Difference between revisions of "Ugruk"

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<td width=150 valign=top><font class="entryheader">Deadly Precision</font></td>
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<td width=150 valign=top><font class="entryheader">Power Attack</font></td>
<td valign=top><font class="entryheader">Reroll 1s when rolling Sneak Attack damage.</font></td>
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<td valign=top><font class="entryheader">On your action, before making attack rolls for a round,you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus.font></td>
 
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<td width=150 valign=top><font class="entryheader">Combat Expertise</font></td>
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<td width=150 valign=top><font class="entryheader">Weapon Focus (Longsword)</font></td>
  
<td valign=top><font class="entryheader">Trade up to 5 BAB for AC.</font></td>
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<td valign=top><font class="entryheader">You gain a +1 bonus on all attack rolls you make using the selected weapon.font></td>
 
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<td width=150 valign=top><font class="entryheader">Greater Two Weapon Fighting</font></td>
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<td width=150 valign=top><font class="entryheader">Armor Proficiency (Heavy)</font></td>
<td valign=top><font class="entryheader">+1 attack off hand at -10.</font></td>
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<td valign=top><font class="entryheader">When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.font></td>
 
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<td valign=top><font class="entryheader">Armor Proficiency (Medium).</font></td>
<td width=150 valign=top><font class="entryheader">Improved Critical (Dagger)</font></td>
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<td valign=top><font class="entryheader">When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.font></tr>
<td valign=top><font class="entryheader">Double threat range with dagger.</font></td>
 
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Revision as of 23:17, 3 October 2006

Details
Class: Race: Alignment: Deity:
FTR Orc Neutral
Level: Size: Age: Gender:
1 Medium 22 Male
Height: Weight: Eyes: Hair:
6'3" 220lb Red Black, Bristly



Abilities
STR 18 +4
DEX 16 +3
CON 14 +2
INT 9 -1
WSD 6 -2
CHA 6 -2
 
Hit Points
TOTAL wounds subdual
12 0 0
Initiative
TOTAL dex other SPEED
+3 +3 0 20
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
18 10 +4 +1 +3 0 0 30 -5


Battle Scores
MELEE = base + str + magic + other
+5 +1 +4 0 0
RANGED = base + dex + magic + other
+4 +1 +3 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT +4 +2 +2 0 0
REFL +3 +0 +3 0 0
WILL -2 +0 -2 0 0



Weapons
Weapon Bonus Damage Critical Range Weight Size Type Special
Longsword +6 1d8 + 4 19-20/x2 10 1/2 P/S Medium
Dagger +6 1d4 + 4 19-20/x2 10 1/2 P/S Medium
Spiked Gauntlet +5 1d4 + 4 20/x2 10 1/2 P/S Light
Short Bow +4/+4/+2 1d6 20/x3 10 1/2 P/S Light




Armor
Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
Scale Medium +4 -4 +3 25% 20 25 Spiked
Light Shield Light +1 -1 5% 20 5 Spiked




Feats & Special Abilities
Feat / Ability Description/Notes
Power Attack On your action, before making attack rolls for a round,you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus.font>
Weapon Focus (Longsword) You gain a +1 bonus on all attack rolls you make using the selected weapon.font>
Armor Proficiency (Heavy) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.font>
Armor Proficiency (Medium). When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.font>
Improved Feint Feint as Move action.
Improved trip No AoO. +4 on STR roll.
Improved Two Weapon Fighting +1 attack off hand at -5.
Two Weapon Fighting Reduced penalties.
Weapon Finesse Use DEX instead of STR to hit with light or finesse weapons.
Weapon Focus (Dagger) +1 to hit with dagger.
Weapon Specialization (Dagger) +2 damage with dagger.
Darkvision (60 feet)
Evasion No damage on successful Reflex saves.
Light Sensitivity Dazzled in daylight or radius of a Daylight spell.
Natural Armor (+1)
Small +4 Hide, -4 Grapple, +1 AC, +1 to hit, 3/4 carrying capacity
Sneak Attack +4d6 damage when target flanked or denied DEX bonus. Not vs. creatures immune to crits or too large to reach a vulnerable spot.
Trapfinding May find traps with greater than DC 20.
Trapsense +2 on Reflex save vs traps.
Uncanny Dodge Never flatfooted.




Skills
Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Balance DEX +18 +6 10 +2
Bluff CHR +8 +1 7
Climb STR +25 +2 18 +5
Decipher Script INT +3 +2 1
Disable Device INT +10 +2 6 +2
Escape Artist DEX +19 +6 7 +6
Gather Info CHR +5 +1 4
Healing WIS +2 +1 1
Hide DEX +25 +6 10 +9
Intimidate CHR +10 +1 7 +2
Jump STR +22 +2 18 +2
Listen WIS +6 +1 5
Move Silently DEX +21 +6 10 +5
Open Lock DEX +18 +6 6 +6
Search INT +6 +2 4
Sense Motive WIS +5 +1 4
Speak Language (Draconic)
Speak Language (Common)
Speak Language (Gnome)
Spot WIS +5 +1 4
Tumbling DEX +18 +6 10 +2
Use Magic Device INT +3 +2 1




Spell List
No Spells Assigned.




Gear
Gear Location Weight Description/Special
Small Belt Pouch (8) Belt 1
Whetstone Pouch 1
Flint and Steel Pouch -
Smoke Stick (2) Pouch 1 http://www.d20srd.org/srd/equipment/goodsAndServices.htm#smokestick




           <td align="center" valign="t
Treasure/Money
Item Location Value Weight Description/Special
"Chiller" R.Hand/Belt 32,302 1/2 +3 Small Dagger of Frost
"Bleeder" L.Hand/Belt 32,302 1/2 +2 Small Dagger of Wounding
Small Mithral Shirt +3 Body 10100 5
Belt of Giant Strength +4 Waist 16,000 1
Ring of Sustenance R.Finger 2,500 -
Ring of Feather Falling L.Finger 2,200 -
Small Cloak of Elvenkind Back 2,500 1/2 +5 Hide
Small Boots of Elvenkind Feet 2,500 1/2 +5 Move Silently
Potion of Neutralize Poison Pouch 750 -
Potion of Nondetection Pouch 750 -
Potion of Cure Mod, Wounds (2) Pouch