Difference between revisions of "Twice-Forged from Glory"

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(Attacks)
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== Attacks ==
 
== Attacks ==
*Base Attack Bonus:  
+
*'''Base Attack Bonus:''' +1
*Fray Die:
+
*'''Fray Die:''' 1d8
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Damage
 
! Damage
 
|-
 
|-
| row 1, cell 1
+
| Fists of Black Iron
| row 1, cell 2
+
| Strength
| row 1, cell 3
+
| +5
| row 1, cell 4
+
| 1d12+5
 
|-
 
|-
| row 2, cell 1
+
| Random Thrown Objects
| row 2, cell 2
+
| Strength
| row 2, cell 3
+
| +5
| row 2, cell 4
+
| 1d10+5
 
|-
 
|-
| row 3, cell 1
+
| Banner of Passion
| row 3, cell 2
+
| Charisma
| row 3, cell 3
+
| N/A
| row 3, cell 4
+
| 3 (AoE)
 
|-
 
|-
 
| row 4, cell 1
 
| row 4, cell 1

Revision as of 11:55, 27 July 2017

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Hellbound(Gloria).jpeg

Gloria (level 1)

  • Goal: relive the suffering of the downtrodden.
  • Caste: Conqueror (Might in War - weapon or unarmed attacks automatically hit lesser foes).
  • Patron Yozi: Malfeas
    • Urge: Destruction - Bring low the injustice, topple their regimes, and salt the ear with their tears.

Facts

  • "Once a simple farmgirl from a rough, rough land."
  • Broken in Hell, but taught to live on regardless...
  • Resplendent and awe-inspiring!


Attributes

Strength Dexterity Constitution Intelligence Wisdom Charisma
Score 19 14 16 13 16 16
Modifier +4 +1 +2 +1 +2 +2
Check 2+ 7+ 5+ 8+ 5+ 5+

Resources

Total Free
Essence 2
Influence 2 2 Earned per Month
Dominion 0 0 0
Wealth 0

Saving Throws

Base Mod Armor Penalty Final Save
Hardiness 15 4 11
Evasion 15 1 14
Spirit 15 2 13

Hit Points

Current Maximum
10 10

Armor

  • AC:
  • Type:
  • Shield:
  • Description:
  • Saving Throw Penalty:
    • Hardiness
    • Evasion
    • Spirit

Attacks

  • Base Attack Bonus: +1
  • Fray Die: 1d8
Description Attribute Attack Bonus Damage
Fists of Black Iron Strength +5 1d12+5
Random Thrown Objects Strength +5 1d10+5
Banner of Passion Charisma N/A 3 (AoE)
row 4, cell 1 row 4, cell 2 row 4, cell 3 row 4, cell 4

Words, Gifts and the Rest

Words

Might

Raises strength to 19.

  • Fists of Black Iron (lesser): Constant
  • Thews of the Gods (greater): Constant

Passion

Raises Charisma to 16.

  • Banner of Passion (lesser): Action, Commit Effort
  • Fashioning a Friend (lesser): Action, Commit Effort for the Scene

Time

Raises Wisdom to 16, gives an unnering sense of the time and renders the Godbound immune to temporal scrying and manipulation.

  • Reflex of Regret (lesser): On Turn, Commit Effort for the Scene

Strifes

Lesser Strife of the Torment Defied

  • Initiate: ignore any mundane source of pain. Immune to infection, and wounds never worsen with neglect. Unarmed attacks deal 1d8 damage.
  • Disciple: can continue fighting for one round after being reduced to 0 HP; even afterwards, can still speak or can crawl at half usual movement rate unless a coup de grace is administrated (though they cannot commit effort or perform other actions in this state).
  • Master: first physical injury in a scene that would kill the master leaves them, instead, with 1 HP.


XP and Dominion Log