Editing Trinity:Gambler
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− | The original gambler class appears [http://boards1.wizards.com/showthread.php?t=248754 here], and is not my own work. However, I have made modifications. | + | [[category:Trinity]] |
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+ | The original gambler class appears [[http://boards1.wizards.com/showthread.php?t=248754 here]], and is not my own work. However, I have made modifications. | ||
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'''Defensive Roll (Ex):''' The gambler can roll with a potentially lethal blow to take less damage from it. Once per day, when a gambler would be reduced to 0 hit points or less by damage in combat (from a weapon or other blow, not a spell or special ability), the gambler can attempt to roll with the damage. He makes a Reflex saving throw (DC = damage dealt) and, if he’s successful, he takes only half damage from the blow. He must be aware of the attack and able to react to it in order to execute his defensive roll — if he is denied his Dexterity bonus to AC, he can’t roll. Since this effect would not normally allow a character to make a Reflex save for half damage, the gambler’s evasion ability does not apply to the defensive roll. | '''Defensive Roll (Ex):''' The gambler can roll with a potentially lethal blow to take less damage from it. Once per day, when a gambler would be reduced to 0 hit points or less by damage in combat (from a weapon or other blow, not a spell or special ability), the gambler can attempt to roll with the damage. He makes a Reflex saving throw (DC = damage dealt) and, if he’s successful, he takes only half damage from the blow. He must be aware of the attack and able to react to it in order to execute his defensive roll — if he is denied his Dexterity bonus to AC, he can’t roll. Since this effect would not normally allow a character to make a Reflex save for half damage, the gambler’s evasion ability does not apply to the defensive roll. | ||
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