Difference between revisions of "Trimoon"

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(TRIMOONER CAREER TABLES)
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! 4
 
! 4
| Guns (pistol)* || Animals (any)  || Mechanics
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| Guns (pistol)^^ || Animals (any)  || Mechanics
 
 
 
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*1 laser[Aslan] or slug [non-Aslan]
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^^ laser[Aslan] or slug [non-Aslan]
  
  
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|-
 
|-
  
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|}
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==MISHAPS and EVENTS==
 +
 +
{| class="wikitable" style="text-align: left; width: 600px; height: 200px;"
 +
|+ MUSTERING OUT BENEFITS
 +
|-
 +
! 1d6
 +
! Mishap
 +
 +
 +
|-
 +
! 1
 +
| Injured
 +
|-
 +
! 2
 +
| Convicted.  Lose a benefit from this career. Roll Advocate 8+ or also lose 2 SOC (does not affect Jekyls)
 +
|-
 +
! 3
 +
| War! You are caught up in armed struggle. Roll Recon 8+ or you are injured.
 +
|-
 +
! 4
 +
| Disaster-you experience a meteor fall, volcanic cloud or dino swarm. Gain Survival 1
 +
|-
 +
! 5
 +
| Baron's Displeasure. Gain a powerful Aslan Enemy
 +
|-
 +
! 6
 +
| Displaced. Flee from bandits, rival gangsters or an enemy army.
 +
|-
 +
 +
|}
 +
 +
 +
 +
 +
{| class="wikitable" style="text-align: left; width: 600px; height: 200px;"
 +
|+ MUSTERING OUT BENEFITS
 +
|-
 +
! 1d6
 +
! Mishap
 +
 +
 +
|-
 +
! 2
 +
| Disaster! Roll on mishap table but you are not ejected from the career
 +
|-
 +
! 3
 +
| Challenging times. Roll Survival or Streetwise 8+ to tackle an imminent threat (drought, volcanic cloud , gang war, etc.). If you succeed gain +2 to your next Advancement roll. Fail and you take a -2 penalty to your next Survival roll
 +
|-
 +
! 4
 +
| Pressed into service. Gain Guns (any) 0, Athletics (any) 0, Guns (slug rifle) 0, Recon 0, Melee (any). Roll Recon 8+ or you are injured.
 +
|-
 +
! 5
 +
| Your labours bear fruit. Gain +1 DM to any one Benefit roll.
 +
 +
|-
 +
! 6
 +
|  You are recognised as having promise in a particular field. Increase any existing skill by 1.
 +
|-
 +
! 7
 +
| Life Event. Roll on life events table.
 +
|-
 +
 +
! 8
 +
| You are challenged to a duel. Accept and roll 8+ on any Melee or Guns skill or roll for Injury. Decline and gain a sneering Enemy
 +
|-
 +
! 9
 +
| You need to undertake an arduous journey. Roll Drive (any), Mechanics or Survival 8+  and increase that skill by 1.
 +
|-
 +
 +
! 10
 +
| You become a spokesperson or politician. Gain one level of Advocate, Persuade or Carouse 8+ but also a Rival and an Enemy
 +
|-
 +
! 11
 +
| You gain favour  with a powerful Aslan baron. Gain +4 DM to your next Advancement roll
 +
|-
 +
! 12
 +
| You are automatically promoted.
 +
|-
  
 
|}
 
|}

Revision as of 17:08, 24 May 2018

TRIMOONER CAREER TABLES

CAREER PROGRESS
× Survival Advancement
Aslan End 6+ Soc/Terr 7+
Human End 5+ Soc 6+
Jekyl Int 6+ Cha 6+


MUSTERING OUT BENEFITS
× Cash Other Benefit
1 None Contact
2 None Pistol (slug or laser (Aslan))
3 1000 Vehicle
4 2000 Small farm or shop
5 5000 Farm or shop
6 10000 Lodge membership^
7 20000 Estate

^ Aslan: Hunt Initiation, Human: Promethean Lodge. Jekyl: Dog Star Cult

Skills and Training
× Personal Service Advanced (Edu 8+)
1 Str Survival Advocate
2 Edu Recon Medic
3 Combat (blade) Steward Engineering (electronics)
4 Guns (pistol)^^ Animals (any) Mechanics
5 Mechanics Drive (any TL4) Life sciences (any)
6 Streetwise Streetwise JOAT


^^ laser[Aslan] or slug [non-Aslan]


Assignments [=species/caste]
× Aslan Human Jekyl
1 Str Animals (agriculture) Streetwise
2 Animals (warliz) Animals (draft liz) Broker
3 Combat (blade) Survival Engineering (electronics)
4 Guns (laser pistol)* Notice Stealth
5 Survival Mechanics Notice
6 Carouse Streetwise Guns (slug pistol)



RANKS and BENEFITS
× Rank Aslan Skill or Benefit Human Skill or Benefit Jekyl Skill or Benefit
0 Cub Lad
1 Scout Survival 1 Farmer Animals (agriculture) 1 Streetwise 1
2
3 Warrior Guns (any) 1 or Melee (blade) 1 Deception 1
4 Reeve Admin 1
5 Judge Advocate 1
6 Baron +2 Territory Tribune Advocate 1


MISHAPS and EVENTS

MUSTERING OUT BENEFITS
1d6 Mishap


1 Injured
2 Convicted. Lose a benefit from this career. Roll Advocate 8+ or also lose 2 SOC (does not affect Jekyls)
3 War! You are caught up in armed struggle. Roll Recon 8+ or you are injured.
4 Disaster-you experience a meteor fall, volcanic cloud or dino swarm. Gain Survival 1
5 Baron's Displeasure. Gain a powerful Aslan Enemy
6 Displaced. Flee from bandits, rival gangsters or an enemy army.



MUSTERING OUT BENEFITS
1d6 Mishap


2 Disaster! Roll on mishap table but you are not ejected from the career
3 Challenging times. Roll Survival or Streetwise 8+ to tackle an imminent threat (drought, volcanic cloud , gang war, etc.). If you succeed gain +2 to your next Advancement roll. Fail and you take a -2 penalty to your next Survival roll
4 Pressed into service. Gain Guns (any) 0, Athletics (any) 0, Guns (slug rifle) 0, Recon 0, Melee (any). Roll Recon 8+ or you are injured.
5 Your labours bear fruit. Gain +1 DM to any one Benefit roll.
6 You are recognised as having promise in a particular field. Increase any existing skill by 1.
7 Life Event. Roll on life events table.
8 You are challenged to a duel. Accept and roll 8+ on any Melee or Guns skill or roll for Injury. Decline and gain a sneering Enemy
9 You need to undertake an arduous journey. Roll Drive (any), Mechanics or Survival 8+ and increase that skill by 1.
10 You become a spokesperson or politician. Gain one level of Advocate, Persuade or Carouse 8+ but also a Rival and an Enemy
11 You gain favour with a powerful Aslan baron. Gain +4 DM to your next Advancement roll
12 You are automatically promoted.