Difference between revisions of "Typhonian Reach Ama"

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(Combat)
(Words and Gifts)
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== Words and Gifts ==
 
== Words and Gifts ==
  
'''WORD 1: DEATH''' (ACTION: command 1 Mob of undead [greater undead get SPT save to resist]; ON TURN: know details of death within 100')
+
'''WORD 1: COMMAND''' (ACTION: command 1 Mob of undead [greater undead get SPT save to resist]; ON TURN: know details of death within 100')
  
 
'''Gifts:'''  
 
'''Gifts:'''  
* Keeper of the Graves (ON TURN: detect/analyze undead/corpses/etc. within 200'; ''Commit Effort'' for invincible defense vs. lesser undead)
+
* Bearer of the Scarlet Crown (CONSTANT: intuitively in touch with homeland and can communicate to [though not receive from] direct subordinates; +1 Dominion/month)
* Withholding the Mercy (CONSTANT: choose whether 0-HD/HP creatures within 200' stabilize or die; willing living creatures at 0 HD act +1 rounds before dying)
 
  
 
'''WORD 2: FERTILITY''' (CON to 16 or 18 if 16+; invincible defense vs. wooden weapons and flora generally; perfect control of reproduction)
 
'''WORD 2: FERTILITY''' (CON to 16 or 18 if 16+; invincible defense vs. wooden weapons and flora generally; perfect control of reproduction)
  
'''Gifts:'''
+
'''WORD 3: SUN''' (CON to 16 or 18 if 16+; invincible defense vs. poison/disease; can diagnose diseases)
* Birth Blessing (ACTION: Control/shape others' reproduction and fetuses, to the point of inducing Immaculate Conceptions)
 
* Unending Abundance (ACTION: ''Commit Effort'' for day; land within 10 miles blooms/becomes beneficial Feature)
 
 
 
'''WORD 3: HEALTH''' (CON to 16 or 18 if 16+; invincible defense vs. poison/disease; can diagnose diseases)
 
  
 
'''Gifts:'''  
 
'''Gifts:'''  
* Ender of Plagues (ACTION: ''Commit Effort'': Scene: cure diseases/poisons within sight; Day: cure extends to 1/2 mile radius, instantly detects disease vectors in that area)
+
* Body of Burning Light (ON TURN: ''Commit Effort'': Surround yourself with natural sunlight that [a] gives you AC 3 vs. sighted creatures; [b] invoke magical attack inflicting 1d10 radiant damage to 200 feet)
 
+
* Hope of the Dawn (ON TURN: ''Commit Effort'': all allies gain invincible defense vs. emotional influence; allied NPCs +1 HD/+1 BAB/Morale 12; all intuitively understand your wishes)
Other Gifts:  
+
* Purity of Brilliant Law (INSTANT: ''Commit Effort'': Scene: dispel hostile magic on self or Gift)
 +
* Sunlit Sight (ACTION: ''Commit Effort'': see/hear/talk to anyone/anything at sunlit place if you've been there)
  
 +
Other Gifts:
  
 
== Other ==
 
== Other ==

Revision as of 13:42, 10 September 2016

Name

Ama, Chief of the Yayoi


Description

female, age 18

Level

1

XP 0

Facts

  • Origin: Born among the Yayoi
  • Profession: Sacrificial Priestess
  • Relationship: Fighter of Ogres

Attributes

STR 10 (+0, Attribute Check 11+)

CON 16 (+2, Attribute Check 5+)

DEX 14 (+1, Attribute Check 7+)

INT 13 (+1, Attribute Check 8+)

WIS 13 (+1, Attribute Check 8+)

CHA 18 (+3, Attribute Check 3+)

Saves

HAR 13+

EVA 14+

SPT 12+

Combat

AC 6 (cured leather; Dex) OR 2 (Body of Burning Light; Dex)

HP 10

Base Attack Bonus +1

Common Attacks

  • Body of Burning Light (INT-based, +4, 1d10+3 to 200 feet; magic weapon)
  • Bow (two-handed ranged weapon, +2, 1d8+1)

Fray Die 1d8

Words and Gifts

WORD 1: COMMAND (ACTION: command 1 Mob of undead [greater undead get SPT save to resist]; ON TURN: know details of death within 100')

Gifts:

  • Bearer of the Scarlet Crown (CONSTANT: intuitively in touch with homeland and can communicate to [though not receive from] direct subordinates; +1 Dominion/month)

WORD 2: FERTILITY (CON to 16 or 18 if 16+; invincible defense vs. wooden weapons and flora generally; perfect control of reproduction)

WORD 3: SUN (CON to 16 or 18 if 16+; invincible defense vs. poison/disease; can diagnose diseases)

Gifts:

  • Body of Burning Light (ON TURN: Commit Effort: Surround yourself with natural sunlight that [a] gives you AC 3 vs. sighted creatures; [b] invoke magical attack inflicting 1d10 radiant damage to 200 feet)
  • Hope of the Dawn (ON TURN: Commit Effort: all allies gain invincible defense vs. emotional influence; allied NPCs +1 HD/+1 BAB/Morale 12; all intuitively understand your wishes)
  • Purity of Brilliant Law (INSTANT: Commit Effort: Scene: dispel hostile magic on self or Gift)
  • Sunlit Sight (ACTION: Commit Effort: see/hear/talk to anyone/anything at sunlit place if you've been there)

Other Gifts:

Other

Effort 2

Influence 2

Dominion 0

Wealth 0


Gear

knife, sickle, hardy traveling clothes