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==Ugla==
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[[Basilisk_Hill_Breakdown]]
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== Rank ==
 
== Rank ==
*Race/Class: Goblin Mage
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*Race Class Level
*Level: 4
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*XP: XX/YY
*XP: 15,971/17,440 +10%
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*Alignment (, stick to neutral or lawful please.)
*Alignment: Lawful
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*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
*Henchman serving Sir Keyan Telva
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*List any titles or holdings
*Blix's sister
 
  
 
== Attributes ==
 
== Attributes ==
*STR 9 (Open Doors 2:6)
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*STR
*INT 11
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*INT
*WIS 10
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*WIS
*DEX 14 (+1 AC) (+1 missile to hit) (+1 initiative)
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*DEX
*CON 13 (+1 HP)
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*CON
*CHA 14 (+1 NPC reactions)
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*CHA
  
 
== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
** Bestial
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**  
** Broken Common
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**
 
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**
 
*General Skills
 
*General Skills
**Alchemy (Int) [Unskilled 21+ or natural 20]
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**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
 
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**
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**
 
*Class Abilities
 
*Class Abilities
**Infravision 90'
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**
**Miner (Have a 3:8 chance to spot new or unusual construction including stone traps or secrets)
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**
 
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**
 
*Knacks
 
*Knacks
**Familiar - Crow
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**
 
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**
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**
  
 
== Combat ==
 
== Combat ==
*AC 11 (Dex)
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*AC
*HP 11
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*HP (just list the max here, list current HP on the front page.)
*Movement Rate 120'(40')
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*Movement Rate
*Initiative Modifier +1
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*Initiative Modifier
*Attacks
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*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
**Spear 1d6 [To hit +1 Dex (thrown)]
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**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
**Silver Dagger 1d4 [To hit: +6 (+4 level, +2 Str)] [Damage: 1d4 (+2 Str)]
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**Secondary Melee Attack:
**Short bow 1d6 [To hit: +4 (+4 level)] [Damage: 1d6]
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**Primary Ranged Attack:
 
 
 
*Saves:
 
*Saves:
**Petrification & Paralysis 13
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**Petrification & Paralysis
**Poison & Death 13
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**Poison & Death
**Blast & Breath 16
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**Blast & Breath
**Staves & Wands 14
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**Staves & Wands
**Spells 15
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**Spells
  
 
== Spells ==
 
== Spells ==
7 (class level + spell level + Cha)
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*First Level: Spells Per Day
*First Level: Spells Per Day: 4
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**A first level spell in your repertoire
**Charm Person
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**Another first-level spell in your repertoire
**Detect Magic
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**Etc
**Magic Missile
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*Second Level: Spells Per Day
**Sleep
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**One
*Second Level: Spells Per Day: 2
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**Two
**Invisibility
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**You-know-what-to-do
**Knock
 
*Need to find 1 additional spell
 
  
 
== Equipment ==
 
== Equipment ==
Location: [b] = Backpack [s] = Self
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*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
*Backpack [s]
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**Then list
*Bedroll [b]
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**Those things
*Bells, miniature (3)[b]
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**Individually
*Belt pouch [s]
 
*Caltrops (20) [b]
 
*Garlic [b]
 
*Lantern [b]
 
*Magnifying Glass [b]
 
*Marbles (20) [b]
 
*Oil, flask (6) [b]
 
*Ration, iron (7) [b]
 
*Rope, 50' [s]
 
*Scroll Case [b]
 
*Tinderbox [b]
 
*Twine, 100' ball [b]
 
*Vial, Glass (2) [b]
 
*Waterskin [s]
 
*Whistle [b]
 
*Wolfsbane (1) [b]
 
*Pony
 
 
 
Armor, Weapons: [Encumbrance]
 
*Armor
 
**None
 
*Weapons
 
**Spear [30]
 
**Silver dagger [10]
 
**Short bow [30]
 
**Quiver of 20 arrows - 15 normal/5 silver tipped
 

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