. If your Action fails, create or step up a Paranoid Complication.
 
*'''Secrets, Secrets:''' When you are in the presence of someone who is trying to keep a secret, spend 1 PP to discover the secret with a Mental + Know Action. If your Action fails, create or step up a Paranoid Complication.
*'''Two Heads Are Better Than One:''' Once per scene, you may spend 1 PP to use the Skill of a Crewmember in the scene instead of your own. After the roll, take or step up a Complication to reflect their memories getting mixed up with your own.
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*Two Heads Are Better Than One: Once per scene, you may spend 1 PP to use the Skill of a Crewmember in the scene instead of your own. After the roll, take or step up a Complication to reflect their memories getting mixed up with your own.
  
 
==Signature Assets==
 
==Signature Assets==
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==Episodes==
 
==Episodes==
 
*Complete: [https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21342058#post21342058 Episode 14: Heads Up]
 
*Complete: [https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21342058#post21342058 Episode 14: Heads Up]
*Complete: [https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21602549#post21602549 Episode 15: Where the Game is, there will the Vermin be]
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*Complete: [https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21602549#post21602549 Where the Game is, there will the Vermin be]
*Complete: [https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21947188#post21947188 Episode 16 - Adrift]
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*Current: [https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21947188#post21947188 Episode 16 - Adrift]
**[https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21951840#post21951840 Harrington research]
 
**[https://forum.rpg.net/showthread.php?761980-Firefly-The-Path-of-the-Righteous-Episode-2&p=21953852#post21953852 Redfern research]
 
*Complete: [https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/page-23#post-22323738 Episode 17: Coreporate]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/page-28#post-22365171 John Kraig briefing on Blue Sun meeting]
 
*Current: [https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22583292 Episode 18: Against the Middle]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22583752 Introductory information about Personville]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22583752 Medical examination of Blue Hand]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22589018 prelim research on the Tong]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22598499 the Baron]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22623739 Hǎi Yún]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22650821 Conclusion: retirement home]
 
**[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22652813 Triad attitudes towards the needy]
 
  
 
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Banked EP: Where the Game is, there will the Vermin be
Banked EP: 1 (Coreporate)
 
  
 
==Notes==
 
==Notes==
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**For consenting PCs when the 'secret' in question is plot-related, we'll use the mechanics.
 
**For consenting PCs when the 'secret' in question is plot-related, we'll use the mechanics.
 
**For GMCs, we'll use the mechanics, unless I say otherwise for whatever reason (e.g., because whatever Olufemi is trying to Read isn't plot-relevant, etc.).
 
**For GMCs, we'll use the mechanics, unless I say otherwise for whatever reason (e.g., because whatever Olufemi is trying to Read isn't plot-relevant, etc.).
*[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/page-30#post-22378810 Blue Hands research]
 
It takes Trân a fair amount of time to screen out all of the cranks, crackpots, trolls, and paid agents, but eventually he's able to put together some sort of picture on the Blue Hands. They're agents of some sort of organization - not the Alliance it seems, probably corporate - who tend to show up in situations where high-end biological and/or psychiatric research is involved. There are no credible reports of anyone having any substantial contact with them; all of the credible reports are of those who had glancing contact and/or showed up in the aftermath of one of their visits. All of the reports have them traveling in pairs, wearing the same blue surgical gloves that the removed hand in the freezer has. They seem to be cleaners of some sort.
 
 
Shih and Will's survival of a violent confrontation with them seems to be the only report of such (though, of course, this is all self-reporting and so unreliable).
 
*[https://forum.rpg.net/index.php?threads/firefly-the-path-of-the-righteous-thread-2.831871/post-22521187 Blue Hands appearance]
 

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