Difference between revisions of "Tril"

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(Characteristics)
(Characteristics)
Line 20: Line 20:
 
*Damage Bonus: '''+1d4'''
 
*Damage Bonus: '''+1d4'''
 
*Experience Bonus: '''+7%'''
 
*Experience Bonus: '''+7%'''
*Current Fatigue:  28 - 16.5 = ''' 11.5'''
+
*Current Fatigue:  28 - 16.5 (equipment) - 9 (exposure) = ''' 2.5'''
 
*Current Magic Points:  11 - 0 = '''11'''
 
*Current Magic Points:  11 - 0 = '''11'''
  

Revision as of 22:31, 20 July 2011

- Main Page; Karam's Companions

Background

Background

Character Details

  • Name: Tril
  • Race: Human
  • Social Condition: Temple Guard
  • Sex: Male

Characteristics

Str: 15, Con: 13, Siz: 10, Int: 13, Pow: 11, Dex: 12:, Cha: 10.

  • Hit Points: 12 12
  • Total Fatigue Points: 28
  • Total Magic Points: 11
  • Damage Bonus: +1d4
  • Experience Bonus: +7%
  • Current Fatigue: 28 - 16.5 (equipment) - 9 (exposure) = 2.5
  • Current Magic Points: 11 - 0 = 11

Skill Groups

  • Communication: +1
    • Bargain (5%):-
    • Command (5%):-
    • Etiquette (5%):-
    • Fast Talk (5%):-
    • Perform (5%):-
    • Persuade (15%):-
    • Status (15%):-
    • Teach (10%):-
    • Language [own] (INTx5%):-
    • Language [Trade] (INTx3%):-


  • Manipulation: +5
    • Art [Sketch] (5%):-
    • Craft [Leatherwork] (5%): 25
    • Fine Manipulation (5%):-
    • Repair [] (15%):-
    • Sleight of Hand (5%):-


  • Mental: +3
    • Appraise (15%):-
    • First Aid (30%): 48
    • Gaming (INT+POW):-
    • Strategy (01%):-


  • Perception: +4
    • Insight (5%):-
    • Listen (25%): 62
    • Navigate (10%):-
    • Sense (10%): 24
    • Spot (25%): 59
    • Track (10%): 24


  • Physical: +5
    • Climb (40%):47
    • Dodge (DEXx02%):-
    • Hide (10%): 35
    • Jump (25%): 40
    • Ride (5%): 45
    • Stealth (10%): 27
    • Swim (25%):-
    • Throw (25%):-


Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head 7 4 19-20 20
Left Arm 4 3 16-18 18-19
Right Arm 4 3 13-15 16-17
Chest 4 5 12 11-15
Abdomen 4 4 09-11 07-10
Left Leg 4 4 05-08 04-06
Right Leg 4 4 01-04 01-03
  • Total Hit Points: 12 HP
  • Total Armor ENC: 9.5

Weapons and Shields

  • Attack Bonus: +5%
  • Parry Bonus: +5%
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Short Sword 1d6+1+1d4 2 15 55% 35% 2.0
Shield 2d4 3 15 25% 55% 3.0
Composite Bow 1d*+1+1s2 75% 2.0
Brawl 1d3 3 arm 40% 40% 0 0
Grapple Special 3 special 40% 40% 0 0
  • Total Weapon ENC: 7.0

Equipment

  • Weapons:
    • Listed above.
  • Armour:
    • Listed above.
  • Other:

Valuables:

- Main Page; Karam's Companions