Difference between revisions of "Tyche's Favourites/Septimus"

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==Demographic information==
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'''Name''': Septimus<br>
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'''Class''': Diplomat 5<br>
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'''Status''': Mercantile<br>
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'''Politics''': Anarchist<br>
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'''Religion''': Weak polytheist<br>
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'''Ethnicity''': Latin<br>
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'''Age''': 30 (Prime= )<br>
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'''Height''': 5'6"<br>
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'''Weight''': 140lbs<br>
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==Attributes==
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'''Strength''': 10 (+0)<br>
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'''Intelligence''': 18 (+3)<br>
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'''Wisdom''': 15 (+1)<br>
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'''Dexterity''': 14 (+1)<br>
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'''Constitution''': 9 (0)<br>
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'''Charisma''': 18 (+3)<br>
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 +
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'''HP''': 18 (Bloodied: 9) '''AC''': 7/8 (Shield:+2/+3 Dex:+1) '''Enc''': 5/5<br>
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'''Movement''': 120' Combat: 40' Charge/Run: 120' Climb: 10' Stealth: 20' Daily: 24 miles <br>
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'''Saving Throws''': Fortitude 11+ (0) Reflex 11+ (1) Will 12+ (1) <br>
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'''Initiative''': +2 '''Surprise Mod''': +0<br>
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==Proficiencies and Abilities==
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'''Proficiencies'''
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*Seasoned Campaigner
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*Bargaining
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*Bribery
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*Diplomacy
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*Intimidate
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*Military Strategy
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*Navigation
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*Performance (Rhetoric)
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*Profession (Merchant)
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*Riding
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*Seafaring II
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*Seduction
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*Siege Engineering II
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'''Class Abilities'''
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*When hiring people (employees, mercenaries, henchmen, contracting a sage, and so on), treat the market class of the city as one better (Class I markets remain Class I).
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*Any henchmen and mercenaries hired gain a +1 bonus to their morale score if the character is there to witness and talk about their deeds.
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'''Actions'''
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*Hear Noise 10+
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*Brute Force 18+
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*Move Silently 13+
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*Attack Throw 7+
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'''Languages'''
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*Native: Latin
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*Other: Aramaic, Keltic, Koine Greek, Iberian, Phoenician
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==Combat==
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'''Weapons and Attacks'''
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{| class="wikitable"
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|-
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!Item
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!Throw
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!Damage
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!Enc
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|-
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|Shortsword (exceptional)                                                                   
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|6+
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|1d6+1
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|1/6
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|-
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|Spear (exceptional)                                                                   
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|6+
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|1d6+1
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|1
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|-
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|Daggers (3)                                                                   
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|7+/6+
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|1d4
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|3/6
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|}
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Total Encumbrance: 2
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'''Armour and Shield'''
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{| class="wikitable"
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|-
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!Item
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!AC
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!Enc
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|-
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|Scale thorax (exceptional)                                                                   
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|4
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|2
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|-
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|Medium shield                                                                               
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| +2/+3
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|2
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|}
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Total Encumbrance: 4
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==Equipment==
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'''Personal Gear'''
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'''Loot'''
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'''Encumbrance and Movement'''
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*Full move: 5
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*3/4 move: 7
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*1/2 move: 10
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*1/4 move: 20
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'''Mounts and Beasts of Burden'''
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Medium war horse Mv: 180'/60' AC 2 HD 3 hp 16 Att: 2 Dmg: 1d6/1d6 (hooves) Save: F2 Mor: +1 Init: Ld: 30/60 <br>
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Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40<br>
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Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40<br>
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Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40<br>
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==Henchmen and Hirelings==
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'''Personal Retinue'''
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{| class="wikitable"
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|-
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!Name
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!Class/Level
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|-
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|Nyssa                                                                   
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|Assassin 3
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|-
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|Nikeratos of Kyrene                                                                               
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|Expert 2
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|-
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|Kleandros of Syrakousai                                                                               
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|Expert 2
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|-
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|Isokrates of Samos                                                                               
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|Assassin 2
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|-
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|Kyros                                                                               
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|Fighter 2
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|-
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|Marsyas                                                                               
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|Fighter 2
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|-
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|Pollio                                                                                           
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|Fighter 2
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|}
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'''Monthly upkeep''': 1500dr (2000dr next month)
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[[Tyche's_Favourites/Septimus_Retinue |Go to Septimus' Agents]]
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'''Specialists'''
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'''Mercenaries'''
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 +
  
  
 
[[Tyche's_Favourites |Back to main page]]
 
[[Tyche's_Favourites |Back to main page]]

Latest revision as of 16:00, 15 July 2013

Demographic information[edit]

Name: Septimus
Class: Diplomat 5
Status: Mercantile
Politics: Anarchist
Religion: Weak polytheist
Ethnicity: Latin
Age: 30 (Prime= )
Height: 5'6"
Weight: 140lbs


Attributes[edit]

Strength: 10 (+0)
Intelligence: 18 (+3)
Wisdom: 15 (+1)
Dexterity: 14 (+1)
Constitution: 9 (0)
Charisma: 18 (+3)


HP: 18 (Bloodied: 9) AC: 7/8 (Shield:+2/+3 Dex:+1) Enc: 5/5
Movement: 120' Combat: 40' Charge/Run: 120' Climb: 10' Stealth: 20' Daily: 24 miles
Saving Throws: Fortitude 11+ (0) Reflex 11+ (1) Will 12+ (1)
Initiative: +2 Surprise Mod: +0


Proficiencies and Abilities[edit]

Proficiencies

  • Seasoned Campaigner
  • Bargaining
  • Bribery
  • Diplomacy
  • Intimidate
  • Military Strategy
  • Navigation
  • Performance (Rhetoric)
  • Profession (Merchant)
  • Riding
  • Seafaring II
  • Seduction
  • Siege Engineering II


Class Abilities

  • When hiring people (employees, mercenaries, henchmen, contracting a sage, and so on), treat the market class of the city as one better (Class I markets remain Class I).
  • Any henchmen and mercenaries hired gain a +1 bonus to their morale score if the character is there to witness and talk about their deeds.


Actions

  • Hear Noise 10+
  • Brute Force 18+
  • Move Silently 13+
  • Attack Throw 7+


Languages

  • Native: Latin
  • Other: Aramaic, Keltic, Koine Greek, Iberian, Phoenician


Combat[edit]

Weapons and Attacks

Item Throw Damage Enc
Shortsword (exceptional) 6+ 1d6+1 1/6
Spear (exceptional) 6+ 1d6+1 1
Daggers (3) 7+/6+ 1d4 3/6

Total Encumbrance: 2


Armour and Shield

Item AC Enc
Scale thorax (exceptional) 4 2
Medium shield +2/+3 2

Total Encumbrance: 4


Equipment[edit]

Personal Gear


Loot


Encumbrance and Movement

  • Full move: 5
  • 3/4 move: 7
  • 1/2 move: 10
  • 1/4 move: 20


Mounts and Beasts of Burden

Medium war horse Mv: 180'/60' AC 2 HD 3 hp 16 Att: 2 Dmg: 1d6/1d6 (hooves) Save: F2 Mor: +1 Init: Ld: 30/60
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40
Light riding horse Mv: 240'/80' AC 2 HD 2 hp 12 Att: 1 Dmg: 1d4 (hoof) Save: F1 Mor: -2 Init: Ld: 20/40


Henchmen and Hirelings[edit]

Personal Retinue

Name Class/Level
Nyssa Assassin 3
Nikeratos of Kyrene Expert 2
Kleandros of Syrakousai Expert 2
Isokrates of Samos Assassin 2
Kyros Fighter 2
Marsyas Fighter 2
Pollio Fighter 2

Monthly upkeep: 1500dr (2000dr next month)

Go to Septimus' Agents


Specialists


Mercenaries



Back to main page