Difference between revisions of "Ugruk"

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</head>
  
[[Image:Ugruk.jpg]]
+
<body>
 
+
<table width="750" cellspacing="0">
 
+
  <tr>
'''Temporary Sheet'''
+
    <td><table width="750" cellspacing="0" cellpadding="3">
 
+
       <tr>
 
+
        <td colspan="2" class="Titles">Ugruk</td>
Name:       Ugruk
+
        <td colspan="2" class="Titles">ChalkLine</td>
 
+
        <td colspan="2" class="Titles">&nbsp;</td>
Race:      Orc
+
        <td width="12%">Neutral</td>
 
+
        <td width="11%" rowspan="6" align="center" valign="top"><img src="foldberg_orc2.jpg" width="49" height="72"></td>
Player:    PLAYER
+
      </tr>
+
      <tr>
Classes:    Fighter 1
+
        <td colspan="2" class="small_text">Name</td>
 
+
        <td colspan="2" class="small_text">Player Name </td>
Hit Points: 12
+
        <td colspan="2" class="small_text">Diety</td>
 
+
        <td class="small_text">Alignment</td>
Experience: 0 / 1000
+
        </tr>
 
+
      <tr>
Alignment:  Neutral
+
        <td class="grey_bground">Ftr1</td>
 
+
        <td class="grey_bground">0</td>
Vision:    Darkvision (60')
+
        <td width="13%" class="grey_bground">Orc</td>
 
+
        <td width="16%" class="grey_bground">Medium</td>
Speed:      Walk 20 ft.
+
        <td width="13%" class="grey_bground">0' 0&quot; </td>
 
+
        <td width="12%" class="grey_bground">0 lbs</td>
Languages:  Common, Orc
+
        <td class="grey_bground">Dark Vision (60')</td>
 
+
        </tr>
+
      <tr>
'''Stats'''
+
        <td class="small_text">Class</td>
 
+
        <td width="11%" class="small_text">Experience</td>
STR      18      (+4)
+
        <td class="small_text">Race</td>
 
+
        <td class="small_text">Size</td>
DEX      16      (+3)
+
        <td class="small_text">Height</td>
 
+
        <td class="small_text">Weight</td>
CON      14      (+2)
+
        <td class="small_text">Vision</td>
 
+
        </tr>
INT      9      (-1)
+
      <tr>
 
+
        <td width="12%" class="grey_bground">1</td>
WIS      6      (-2)
+
        <td class="grey_bground">1000</td>
 
+
        <td class="grey_bground">0</td>
CHA      6      (-2)
+
        <td class="grey_bground">Male</td>
 
+
        <td class="grey_bground">Red</td>
+
        <td class="grey_bground">Black Bristle Short Cropped </td>
'''Skills'''
+
        <td class="grey_bground">0</td>
 
+
        </tr>
Skill                  Total  Rnk    Stat    Msc
+
       <tr>
 
+
        <td class="small_text">Character Level </td>
Appraise                -1      0.0      -1      0
+
        <td class="small_text">Next Level </td>
 
+
        <td class="small_text">Age</td>
Balance                  -2      0.0      3        -5
+
        <td class="small_text">Gender</td>
 
+
        <td class="small_text">Eyes</td>
Bluff                    -2       0.0      -2      0
+
        <td class="small_text">Hair</td>
 
+
        <td class="small_text">Points</td>
Climb                    0        4.0      4        -1
+
        </tr>
 
+
    </table></td>
Concentration            2        0.0      2        0
+
  </tr>
 
+
  <tr>
Craft (Untrained)        -1      0.0      -1      0
+
    <td><table width="750" cellspacing="0" cellpadding="3">
 
+
      <tr class="Small">
Diplomacy                -2      0.0      -2      0
+
        <td>&nbsp;</td>
 
+
        <td>&nbsp;</td>
Disguise                -2      0.0      -2      0
+
        <td colspan="3" class="Small">Wounds Current HP </td>
 
+
        <td colspan="4">SubDual Damage </td>
Escape Artist            -2      0.0      3       -5
+
        <td colspan="3">Damage Reduction </td>
 
+
        <td colspan="3">Speed</td>
Forgery                  -1      0.0      -1      0
+
        </tr>
 
+
       <tr>
Gather Information      -2      0.0      -2      0
+
        <th>HP</th>
 
+
        <td class="grey_bground"><div align="right" class="grey_bground">12</div></td>
Heal                    -2      0.0      -2      0
+
        <td colspan="3">&nbsp;</td>
 
+
        <td colspan="4">&nbsp;</td>
Hide                    -2      0.0      3       -5
+
        <td colspan="3">&nbsp;</td>
 
+
        <td colspan="3">Walk 20 Feet </td>
Intimidate              -2       0.0      -2      0
+
        </tr>
 
+
       <tr>
Jump                    -7      0.0      4       -8
+
        <th>AC</th>
 
+
        <td class="grey_bground"><div align="right">18</div></td>
Listen                  -2      0.0      -2      0
+
        <td class="grey_bground"><div align="right">15</div></td>
 
+
        <td class="grey_bground"><div align="right">13</div></td>
Move Silently            -1       2.0      3        -5
+
        <td class="grey_bground"><div align="right">=10</div></td>
 
+
        <td class="grey_bground"><div align="right">+4</div></td>
Ride                    3        0.0      3        0
+
        <td class="grey_bground"><div align="right">+1</div></td>
 
+
        <td class="grey_bground"><div align="right">+3</div></td>
Search                  -1      0.0      -1      0
+
        <td class="grey_bground"><div align="right">+0</div></td>
 
+
        <td class="grey_bground"><div align="right">+0</div></td>
Sense Motive            -2      0.0      -2      0
+
        <td class="grey_bground"><div align="right">+0</div></td>
 
+
        <td class="grey_bground"><div align="right"></div></td>
Spot                    -2      0.0     -2      0
+
        <td class="grey_bground"><div align="right">30</div></td>
 
+
        <td class="grey_bground"><div align="right">-5</div></td>
Survival                -2      0.0      -2      0
+
        <td class="grey_bground"><div align="right">0</div></td>
 
+
      </tr>
Swim                    -5       4.0     4        -3
+
      <tr class="Small">
 
+
        <td>&nbsp;</td>
Use Rope                3        0.0      3        0
+
        <td><div align="right">Total</div></td>
                                                   
+
        <td><div align="right">Flat</div></td>
+
        <td><div align="right">Touch</div></td>
'''Feats'''
+
        <td><div align="right">Base</div></td>
 
+
        <td><div align="right">Armour Bonus </div></td>
Endurance
+
        <td><div align="right">Shield Bonus </div></td>
 
+
        <td><div align="right">Stat</div></td>
Power Attack
+
        <td><div align="right">Size</div></td>
 
+
        <td><div align="right">Natural</div></td>
Weapon Focus (Longsword)
+
        <td><div align="right">Misc</div></td>
 
+
        <td><div align="right">Miss chance </div></td>
Armour Proficiency (Heavy, Medium, Light)
+
        <td><div align="right">Archane Spell Failure </div></td>
 
+
        <td><div align="right">Armour Check Penalty </div></td>
Martial Weapon Proficiency
+
        <td><div align="right">Spell Resist</div></td>
 
+
      </tr>
Simple Weapons proficiency
+
    </table></td>
 
+
   </tr>
Shield Proficiency
+
</table><table width="750" cellspacing="0" cellpadding="0">
 
+
  <tr>
Tower Shield Proficiency
+
    <td width="50%" valign="top"><table width="375" cellspacing="0" cellpadding="0">
    
+
      <tr>
 
+
        <td width="99%"><table cellspacing="0" cellpadding="3">
Light Sensitivity- Orcs are dazzled in bright sunlight or within the radius of a daylight spell.
+
          <tr class="Small">
 
+
            <td width="44" height="30" class="Small">Atribute name </td>
+
            <td width="28">Base Score </td>
Total / Touch / Flat Footed
+
            <td width="28">Base Mod </td>
 
+
            <td width="36">Ability Score </td>
AC: 18    / 14    / 15
+
            <td width="36">Ability Mod </td>
+
            <td width="32">Temp Score</td>
Initiative:  +3
+
            <td width="32">Temp mod </td>
 
+
            <td width="88" rowspan="7" valign="top"><table width="83" cellpadding="0" cellspacing="0">
BAB:          +1
+
              <tr>
 
+
                <td valign="top">Conditional Modifiers<br></td>
Melee to hit:  +5
+
              </tr>
 
+
            </table></td>
Ranged to hit: +4
+
          </tr>
 
+
          <tr>
+
            <th>STR</th>
Fortitude:    +4
+
            <td>18</td>
 
+
            <td>+4</td>
Reflex:      +3
+
            <td>18</td>
 
+
            <td>+4</td>
Will:        -2
+
            <td class="grey_text">18</td>
 
+
            <td class="grey_text">+4</td>
+
            </tr>
'''Unarmed attack:'''
+
          <tr>
to hit:      +5
+
            <th>DEX</th>
damage:      1d3+4
+
            <td>16</td>
critical:    20/x2
+
            <td>+3</td>
+
            <td>16</td>
'''Whip:'''
+
            <td>+3</td>
to hit:      +1
+
            <td class="grey_text">16</td>
damage:      1d3+4
+
            <td class="grey_text">+3</td>
critical:    20/x2
+
            </tr>
+
          <tr>
'''Dagger:'''
+
            <th>CON</th>
to hit:      +5
+
            <td>14</td>
damage:      1d4+4
+
            <td>+2</td>
critical:    19-20/x2
+
            <td>14</td>
+
            <td>+2</td>
'''Dagger (Thrown):'''
+
            <td class="grey_text">14</td>
to hit:      +4
+
            <td class="grey_text">+2</td>
damage:      1d4
+
            </tr>
critical:    19-20/x2
+
          <tr>
range:        10 ft.
+
            <th>INT</th>
 
+
            <td>9</td>
'''Gauntlet, Spiked:'''
+
            <td>-1</td>
to hit:      +5
+
            <td>9</td>
damage:      1d4+4
+
            <td>-1</td>
critical:    20/x2
+
            <td class="grey_text">9</td>
+
            <td class="grey_text">-1</td>
'''Longsword:'''
+
            </tr>
to hit:      +6
+
          <tr>
damage:      1d8+4
+
            <th>WIS</th>
critical:    19-20/x2
+
            <td>6</td>
+
            <td>-2</td>
'''Shortbow:'''
+
            <td>6</td>
to hit:      +4
+
            <td>-2</td>
damage:      1d6
+
            <td class="grey_text">6</td>
critical:    20/x3
+
            <td class="grey_text">-2</td>
range:        60 ft.
+
            </tr>
 
+
          <tr>
'''Spiked Armor:'''
+
            <th>CHA</th>
to hit:      +5
+
            <td>6</td>
damage:      1d6+4
+
            <td>-2</td>
critical:    20/x2
+
            <td>6</td>
+
            <td>-2</td>
 
+
            <td class="grey_text">6</td>
+
            <td class="grey_text">-2</td>
+
            </tr>
'''Equipment'''
+
        </table></td>
 
+
        <td width="1%">&nbsp;</td>
Name                                            QTY LBS
+
      </tr>
 
+
      <tr>
Arrows (20)                                      1 3lbs
+
        <td colspan="2"><table width="375" cellpadding="3" cellspacing="0">
 
+
          <tr>
Gauntlet (Spiked)                                2 0lbs
+
            <th width="124">Initiative</th>
 
+
            <td width="52">+3</td>
Outfit (Explorer's)                              1 8lbs
+
            <td width="11">=</td>
 
+
            <td width="68">+3</td>
Scale Mail                                      1 30lbs
+
            <td width="13">=</td>
 
+
            <td width="68">+0</td>
Shield (Light/Metal)                            1 6lbs
+
          </tr>
 
+
          <tr>
Spiked Armor                                    1 0lbs
+
            <td>&nbsp;</td>
 
+
            <td class="Small">Total</td>
Shortbow (2 lbs.)
+
            <td>&nbsp;</td>
+
            <td class="Small">Dex Modifier </td>
Total weight caried:
+
            <td>&nbsp;</td>
 
+
            <td class="Small">Misc Modifier </td>
Current load:        Light
+
          </tr>
+
          <tr>
'''Encumbrance'''
+
            <th>Bass Attack </th>
 
+
            <td colspan="5"><div align="center">+1</div></td>
Light:  100 
+
            </tr>
Medium: 200 
+
        </table></td>
Heavy:  300
+
      </tr>
     
+
      <tr>
+
        <td colspan="2"><table width="375" cellpadding="3" cellspacing="0">
'''Description'''
+
          <tr class="Small">
 
+
            <td class="Small">Saving Throws</td>
Height: 0' 0"
+
            <td>Total</td>
   
+
            <td class="Small">&nbsp;</td>
Weight: 0 lbs.
+
            <td>Bass Save </td>
         
+
            <td class="Small">&nbsp;</td>
Gender: Male
+
            <td>Ability</td>
+
            <td class="Small">&nbsp;</td>
Eyes:  Red
+
            <td>Magik</td>
 
+
            <td class="Small">&nbsp;</td>
Hair: Black bristle,Cropped short
+
            <td>Misc</td>
 
+
            <td class="Small">&nbsp;</td>
Skin: Light Grey
+
            <td>Epic</td>
 
+
            <td class="Small">&nbsp;</td>
Dominant Hand: Right
+
            <td class="grey_text">Temp</td>
+
          </tr>
Speech style: Rough
+
          <tr>
 
+
            <th>Fortitude</th>
 
+
            <td>+4</td>
Ugruk was a war-slave.
+
            <td class="Small">=</td>
 
+
            <td>+2</td>
The Giants kept their orcs in a state of savagery, and Ugruk is bestial to look at. Slope shouldered, bent backed and with a protruding maw, Ugruk's face is a mask of hate when in combat and he screeches like a banshee. The Giants do not usualy make war for territory, they seek captives for more sinister purposes and most nomads are willing to fight to the bitter end against the Giant led orc raiders.
+
            <td class="Small">+</td>
 
+
            <td>+2</td>
 
+
            <td class="Small">+</td>
In one of these skirmishes, the raiding band Ugruk was part of was ambushed by nomads riding to the rescue of their emperilled kin and slaughtered almost to an orc. He saved himself by hurling himself into a gully and scrabbling along the rough ground with arrows whistling past his ears. The darkness, the orc's friend, hid him and he managed to get well away before the painful sunrise hurt his eyes. He rested, quiet among the rocks for the next day wondering where the clan was and how he would get back. He was sore and exhausted, arrow knicks and bruises where he'd fallen or horses had collided with him in the route. He wormed deeper into the rockfall and rested for a few days, during which he realised that he wasn't really interested in going back to the clan at all. Not all his wounds were from combat, Ugruk bears great weals across his grey skin from many floggings and he did not relish returning and being held in part for the blame of his dead raider-kin. He thought on kind Osk, terrible in combat but not cruel, and wondered where he was. He'd left the clan, heading south away from nomads and to where it was whispered that you could sleep a whole day without some dirty little swine trying to cut your throat.
+
            <td>+0</td>
 
+
            <td class="Small">+</td>
 
+
            <td>+0</td>
Ugruk left his rockslide and started heading south, keeping to the rough ground where he could to avoid nomads and their avenging arrows. He found that he became very fond of the twilight, the soft light was gentle on his eyes and he could make good ground before the humans became active. In a few short weeks, he'd wandered south into a forest . . .
+
            <td class="Small">+</td>
 
+
            <td>+0</td>
Back to [[Low Power D&D3-5]] page
+
            <td class="Small">+</td>
 +
            <td class="grey_text">&nbsp;</td>
 +
          </tr>
 +
          <tr>
 +
            <th>Reflex</th>
 +
            <td>+3</td>
 +
            <td class="Small">=</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+3</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td class="grey_text">&nbsp;</td>
 +
          </tr>
 +
          <tr>
 +
            <th>Will</th>
 +
            <td>-2</td>
 +
            <td class="Small">=</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>-2</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td class="grey_text">&nbsp;</td>
 +
          </tr>
 +
        </table></td>
 +
      </tr>
 +
      <tr>
 +
        <td colspan="2"><table width="375" cellpadding="3" cellspacing="0">
 +
          <tr class="Small">
 +
            <td>&nbsp;</td>
 +
            <td>Total</td>
 +
            <td class="Small">&nbsp;</td>
 +
            <td>Bass Attack </td>
 +
            <td class="Small">&nbsp;</td>
 +
            <td>Stat</td>
 +
            <td class="Small">&nbsp;</td>
 +
            <td>Size</td>
 +
            <td class="Small">&nbsp;</td>
 +
            <td>Misc</td>
 +
            <td class="Small">&nbsp;</td>
 +
            <td>Epic</td>
 +
            <td class="Small">&nbsp;</td>
 +
            <td class="grey_text">Temp</td>
 +
          </tr>
 +
          <tr>
 +
            <th>Melee</th>
 +
            <td>+5</td>
 +
            <td class="Small">=</td>
 +
            <td>+1</td>
 +
            <td class="Small">+</td>
 +
            <td>+4</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td class="grey_text">&nbsp;</td>
 +
          </tr>
 +
          <tr>
 +
            <th>Ranged</th>
 +
            <td>+4</td>
 +
            <td class="Small">=</td>
 +
            <td>+1</td>
 +
            <td class="Small">+</td>
 +
            <td>+3</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td class="grey_text">&nbsp;</td>
 +
          </tr>
 +
          <tr>
 +
            <th>Grapple</th>
 +
            <td>+5</td>
 +
            <td class="Small">=</td>
 +
            <td>+1</td>
 +
            <td class="Small">+</td>
 +
            <td>+4</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td>+0</td>
 +
            <td class="Small">+</td>
 +
            <td class="grey_text">&nbsp;</td>
 +
          </tr>
 +
        </table></td>
 +
      </tr>
 +
      <tr>
 +
        <th colspan="2"><div align="center">Weapons</div></th>
 +
      </tr>
 +
      <tr>
 +
        <td colspan="2"><table width="375" cellpadding="3" cellspacing="0">
 +
          <tr>
 +
            <th>Unarmed</th>
 +
            <th class="Small">Total Attack Bonus </th>
 +
            <th class="Small">Damage</th>
 +
            <th class="Small">Critical</th>
 +
          </tr>
 +
          <tr>
 +
            <th>&nbsp;</th>
 +
            <td>+5</td>
 +
            <td>1d3+4</td>
 +
            <td>20/X2</td>
 +
          </tr>
 +
        </table></td>
 +
      </tr>
 +
      <tr>
 +
        <td colspan="2"><table width="375" cellpadding="3" cellspacing="0">
 +
          <tr>
 +
            <th width="124">Whip</th>
 +
            <th width="90" class="Small">Current Hand </th>
 +
            <th width="39" class="Small">Type</th>
 +
            <th width="33" class="Small">Size</th>
 +
            <th width="57" class="Small">Critical</th>
 +
          </tr>
 +
          <tr>
 +
            <th>&nbsp;</th>
 +
            <td>Carried</td>
 +
            <td>S</td>
 +
            <td>M</td>
 +
            <td>20/X2</td>
 +
          </tr>
 +
          <tr>
 +
            <th class="Small">Total Attack Bonus </th>
 +
            <th colspan="4"><div align="center" class="Small">Damage</div></th>
 +
            </tr>
 +
          <tr>
 +
            <td class="Small"><div align="center">+1</div></td>
 +
            <td colspan="4"><div align="center">1d3+4</div></td>
 +
          </tr>
 +
          <tr>
 +
            <th class="Small">Special properties </th>
 +
            <td colspan="4">&nbsp;</td>
 +
          </tr>
 +
        </table>
 +
          <table width="375" cellpadding="3" cellspacing="0">
 +
            <tr>
 +
              <th colspan="2">Dagger</th>
 +
              <th width="59" class="Small">Current Hand </th>
 +
              <th width="53" class="Small">Type</th>
 +
              <th width="50" class="Small">Size</th>
 +
              <th width="57" class="Small">Critical</th>
 +
            </tr>
 +
            <tr>
 +
              <th colspan="2">&nbsp;</th>
 +
              <td>Carried</td>
 +
              <td>PS</td>
 +
              <td>M</td>
 +
              <td>20/X2</td>
 +
            </tr>
 +
            <tr>
 +
              <th colspan="2" class="Small">Total Attack Bonus </th>
 +
              <th colspan="4"><div align="center" class="Small">Damage</div></th>
 +
            </tr>
 +
            <tr class="Small">
 +
              <th class="Small">&nbsp;</th>
 +
              <td class="Small">10 ft </td>
 +
              <td>20 ft </td>
 +
              <td>30 ft </td>
 +
              <td>40 ft </td>
 +
              <td>50 ft </td>
 +
            </tr>
 +
            <tr>
 +
              <th width="63" class="Small">To Hit </th>
 +
              <td width="55">1d4+4</td>
 +
              <td><span class="Small">1d4+4</span></td>
 +
              <td><span class="Small">1d4+4</span></td>
 +
              <td><span class="Small">1d4+4</span></td>
 +
              <td><span class="Small">1d4+4</span></td>
 +
            </tr>
 +
            <tr>
 +
              <th colspan="2" class="Small">Special Properties </th>
 +
              <td colspan="4">&nbsp;</td>
 +
            </tr>
 +
          </table></td>
 +
      </tr>
 +
      <tr>
 +
        <td colspan="2"><table width="375" cellpadding="3" cellspacing="0">
 +
          <tr>
 +
            <th width="124">Guntlet Spiked </th>
 +
            <th width="90" class="Small">Current Hand </th>
 +
            <th width="39" class="Small">Type</th>
 +
            <th width="33" class="Small">Size</th>
 +
            <th width="57" class="Small">Critical</th>
 +
          </tr>
 +
          <tr>
 +
            <th>&nbsp;</th>
 +
            <td>Equiped</td>
 +
            <td>P</td>
 +
            <td>M</td>
 +
            <td>20/X2</td>
 +
          </tr>
 +
          <tr>
 +
            <th class="Small">Total Attack Bonus </th>
 +
            <th colspan="4"><div align="center" class="Small">Damage</div></th>
 +
          </tr>
 +
          <tr>
 +
            <td class="Small"><div align="center">+5</div></td>
 +
            <td colspan="4"><div align="center">1d4+4</div></td>
 +
          </tr>
 +
          <tr>
 +
            <th class="Small">Special properties </th>
 +
            <td colspan="4">&nbsp;</td>
 +
          </tr>
 +
          <tr>
 +
            <td colspan="5" class="Small">*: weapon is equipped.<br>
 +
              <strong>1H-P</strong>: One handed, in primary hand. <strong>1H-O</strong>: One handed, in off hand. <strong>2H</strong>: Two handed. <strong>2W-P-(OH)</strong>: 2 weapons, primary hand, off hand weapon is heavy). <strong>2W-P-(OL)</strong>: 2 weapons, primary hand (off hand weapon is light. <strong>2W-OH</strong>: 2 weapons, off hand. </td>
 +
            </tr>
 +
        </table></td>
 +
      </tr>
 +
      <tr>
 +
        <th colspan="2"><div align="center">Armor</div></th>
 +
      </tr>
 +
      <tr>
 +
        <td colspan="2"><table width="375" cellpadding="3" cellspacing="0">
 +
          <tr>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
          </tr>
 +
          <tr>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
          </tr>
 +
          <tr>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
            <td>&nbsp;</td>
 +
          </tr>
 +
        </table></td>
 +
      </tr>
 +
    </table></td>
 +
    <td valign="top"><table width="373" cellspacing="0" cellpadding="3">
 +
      <tr>
 +
        <th colspan="10">Skills</th>
 +
        </tr>
 +
      <tr class="Small">
 +
        <th width="10">&nbsp;</th>
 +
        <th width="95">&nbsp;</th>
 +
        <th width="48">&nbsp;</th>
 +
        <th width="27">&nbsp;</th>
 +
        <th width="11" class="Small">&nbsp;</th>
 +
        <th width="22">&nbsp;</th>
 +
        <th colspan="3" class="Small">Max Ranks </th>
 +
        <th width="33" class="Small">4/2</th>
 +
      </tr>
 +
      <tr class="Small">
 +
        <th class="Small">&nbsp;</th>
 +
        <th class="Small">Skill Name </th>
 +
        <th class="Small">Key Ability </th>
 +
        <th class="Small">Skill Modifier </th>
 +
        <th class="Small">&nbsp;</th>
 +
        <th class="Small">Ability Modifier </th>
 +
        <th width="16" class="Small">&nbsp;</th>
 +
        <th width="38" class="Small">Ranks</th>
 +
        <th width="11" class="Small">&nbsp;</th>
 +
        <th class="Small">Misc Modifier </th>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Appraise</td>
 +
        <td>INT</td>
 +
        <td class="grey_bground">-1</td>
 +
        <td class="Small">=</td>
 +
        <td>-1</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Balance</td>
 +
        <td>DEX</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>3</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>-5</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Bluff</td>
 +
        <td>CHA</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Climb</td>
 +
        <td>STR</td>
 +
        <td class="grey_bground">0</td>
 +
        <td class="Small">=</td>
 +
        <td>4</td>
 +
        <td class="Small">+</td>
 +
        <td>1.0</td>
 +
        <td class="Small">+</td>
 +
        <td>-5</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Concentration</td>
 +
        <td>CON</td>
 +
        <td class="grey_bground">2</td>
 +
        <td class="Small">=</td>
 +
        <td>2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Craft (Untrained)</td>
 +
        <td>INT</td>
 +
        <td class="grey_bground">-1</td>
 +
        <td class="Small">=</td>
 +
        <td>-1</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Diplomacy</td>
 +
        <td>CHA</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Disguise</td>
 +
        <td>CHA</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Escape Artist </td>
 +
        <td>DEX</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Forgery</td>
 +
        <td>INT</td>
 +
        <td class="grey_bground">-1</td>
 +
        <td class="Small">=</td>
 +
        <td>-1</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Gather Information</td>
 +
        <td>CHA</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Heal</td>
 +
        <td>WIS</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Hide</td>
 +
        <td>DEX</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>3</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>-5</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Intimidate</td>
 +
        <td>CHA</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Jump</td>
 +
        <td>STR</td>
 +
        <td class="grey_bground">-7</td>
 +
        <td class="Small">=</td>
 +
        <td>4</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>-11</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Listen</td>
 +
        <td>WIS</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Move Silently</td>
 +
        <td>DEX</td>
 +
        <td class="grey_bground">-1</td>
 +
        <td class="Small">=</td>
 +
        <td>1</td>
 +
        <td class="Small">+</td>
 +
        <td>1.0</td>
 +
        <td class="Small">+</td>
 +
        <td>-5</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Ride</td>
 +
        <td>DEX</td>
 +
        <td class="grey_bground">3</td>
 +
        <td class="Small">=</td>
 +
        <td>3</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Search</td>
 +
        <td>INT</td>
 +
        <td class="grey_bground">-1</td>
 +
        <td class="Small">=</td>
 +
        <td>-1</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Sense Motive </td>
 +
        <td>WIS</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Spot</td>
 +
        <td>WIS</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Survival</td>
 +
        <td>WIS</td>
 +
        <td class="grey_bground">-2</td>
 +
        <td class="Small">=</td>
 +
        <td>-2</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&radic;</td>
 +
        <td>Swim</td>
 +
        <td>STR</td>
 +
        <td class="grey_bground">-5</td>
 +
        <td class="Small">=</td>
 +
        <td>4</td>
 +
        <td class="Small">+</td>
 +
        <td>1.0</td>
 +
        <td class="Small">+</td>
 +
        <td>-10</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&radic;</td>
 +
        <td>Use Rope </td>
 +
        <td>DEX</td>
 +
        <td class="grey_bground">3</td>
 +
        <td class="Small">=</td>
 +
        <td>3</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <td>&nbsp;</td>
 +
        <td>&nbsp;</td>
 +
        <td>&nbsp;</td>
 +
        <td class="grey_bground">&nbsp;</td>
 +
        <td class="Small">=</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr class="grey_bground">
 +
        <td>&nbsp;</td>
 +
        <td>&nbsp;</td>
 +
        <td>&nbsp;</td>
 +
        <td class="grey_bground">&nbsp;</td>
 +
        <td class="Small">=</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
        <td class="Small">+</td>
 +
        <td>&nbsp;</td>
 +
      </tr>
 +
      <tr>
 +
        <th colspan="10" class="Small">&radic;: can be used untrained. X: exlusive skill. </th>
 +
        </tr>
 +
    </table></td>
 +
  </tr>
 +
</table>
 +
</body>
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Revision as of 02:50, 19 September 2006

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Ugruk ChalkLine   Neutral <img src="foldberg_orc2.jpg" width="49" height="72">
Name Player Name Diety Alignment
Ftr1 0 Orc Medium 0' 0" 0 lbs Dark Vision (60')
Class Experience Race Size Height Weight Vision
1 1000 0 Male Red Black Bristle Short Cropped 0
Character Level Next Level Age Gender Eyes Hair Points
    Wounds Current HP SubDual Damage Damage Reduction Speed
HP
12
      Walk 20 Feet
AC
18
15
13
=10
+4
+1
+3
+0
+0
+0
30
-5
0
 
Total
Flat
Touch
Base
Armour Bonus
Shield Bonus
Stat
Size
Natural
Misc
Miss chance
Archane Spell Failure
Armour Check Penalty
Spell Resist
Atribute name Base Score Base Mod Ability Score Ability Mod Temp Score Temp mod
Conditional Modifiers
STR 18 +4 18 +4 18 +4
DEX 16 +3 16 +3 16 +3
CON 14 +2 14 +2 14 +2
INT 9 -1 9 -1 9 -1
WIS 6 -2 6 -2 6 -2
CHA 6 -2 6 -2 6 -2
 
Initiative +3 = +3 = +0
  Total   Dex Modifier   Misc Modifier
Bass Attack
+1
Saving Throws Total   Bass Save   Ability   Magik   Misc   Epic   Temp
Fortitude +4 = +2 + +2 + +0 + +0 + +0 +  
Reflex +3 = +0 + +3 + +0 + +0 + +0 +  
Will -2 = +0 + -2 + +0 + +0 + +0 +  
  Total   Bass Attack   Stat   Size   Misc   Epic   Temp
Melee +5 = +1 + +4 + +0 + +0 + +0 +  
Ranged +4 = +1 + +3 + +0 + +0 + +0 +  
Grapple +5 = +1 + +4 + +0 + +0 + +0 +  
Weapons
Unarmed Total Attack Bonus Damage Critical
  +5 1d3+4 20/X2
Whip Current Hand Type Size Critical
  Carried S M 20/X2
Total Attack Bonus
Damage
+1
1d3+4
Special properties  
Dagger Current Hand Type Size Critical
  Carried PS M 20/X2
Total Attack Bonus
Damage
  10 ft 20 ft 30 ft 40 ft 50 ft
To Hit 1d4+4 1d4+4 1d4+4 1d4+4 1d4+4
Special Properties  
Guntlet Spiked Current Hand Type Size Critical
  Equiped P M 20/X2
Total Attack Bonus
Damage
+5
1d4+4
Special properties  
*: weapon is equipped.
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand, off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light. 2W-OH: 2 weapons, off hand.
Armor
           
           
           
Skills
            Max Ranks 4/2
  Skill Name Key Ability Skill Modifier   Ability Modifier   Ranks   Misc Modifier
Appraise INT -1 = -1 +   +  
Balance DEX -2 = 3 +   + -5
Bluff CHA -2 = -2 +   +  
Climb STR 0 = 4 + 1.0 + -5
Concentration CON 2 = 2 +   +  
Craft (Untrained) INT -1 = -1 +   +  
Diplomacy CHA -2 = -2 +   +  
Disguise CHA -2 = -2 +   +  
Escape Artist DEX -2 = -2 +   +  
Forgery INT -1 = -1 +   +  
Gather Information CHA -2 = -2 +   +  
Heal WIS -2 = -2 +   +  
Hide DEX -2 = 3 +   + -5
Intimidate CHA -2 = -2 +   +  
Jump STR -7 = 4 +   + -11
Listen WIS -2 = -2 +   +  
Move Silently DEX -1 = 1 + 1.0 + -5
Ride DEX 3 = 3 +   +  
Search INT -1 = -1 +   +  
Sense Motive WIS -2 = -2 +   +  
Spot WIS -2 = -2 +   +  
Survival WIS -2 = -2 +   +  
Swim STR -5 = 4 + 1.0 + -10
Use Rope DEX 3 = 3 +   +  
        =   +   +  
        =   +   +  
√: can be used untrained. X: exlusive skill.

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