Difference between revisions of "Triath"

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(Spells)
(Spells)
Line 78: Line 78:
 
Hold Portal
 
Hold Portal
  
Magic Missile
+
Magic Missile (mem x2)
  
 
Protection from Evil
 
Protection from Evil
Line 93: Line 93:
 
ESP
 
ESP
  
Invisibility
+
Invisibility (mem)
  
Web
+
Web (mem)
  
  
 
'''3rd Level'''
 
'''3rd Level'''
  
Hold Person
+
Hold Person (mem)

Revision as of 20:32, 25 January 2015

A character in the Barrowmaze Labyrinth Lord Campaign.

Triath the Mage

  • Lawful M-U 5
  • XP: 20,001/40,001
  • Backstory: Little is known of Triath except he has a reputation for competence and is considered a bit of a mercenary. He cares little for anything except the accumulation of wealth and power. He is loyal to his fellow explorers so long as they demonstrate competence.

Attributes

  • STR 14 (+1 to hit and dmg in melee)
  • DEX 10
  • CON 13 (+1 HP per die)
  • INT 9
  • WIS 9
  • CHA 12 (retainer morale 7)

Special Abilities

Savant - Identify magic items - takes 1 hour and 100 gp. Must be done in town, and has a base 75% chance.

Combat

  • HP:
  • AC: 9/9
  • Attack:
  • Movement:
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison
    • Magic Wands
    • Paralysation or Petrification
    • Dragon Breath
    • Rod, Stave, or Spell:

Equipment

  • Silvered dagger (on belt)
  • Sling (on belt)
  • Bullets x20 (pouch)
  • Backpack
  • Bedroll (saddle bag)
  • Belt pouch
  • Blanket, winter (saddle bag)
  • Candles x10
  • Case, scroll
  • Flint and steel
  • Mirror, steel
  • Oil flask x4
  • Ink vial
  • Quill pen
  • Sack, large x2
  • Waterskin
  • Trail rations x7
  • Spellbook


  • Horse, War
  • Saddle
  • Saddle bag x2

Magical Items

Potion of Speed

Potion of Flying

Scroll of Charm Person

Scroll of Mirror Image

Scroll of Protection from Evil

Scroll of Detect Magic

Spells

1st level

Hold Portal

Magic Missile (mem x2)

Protection from Evil

Shield

Sleep

Ventriloquism


2nd Level

ESP

Invisibility (mem)

Web (mem)


3rd Level

Hold Person (mem)