Difference between revisions of "Trinity:Campaigns"

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Below is a listing of the campaigns that have taken place in Trinity.
 
Below is a listing of the campaigns that have taken place in Trinity.
  
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The page for the campaign has all the relevant character-creation information, as well as the background information that players should be acquainted with before the campaign begins.
 
The page for the campaign has all the relevant character-creation information, as well as the background information that players should be acquainted with before the campaign begins.
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[[category:Trinity]]
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Revision as of 17:12, 23 May 2007

Below is a listing of the campaigns that have taken place in Trinity.

The Coldlands War Games

As the setting was finally complete enough for gaming purposes, there were a series of at least three games that were played with a vast majority of people, set in Trinity before everything had settled down. These games were theoretically supposed to take place during the Coldlands War, but the players were largely immature and the plotline was greatly lacking.

There were three such games in this series, and - after the first - extensive time travel was used as an attempt to maintain causal history in the world. However, this seemed to only cause more problems, and as such I have begun greatly limiting backwards time travel.

These games were essentially "practice" for my being a DM; as such, the vast majority of their happenings are not canon so far as the setting is concerned. I had wanted players to have an impact on the setting, as the entire timeline prior to this was "set in stone," so to speak; however, given my frustration with four years of attempting to run this game, I eventually abandoned that idea.

The Land Time Forgot

This game took place after the failed attempts to play through the Coldlands War games, and were set on Sarteri during the time of the Woodland League. The plot was, again, largely lacking, though it did establish a good deal of the region.

This campaign was the first to use many Trinity-specific conventions, such as different mounts for continents, and gunblade-wielding halflings.

However, given that this game was also largely a failure (and did not last long), it is also not considered canon.

The Psionicle

This game took place roughly during 387 CY, and took place primarily on the continent of Lotharien.

The characters for this game were constructed using 32 point buy, with Perception.

Chaosphere

This game had no specific time-period; however, the single player had access to Thranos and Grakyl as NPCs, along with their aircraft, the Intrepid, and so it was probably sometime during the late Third Age.

The original intent of this campaign was rather vague, and not much was actually accomplished. As such, this campaign is not considered canon, though some of the NPCs involved have since become more developed and used throughout the setting.

Admiral X and Friends

This game took place during 397 CY and 398 CY, during which the crew had many adventures and accomplished a good deal.

Characters for this game were constructed using 32 point buy, with Perception.

This campaign is currently on hiatus; it is safe to assume that they accomplished the goals that they will undertake on resumption, hence time has continued passing.

Ranmyoku

This campaign is on hiatus.

This game is set in 432 CY.

Characters for this game are constructed with 32 point buy, or by my rolling method (4d6, reroll 1's, roll 8, keep 7, arrange in any order); if you choose to roll, you cannot choose to use point buy instead. This campaign will be using Perception.

The Next Game

This campaign will be taking place in early to mid-September of 2007; in the world of Trinity, it will begin in 432 CY.

The page for the campaign has all the relevant character-creation information, as well as the background information that players should be acquainted with before the campaign begins.

Trinity
Index
Background
Mechanics
Essays
Campaigns