Difference between revisions of "Trinity:Lancer"

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Line 6: Line 6:
 
  '''Jump'''
 
  '''Jump'''
 
  '''Level BAB Fort Ref Will Speed Special'''
 
  '''Level BAB Fort Ref Will Speed Special'''
  1 +1 +2 +1 +0 +10 ft. Battle Jump, Skill Focus (Jump), Extraordinary Jump
+
  1 +1 +2 +1 +0 +10 ft Battle Jump, Skill Focus (Jump), Extraordinary Jump
  2 +2 +3 +2 +0 +10 ft. Armored Jump (Half)
+
  2 +2 +3 +2 +0 +10 ft Armored Jump (Half)
  3 +3 +3 +2 +1 +10 ft.
+
  3 +3 +3 +2 +1 +10 ft
  4 +4 +4 +2 +1 +20 ft.
+
  4 +4 +4 +2 +1 +20 ft
 
  5
 
  5
  6 Deadly Jump
+
  6 Deadly Jump
 
  7
 
  7
  8 +30 ft. Armored Jump (Quarter)
+
  8 +30 ft Armored Jump (Quarter)
 
  9
 
  9
 
  10
 
  10
 
  11
 
  11
  12 +40 ft.
+
  12 +40 ft
 
  13
 
  13
  14 Armored Jump (Ignore)
+
  14 Armored Jump (Ignore)
 
  15
 
  15
  16 +50 ft.
+
  16 +50 ft
 
  17
 
  17
 
  18
 
  18
 
  19
 
  19
  20 +60 ft.
+
  20 +60 ft
  
 
[[category:Trinity]]
 
[[category:Trinity]]

Revision as of 02:04, 15 October 2007

This is a rough draft of the lancer. It is roughly based upon the "lancer" build found here, but will be focused on not making it incredibly broken and also (hopefully) limit the absurd damage output.

The Lancer
HD: d12

					Jump
Level	BAB	Fort	Ref	Will	Speed		Special
1	+1	+2	+1	+0	+10 ft	Battle Jump, Skill Focus (Jump), Extraordinary Jump
2	+2	+3	+2	+0	+10 ft	Armored Jump (Half)
3	+3	+3	+2	+1	+10 ft	
4	+4	+4	+2	+1	+20 ft		
5
6						Deadly Jump
7
8					+30 ft	Armored Jump (Quarter)
9
10
11
12					+40 ft
13
14						Armored Jump (Ignore)
15
16					+50 ft
17
18
19
20					+60 ft