Difference between revisions of "Triath"

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== Triath the Mage ==
 
== Triath the Mage ==
 
*Lawful M-U 5
 
*Lawful M-U 5
*XP: 20,001/40,001
+
*XP: 20,400/40,001
 
*Backstory: Little is known of Triath except he has a reputation for competence and is considered a bit of a mercenary.  He cares little for anything except the accumulation of wealth and power.  He is loyal to his fellow explorers so long as they demonstrate competence.
 
*Backstory: Little is known of Triath except he has a reputation for competence and is considered a bit of a mercenary.  He cares little for anything except the accumulation of wealth and power.  He is loyal to his fellow explorers so long as they demonstrate competence.
  
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== Combat ==
 
== Combat ==
  
*HP:  
+
*HP: 16/16
 
*AC: 9/9
 
*AC: 9/9
*Attack:  
+
*Attack: THAC0 18, Dagger 1d4 dmg
*Movement:  
+
*Movement: 90'
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
 
*Saves:  
 
*Saves:  
**Death Ray or Poison  
+
**13 Death Ray or Poison  
**Magic Wands  
+
**13 Magic Wands  
**Paralysation or Petrification
+
**13 Paralysation or Petrification
**Dragon Breath  
+
**16 Dragon Breath  
**Rod, Stave, or Spell:
+
**14 Rod, Stave, or Spell:
  
== Equipment ==
+
== Equipment (24.2 lbs) ==
*Silvered dagger (on belt)
+
*''Continual Light'' coin on a leather neckstrap
 +
*Silvered dagger (1 lb, in boot)
 
*Sling (on belt)
 
*Sling (on belt)
*Bullets x20 (pouch)
+
*Case, scroll (1 lb, on belt)
*Backpack
+
*Belt pouch x2
*Bedroll (saddle bag)
+
**Bullets x20 (10 lbs, pouch 1)
*Belt pouch
+
**Flint and steel (pouch 2)
*Blanket, winter (saddle bag)
+
**42 gp (4.2 lbs, pouch 2)
*Candles x10
+
*Backpack (8 lbs)
*Case, scroll
+
**Candles x10  
*Flint and steel
+
**Mirror, steel  
*Mirror, steel
+
**Oil flask x4  
*Oil flask x4
+
**Ink vial  
*Ink vial
+
**Quill pen  
*Quill pen
+
**Sack, large x2  
*Sack, large x2
+
**Waterskin  
*Waterskin
+
**Trail rations x7  
*Trail rations x7
+
**Spellbook  
*Spellbook
+
**Torches x8
 +
**Potion
  
 
+
== Treasure ==
*Horse, War
+
*42 gp
*Saddle
+
*250 gp on account in Helix
*Saddle bag x2
+
*200 gp in the possession of Walteph
  
 
== Magical Items ==
 
== Magical Items ==
 
Potion of Speed
 
  
 
Potion of Flying
 
Potion of Flying
 
Scroll of Charm Person
 
 
Scroll of Mirror Image
 
  
 
Scroll of Protection from Evil
 
Scroll of Protection from Evil
  
Scroll of Detect Magic
+
Scroll of Magic Missile, Detect Magic
  
 
== Spells ==
 
== Spells ==
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Hold Person (mem)
 
Hold Person (mem)
 +
 +
== ''Sterling'', War Horse ==
 +
 +
Encumbrance 54/200 lbs
 +
 +
*Saddle (25 lbs)
 +
*Pick (10 lbs)
 +
*Sledgehammer (10 lbs)
 +
*Saddle bag x2 (9 lbs)
 +
**Bedroll
 +
**Blanket, winter

Latest revision as of 08:19, 6 February 2015

A character in the Barrowmaze Labyrinth Lord Campaign.

Triath the Mage[edit]

  • Lawful M-U 5
  • XP: 20,400/40,001
  • Backstory: Little is known of Triath except he has a reputation for competence and is considered a bit of a mercenary. He cares little for anything except the accumulation of wealth and power. He is loyal to his fellow explorers so long as they demonstrate competence.

Attributes[edit]

  • STR 14 (+1 to hit and dmg in melee)
  • DEX 10
  • CON 13 (+1 HP per die)
  • INT 9
  • WIS 9
  • CHA 12 (retainer morale 7)

Special Abilities[edit]

Savant - Identify magic items - takes 1 hour and 100 gp. Must be done in town, and has a base 75% chance.

Combat[edit]

  • HP: 16/16
  • AC: 9/9
  • Attack: THAC0 18, Dagger 1d4 dmg
  • Movement: 90'
  • Treasure-bearing movement:
  • Saves:
    • 13 Death Ray or Poison
    • 13 Magic Wands
    • 13 Paralysation or Petrification
    • 16 Dragon Breath
    • 14 Rod, Stave, or Spell:

Equipment (24.2 lbs)[edit]

  • Continual Light coin on a leather neckstrap
  • Silvered dagger (1 lb, in boot)
  • Sling (on belt)
  • Case, scroll (1 lb, on belt)
  • Belt pouch x2
    • Bullets x20 (10 lbs, pouch 1)
    • Flint and steel (pouch 2)
    • 42 gp (4.2 lbs, pouch 2)
  • Backpack (8 lbs)
    • Candles x10
    • Mirror, steel
    • Oil flask x4
    • Ink vial
    • Quill pen
    • Sack, large x2
    • Waterskin
    • Trail rations x7
    • Spellbook
    • Torches x8
    • Potion

Treasure[edit]

  • 42 gp
  • 250 gp on account in Helix
  • 200 gp in the possession of Walteph

Magical Items[edit]

Potion of Flying

Scroll of Protection from Evil

Scroll of Magic Missile, Detect Magic

Spells[edit]

1st level

Hold Portal

Magic Missile (mem x2)

Protection from Evil

Shield

Sleep

Ventriloquism


2nd Level

ESP

Invisibility (mem)

Web (mem)


3rd Level

Hold Person (mem)

Sterling, War Horse[edit]

Encumbrance 54/200 lbs

  • Saddle (25 lbs)
  • Pick (10 lbs)
  • Sledgehammer (10 lbs)
  • Saddle bag x2 (9 lbs)
    • Bedroll
    • Blanket, winter