Difference between revisions of "Twice-Forged from Glory"

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== Gloria (level 1) ==
 
== Gloria (level 1) ==
  
*'''Goal:''' rescue the downtrodden, and bring them into my care.
+
*'''Goal:''' relive the suffering of the downtrodden.
 
*'''Caste:''' Conqueror (Might in War - weapon or unarmed attacks automatically hit lesser foes).
 
*'''Caste:''' Conqueror (Might in War - weapon or unarmed attacks automatically hit lesser foes).
 
*'''Patron Yozi:''' Malfeas
 
*'''Patron Yozi:''' Malfeas

Revision as of 11:17, 27 July 2017

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Hellbound(Gloria).jpeg

Gloria (level 1)

  • Goal: relive the suffering of the downtrodden.
  • Caste: Conqueror (Might in War - weapon or unarmed attacks automatically hit lesser foes).
  • Patron Yozi: Malfeas
    • Urge: Destruction - Bring low the injustice, topple their regimes, and salt the ear with their tears.

Facts

  • "Once a simple farmgirl from a rough, rough land"
  • Broken in Hell, but taught to live on regardless...
  • "Resplendent and awe-inspiring


Attributes

Strength Dexterity Constitution Intelligence Wisdom Charisma
Score 19 14 16 13 16 16
Modifier +4 +1 +2 +1 +2 +2
Check 2+ 7+ 5+ 8+ 5+ 5+

Resources

Total Free
Essence 2
Influence 2 2 Earned per Month
Dominion 0 0 0
Wealth 0

Saving Throws

Base Mod Armor Penalty Final Save
Hardiness 15 4 11
Evasion 15 1 14
Spirit 15 2 13

Hit Points

Current Maximum
10 10

Armor

  • AC:
  • Type:
  • Shield:
  • Description:
  • Saving Throw Penalty:
    • Hardiness
    • Evasion
    • Spirit

Attacks

  • Base Attack Bonus:
  • Fray Die:
Description Attribute Attack Bonus Damage
row 1, cell 1 row 1, cell 2 row 1, cell 3 row 1, cell 4
row 2, cell 1 row 2, cell 2 row 2, cell 3 row 2, cell 4
row 3, cell 1 row 3, cell 2 row 3, cell 3 row 3, cell 4
row 4, cell 1 row 4, cell 2 row 4, cell 3 row 4, cell 4

Words, Gifts and the Rest

Words

Might

  • Raise strength to 19.

Passion

  • Raise Charisma to 16.

Time

  • Raise Wisdom to 16;
  • Always know the time;
  • Immune to temporal effects/scrying.

Divine Gifts

Strifes

Lesser Strife of the Torment Defied

  • Initiate: ignore any mundane source of pain. Immune to infection, and wounds never worsen with neglect. Unarmed attacks deal 1d8 damage.
  • Disciple: can continue fighting for one round after being reduced to 0 HP; even afterwards, can still speak or can crawl at half usual movement rate unless a coup de grace is administrated (though they cannot commit effort or perform other actions in this state).
  • Master: first physical injury in a scene that would kill the master leaves them, instead, with 1 HP.


XP and Dominion Log