Editing Trinity:Memento Loricatus

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 72: Line 72:
 
: In addition, the san'crye grows to Small size.
 
: In addition, the san'crye grows to Small size.
  
'''Sand Tomb''' (Technique) [Earth]
+
'''Sand Tomb''' (Technique)
 
: The san'crye causes a minor fault in the ground to partially entomb an opponent within Close (25 feet + 5 feet/2 levels) range. The creature may make a Reflex save to avoid the effect.
 
: The san'crye causes a minor fault in the ground to partially entomb an opponent within Close (25 feet + 5 feet/2 levels) range. The creature may make a Reflex save to avoid the effect.
  
Line 84: Line 84:
 
: The san'crye generates a field of magnetic force, which is flung at a target within Close (25 feet + 5 feet/2 levels) range; this requires a ranged touch attack. If it hits, the target takes 2d6 points of damage for each 5 feet of movement it took since its last action.
 
: The san'crye generates a field of magnetic force, which is flung at a target within Close (25 feet + 5 feet/2 levels) range; this requires a ranged touch attack. If it hits, the target takes 2d6 points of damage for each 5 feet of movement it took since its last action.
  
'''Sandstorm''' (Technique) [Earth]
+
'''Sandstorm''' (Technique)
 
: The san'crye causes a [http://www.d20srd.org/srd/wilderness.htm#sandstorms sandstorm] to form. The sandstorm is a 30-foot radius cylinder, centered on the san'crye.
 
: The san'crye causes a [http://www.d20srd.org/srd/wilderness.htm#sandstorms sandstorm] to form. The sandstorm is a 30-foot radius cylinder, centered on the san'crye.
  
Line 93: Line 93:
 
: The san'crye focuses its energy on evasive maneuvers. The san'crye gains a +4 dodge bonus to AC for 1 round/level.
 
: The san'crye focuses its energy on evasive maneuvers. The san'crye gains a +4 dodge bonus to AC for 1 round/level.
  
'''Earthquake''' (Technique) [Earth]
+
'''Earthquake''' (Technique)
 
: As per the [http://www.d20srd.org/srd/spells/earthquake.htm spell]. A san'crye can use this ability once per day.
 
: As per the [http://www.d20srd.org/srd/spells/earthquake.htm spell]. A san'crye can use this ability once per day.
  
Line 116: Line 116:
 
  13 +13 +8 +8 +4 +2 Str, Claws (2d10), Earthquake
 
  13 +13 +8 +8 +4 +2 Str, Claws (2d10), Earthquake
  
'''Sand Tomb''' (Technique) [Earth]
+
'''Sand Tomb''' (Technique)
 
: The san'shal causes a minor fault in the ground to partially entomb an opponent within Close (25 feet + 5 feet/2 levels) range. The creature may make a Reflex save to avoid the effect.
 
: The san'shal causes a minor fault in the ground to partially entomb an opponent within Close (25 feet + 5 feet/2 levels) range. The creature may make a Reflex save to avoid the effect.
  
Line 131: Line 131:
 
: The san'shal brings its claw down heavily on a creature nearby; this is a touch attack. If the attack hits, the target takes damage equivalent to the damage dealt by the sandslash's claw; in addition, the creature must make a Fortitude save, or suffer a -2 penalty to its AC for 1d4 rounds.
 
: The san'shal brings its claw down heavily on a creature nearby; this is a touch attack. If the attack hits, the target takes damage equivalent to the damage dealt by the sandslash's claw; in addition, the creature must make a Fortitude save, or suffer a -2 penalty to its AC for 1d4 rounds.
  
'''Sandstorm''' (Technique) [Earth]
+
'''Sandstorm''' (Technique)
 
: The san'shal causes a [http://www.d20srd.org/srd/wilderness.htm#sandstorms sandstorm] to form. The sandstorm is a 30-foot radius cylinder, centered on the san'shal.
 
: The san'shal causes a [http://www.d20srd.org/srd/wilderness.htm#sandstorms sandstorm] to form. The sandstorm is a 30-foot radius cylinder, centered on the san'shal.
  
Line 137: Line 137:
 
: As a full-round action, the san'shal may make a single melee attack against all creatures within reach. This ability otherwise functions as the Whirlwind Attack feat.
 
: As a full-round action, the san'shal may make a single melee attack against all creatures within reach. This ability otherwise functions as the Whirlwind Attack feat.
  
'''Earthquake''' (Technique) [Earth]
+
'''Earthquake''' (Technique)
 
: As per the [http://www.d20srd.org/srd/spells/earthquake.htm spell]. A san'shal can use this ability once per day.
 
: As per the [http://www.d20srd.org/srd/spells/earthquake.htm spell]. A san'shal can use this ability once per day.
  
 
[[category:Trinity]]
 
[[category:Trinity]]

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)