Difference between revisions of "Trouble -Elf Shaman"
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back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP] | back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP] | ||
− | + | ==Trouble== | |
+ | [[File:Trouble.jpg | 480px | right]] | ||
''Female Elf Street Shaman'' | ''Female Elf Street Shaman'' | ||
Line 18: | Line 19: | ||
:Pace: 6 | :Pace: 6 | ||
− | '''Metahuman Type | + | '''Metahuman Type''' |
− | :Allure: +1 to Persuasion checks | + | :Elf |
− | :Grace: d6 base Agility and Smarts | + | :*Allure: +1 to Persuasion checks |
− | :Low Light Vision: Ignore Darkness penalties | + | :*Grace: d6 base Agility and Smarts |
− | :Impudent (minor): Minor elitist attitude | + | :*Low Light Vision: Ignore Darkness penalties |
+ | :*Impudent (minor): Minor elitist attitude | ||
− | '''Iconic Framework | + | '''Iconic Framework''' |
− | :Arcane Background: Shaman | + | :Shaman |
− | :Power Edges: Mentor Spirit (Raven), New Powers | + | :*Arcane Background: Shaman |
− | :Training: d6 base Faith | + | :*Power Edges: Mentor Spirit (Raven), New Powers |
− | :Willful: +1 step to Spirit | + | :*Training: d6 base Faith |
+ | :*Willful: +1 step to Spirit | ||
'''Hindrances''' | '''Hindrances''' | ||
Line 37: | Line 40: | ||
'''Edges''' | '''Edges''' | ||
:New Powers | :New Powers | ||
− | : | + | :Power Points |
'''Skills''' | '''Skills''' | ||
Line 52: | Line 55: | ||
:Thievery: d6 | :Thievery: d6 | ||
− | '''Languages''' | + | '''Languages''' |
+ | :English d8, Sperethiel d6, Salish d6, Cascade Crow d6, Cityspeak d6 | ||
− | '''Powers''' | + | '''Powers''' |
− | + | :PP: 15 | |
− | + | :Mentor Spirit: Raven | |
− | + | :*+1 Notice skill | |
+ | :*+2 Illusion spell | ||
+ | :*Quirk (Minor): a Raven must make a Spirit -1 test to avoid exploiting someone else’s misfortune or making an obvious insult at an inappropriate time. | ||
− | + | :Spells | |
− | :Astral Projection | + | :*Astral Projection |
− | :Disguise | + | :*Disguise |
− | :Fly | + | :*Fly |
− | :Illusion | + | :*Illusion |
− | :Intangibility | + | :*Intangibility |
− | :Invisibility | + | :*Invisibility |
− | :Suggestion | + | :*Suggestion |
− | :Summon Spirits | + | :*Summon Spirits |
− | '''Gear''' | + | '''Gear''' |
− | |||
:Ares Viper Slivergun – Range 12/24/48, Damage 2d6+1, AP2, ROF 3, Shots 20; 3RB, Restricted | :Ares Viper Slivergun – Range 12/24/48, Damage 2d6+1, AP2, ROF 3, Shots 20; 3RB, Restricted | ||
− | :Integral Laser Sight (eliminates 2 points of penalties to Shooting due to range penalties, lighting/obscure-penalties, cover penalties or called shots) | + | :*Integral Laser Sight (eliminates 2 points of penalties to Shooting due to range penalties, lighting/obscure-penalties, cover penalties or called shots) |
− | :Integral Sound Suppression (-4 to Notice at semi-automatic and -2 with full auto-fire hearing. Same penalty to visuals to see muzzle flash of the firing weapon) | + | :*Integral Sound Suppression (-4 to Notice at semi-automatic and -2 with full auto-fire hearing. Same penalty to visuals to see muzzle flash of the firing weapon) |
− | :Concealed Holster ( | + | :*Concealed Holster (hip/IWB) |
− | :Extra Ammo Clips x2 | + | :*Extra Ammo Clips x2 |
− | :100 rounds ammo (5 boxes of 20) | + | :*100 rounds ammo (5 boxes of 20) |
− | + | :Ceramic Knife – Fighting skill (d4), Damage +d4 (d4+d4); +2 to hide on self, +4 vs. MAD detectors) | |
:Comlink – Broadcast 50", Firewall 1, Hardness 6 | :Comlink – Broadcast 50", Firewall 1, Hardness 6 | ||
− | :AR Contacts and skintight AR gloves included | + | :*AR Contacts and skintight AR gloves included |
− | :Subvocal Microphone | + | :*Subvocal Microphone |
:Eye Contacts – Flash Compensation 1 | :Eye Contacts – Flash Compensation 1 | ||
:Earplugs – Audio Damper 1 | :Earplugs – Audio Damper 1 | ||
:Fake SIN – Basic (d6) | :Fake SIN – Basic (d6) | ||
− | :Fake License – Ares Viper Slivergun | + | :*Fake License – Ares Viper Slivergun |
:Fetish x2 | :Fetish x2 | ||
:Flashlight | :Flashlight | ||
Line 90: | Line 95: | ||
:Lined Coat – Armor 3, Ballistic Protection (-4 ballistic damage); Torso, Arms, Legs | :Lined Coat – Armor 3, Ballistic Protection (-4 ballistic damage); Torso, Arms, Legs | ||
:Lockpick Set | :Lockpick Set | ||
+ | :Maglock Passkey | ||
:Street Clothes x1 | :Street Clothes x1 | ||
:Trauma Patch x1 | :Trauma Patch x1 | ||
− | Transportation | + | '''Transportation''' |
:Dodge Scooter | :Dodge Scooter | ||
'''Lifestyle''' | '''Lifestyle''' | ||
:Low: 3 months | :Low: 3 months | ||
+ | |||
+ | '''Money''' | ||
+ | :Starting Money: 5,000¥ Spent: 4,760¥ | ||
+ | :Earned Money: 1,500¥ Spent: 1,350¥ | ||
+ | :Cash on Hand: 390¥ | ||
'''Contacts''' | '''Contacts''' | ||
− | + | *<u>Remilia Auburn</u> - Talismonger (Friendly, low-level): An older Salish elf, Remilia is a shaman who owns and runs a talismonger shop & dispensary called The Giving Tree, which specializes in plants, herbs, 'herbs' and Shamanic magic items. She has a gruff demeanor but genuinely tries to make the world, or at least the local community, a better place. | |
− | + | *<u>Diane Spencer</u> - Street Doc (Friendly, low-level): Dr. Spencer is an ex Lonestar medical examiner who quit the corp to give back to the community. She's a no-nonsense doctor who runs a pay-what-you-can clinic. | |
− | + | *<u>Z Score</u> - Fence (Friendly, low-level): Trouble's human Salish cousin, Z Score is her go-to for fencing whatever she steals and procuring what she needs for her jobs. They are also each other's only family left in Seattle and are fairly close. |
Latest revision as of 12:44, 27 April 2022
back to Savage Shadowrun PBP [1]
Trouble[edit]
Female Elf Street Shaman
Attributes
- Agility: d8
- Smarts: d8
- Spirit: d10
- Strength: d4
- Vigor: d6
Derived Attributes
- Rank: Novice
- Bennies: 3
- Parry: 4
- Toughness: 8 (3)
- Pace: 6
Metahuman Type
- Elf
- Allure: +1 to Persuasion checks
- Grace: d6 base Agility and Smarts
- Low Light Vision: Ignore Darkness penalties
- Impudent (minor): Minor elitist attitude
Iconic Framework
- Shaman
- Arcane Background: Shaman
- Power Edges: Mentor Spirit (Raven), New Powers
- Training: d6 base Faith
- Willful: +1 step to Spirit
Hindrances
- Curious (major)
- Loyal (minor)
- Vengeful (minor)
Edges
- New Powers
- Power Points
Skills
- Athletics: d4
- C. Knowledge d4
- Driving: d4
- Faith: d8
- Fighting: d4
- Notice: d8+1
- Occult: d6
- Persuasion: d8+1
- Shooting: d6
- Stealth: d8
- Thievery: d6
Languages
- English d8, Sperethiel d6, Salish d6, Cascade Crow d6, Cityspeak d6
Powers
- PP: 15
- Mentor Spirit: Raven
- +1 Notice skill
- +2 Illusion spell
- Quirk (Minor): a Raven must make a Spirit -1 test to avoid exploiting someone else’s misfortune or making an obvious insult at an inappropriate time.
- Spells
- Astral Projection
- Disguise
- Fly
- Illusion
- Intangibility
- Invisibility
- Suggestion
- Summon Spirits
Gear
- Ares Viper Slivergun – Range 12/24/48, Damage 2d6+1, AP2, ROF 3, Shots 20; 3RB, Restricted
- Integral Laser Sight (eliminates 2 points of penalties to Shooting due to range penalties, lighting/obscure-penalties, cover penalties or called shots)
- Integral Sound Suppression (-4 to Notice at semi-automatic and -2 with full auto-fire hearing. Same penalty to visuals to see muzzle flash of the firing weapon)
- Concealed Holster (hip/IWB)
- Extra Ammo Clips x2
- 100 rounds ammo (5 boxes of 20)
- Ceramic Knife – Fighting skill (d4), Damage +d4 (d4+d4); +2 to hide on self, +4 vs. MAD detectors)
- Comlink – Broadcast 50", Firewall 1, Hardness 6
- AR Contacts and skintight AR gloves included
- Subvocal Microphone
- Eye Contacts – Flash Compensation 1
- Earplugs – Audio Damper 1
- Fake SIN – Basic (d6)
- Fake License – Ares Viper Slivergun
- Fetish x2
- Flashlight
- Glue Sprayer
- Lined Coat – Armor 3, Ballistic Protection (-4 ballistic damage); Torso, Arms, Legs
- Lockpick Set
- Maglock Passkey
- Street Clothes x1
- Trauma Patch x1
Transportation
- Dodge Scooter
Lifestyle
- Low: 3 months
Money
- Starting Money: 5,000¥ Spent: 4,760¥
- Earned Money: 1,500¥ Spent: 1,350¥
- Cash on Hand: 390¥
Contacts
- Remilia Auburn - Talismonger (Friendly, low-level): An older Salish elf, Remilia is a shaman who owns and runs a talismonger shop & dispensary called The Giving Tree, which specializes in plants, herbs, 'herbs' and Shamanic magic items. She has a gruff demeanor but genuinely tries to make the world, or at least the local community, a better place.
- Diane Spencer - Street Doc (Friendly, low-level): Dr. Spencer is an ex Lonestar medical examiner who quit the corp to give back to the community. She's a no-nonsense doctor who runs a pay-what-you-can clinic.
- Z Score - Fence (Friendly, low-level): Trouble's human Salish cousin, Z Score is her go-to for fencing whatever she steals and procuring what she needs for her jobs. They are also each other's only family left in Seattle and are fairly close.