Editing Trinity:Ashkar

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 7: Line 7:
 
Since the fall of the [[Trinity:Ashkian_Empire | Empire of Ashk]], the continent's political arena has quieted significantly, as the Empire and the [[Trinity:Coldlands_Territory | Coldlands Territory]] did not get along well.
 
Since the fall of the [[Trinity:Ashkian_Empire | Empire of Ashk]], the continent's political arena has quieted significantly, as the Empire and the [[Trinity:Coldlands_Territory | Coldlands Territory]] did not get along well.
  
The southern portion of the continent is extremely warm year-round, as it is located on the planet's equator. The region of grassland north of the [[#The_Lowlands | Lowlands]] that extends to the northern tip, west of the [[#Barag_Range | Barag Range]], is a prarie known as as the [[#Grass_Sea | Grass Sea]], while the region south of the [[#Rusting_Sands | Rusting Sands]] to the [[#Vorima_Jungle | Vorima Jungle]] constitutes a savanna known as the [[#Ashkian_Savanna | Ashkian Savanna]].
+
The southern portion of the continent is extremely warm year-round, as it is located on the planet's equator.
  
 
=Geographical Features=
 
=Geographical Features=
Line 18: Line 18:
 
==Barag Range==
 
==Barag Range==
 
Home to the dwarves of Ashkar, the Barag Range is a relatively calm mountain range, with no exceedingly high peaks and little seismic activity. The mountains are riddled with [[Trinity:Dwarf | dwarven]] and [[Trinity:Gremlin | gremlin]] cities, and are covered in rail-lines.  
 
Home to the dwarves of Ashkar, the Barag Range is a relatively calm mountain range, with no exceedingly high peaks and little seismic activity. The mountains are riddled with [[Trinity:Dwarf | dwarven]] and [[Trinity:Gremlin | gremlin]] cities, and are covered in rail-lines.  
 
==Ashkian Savanna==
 
This region consists primarily of grasses and trees unusually resistant to fire; this is probably due to the annual firestorms that rage through the region during the month of Lisyllan. This region gets more rainfall than the desert to the north, but less than the jungle to the south; as one traverses south through the savanna, it gradually becomes less arid. Most of the average annual rainfall of 50 inches or so falls within a three-week period during Alexi.
 
  
 
==Ashk Woods==
 
==Ashk Woods==
Line 34: Line 31:
 
==The Lowlands==
 
==The Lowlands==
 
It is thought that, ages ago, there was a vast river that ran between the Barag Range and the Amber Mounts, which carved its way through the rock. What remains is a rocky wasteland that is several dozen feet below sea-level, filled with hundreds of towering rock spires. Rain from the jungle runs down into the crevasses of this place, giving its few inhabitants a rapid means of transport. As hot as the jungle to the south and much less comforting, the Lowlands are a dangerous place.
 
It is thought that, ages ago, there was a vast river that ran between the Barag Range and the Amber Mounts, which carved its way through the rock. What remains is a rocky wasteland that is several dozen feet below sea-level, filled with hundreds of towering rock spires. Rain from the jungle runs down into the crevasses of this place, giving its few inhabitants a rapid means of transport. As hot as the jungle to the south and much less comforting, the Lowlands are a dangerous place.
 
==Grass Sea==
 
This is an extensive prarie, reaching from the Lowlands and the Amber Mounts to the northwestern tip of the continent - though it greatly resembles the [[#Ashkian_Savanna | Ashkian Savanna]] when it reaches the southwest. Much of the grasses that grow here are extremely tall, almost reaching the average height of a [[Trinity:Human | human]]. The soil in this region is unusually rich, and the climate lacking in extremes, such that this region is one of the very few that benefit from agriculture.
 
 
Wild horses are also common to the area, some of which are domesticated and used as mounts by the nations of the continent.
 
  
 
==Amber Mounts==
 
==Amber Mounts==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)