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A vehicle running on low fuel (20, or 1/5, whichever is higher) suffer adverse effects. Running on low fuel has the same effects as being overheated, and stacks with said effect. A vehicle begins suffering the effects of low fuel as soon as its fuel drops below 20 or 1/5 its max fuel capacity, whichever is higher.
 
A vehicle running on low fuel (20, or 1/5, whichever is higher) suffer adverse effects. Running on low fuel has the same effects as being overheated, and stacks with said effect. A vehicle begins suffering the effects of low fuel as soon as its fuel drops below 20 or 1/5 its max fuel capacity, whichever is higher.
 
===Movement===
 
Unlike characters, vehicles can't start or stop at a whim, nor can they turn whenever they would like to. A vehicle has certain restrictions upon its movement, depending upon the movement rate it is currently using and the maneuverability of that mode of movement.
 
 
===Facing===
 
Unlike characters, vehicles always have facing. A vehicle can be facing in one of six directions - north, south, east, west, up, and down. A vehicle's ability to change its facing is wholly dependent upon what movement rate it is currently using and the maneuverability of that mode of movement.
 
  
 
===Vehicle Reconstruction===
 
===Vehicle Reconstruction===

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