Ulf Bjarki

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Revision as of 17:07, 30 October 2009 by Max (talk | contribs) (Equipment)
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A player character in D&D 3.5: Wyrdpunk.


Character Information

  • Name: Ulf Bjarki, Hrafna-Ulf
  • Race: Human
  • Alignment: Chaotic Neutral
  • Character Level: 3
    • Barbarian (Whirling Frenzy): 2
    • Domain Wizard (Battle domain): 1

Background

Björn was a man's name. He was a great berserker, and often went overseas or to the east to levy taxes from the Finns and Lapps, which was not an easy thing. One time he stayed in the east for three winters, and when he returned home he had with him a Finnish wife named Aska and a young son. The boy's name was Ulf, and he was also called Bjarki because of his father. Ulf was a berserker and grew very tall and strong like Björn, but had the black hair and grey eyes of his mother, and her patient and subtle mind. He learned fighting and smithing from his father, and Aska taught him wizardry and secret knowledge, for she had been a wise woman of her people. Later he was called Hrafna-Ulf because he kept a tame raven that sat on his shoulder, and some thought it was a fetch or guardian spirit, but he called it a friend and spoke to it as to a sworn brother. By that time he had grown to a fine youth, skilled with his hands and the strongest man in that part of the land...


Abilities

  • Strength 18 (+4)
  • Dexterity 12 (+1)
  • Constitution 14 (+2)
  • Intelligence 14 (+2)
  • Wisdom 10 (0)
  • Charisma 10 (0)


Class Features

Barbarian

  • Fast Movement
  • Uncanny Dodge
  • Whirling Frenzy

Domain Wizard

  • Arcane Domain (Battle)
  • Summon Familiar


Skills

Class skills are italized.

  • Appraise - (+2 when dealing with weapons, +3 when within arm's reach of familiar)
  • Balance -
  • Bluff -
  • Climb +6
  • Concentration +6
  • Craft (weaponsmith) +6
  • Decipher Script -
  • Diplomacy -
  • Disable Device -
  • Disguise -
  • Escape Artist -
  • Forgery -
  • Gather Information -
  • Handle Animal -
  • Heal -
  • Hide -
  • Intimidate -
  • Jump +6
  • Knowledge (arcana) +4
    • +1 on all trained Knowledge checks; treat all untrained Knowledge skills as trained
  • Listen - (+2 when within arm's reach of familiar)
  • Move Silently -
  • Open Lock -
  • Perform -
  • Profession -
  • Ride -
  • Search -
  • Sense Motive -
  • Sleight Of Hand -
  • Speak Language -
  • Spellcraft +6
  • Spot - (+2 when within arm's reach of familiar)
  • Survival -
  • Swim +6
  • Tumble - (+2 synergy from Jump)
  • Use Magic Device - (+2 synergy from Spellcraft when dealing with scrolls)
  • Use Rope -


Feats

  • Alertness (when within arm's reach of familiar)
  • Breadth of Knowledge
  • Cleave
  • Combat Expertise
  • Power Attack


Combat

  • Fortitude save: +4
  • Will save: +2
  • Reflex save: +1
  • Proficiencies
    • All simple and martial weapons
    • Light and medium armour
    • All shields except tower shields
  • AC: 15 (17 with shield)
    • Touch AC: 11
    • Flatfooted: 15 (17 with shield)
  • BAB: +2
    • Melee: +5
    • Ranged: +3
  • Damage bonus: +4
    • Two-handed: +6
    • Off-hand: +2
  • Hit Points: 25
    • Current: 25


Magic

Domain spells are italized. Caster level is increased by one when casting domain spells.

Spellbook

  • Level 0
    • All
    • Daze
  • Level 1
    • Enlarge Person
    • Expeditious Retreat
    • Feather Fall
    • Identify
    • Shield
    • True Strike

Spells per Day

  • Level 0: 3 + Daze
  • Level 1: 2 + True Strike

Currently Prepared

  • Level 0
    • Arcane Mark
    • Prestidigitation
    • Read Magic
    • Daze
  • Level 1
    • Enlarge Person
    • Shield
    • True Strike


Familiar

  • Name: Svartnef
  • Race: Raven
  • Size: Tiny
  • Type: Magical Beast
  • Hit Dice: 3
  • Hit Points: 12
    • Current: 12
  • Initiative: +2
  • Speed 10ft, Fly 40ft (average)
  • AC: 15
    • Touch: 14
    • Flat-footed: 13
  • BAB: +2
    • Melee: claws +4 (1d2-5)
  • Special Qualities: Empathic Link (Su), Improved Evasion (Ex), Low-light vision, Share Spells
  • Saves: Fort +2, Will +4, Ref +4
  • Abilities: Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6
  • Skills: Concentration +6, Knowledge (arcana) +2, Listen +5, Spellcraft +4, Spot +7
  • Feats: Alertness, Weapon Finesse (claws)


Equipment

Weapons

  • "Troll", masterwork greataxe (+1 to hit, damage d12, crit x3), 12lb
  • "Witch", masterwork seax (short sword) (+1 to hit, damage 1d6, crit 19-20/x2, continual flame), 2lb
  • Dagger (damage 1d4, crit x2), 1lb

Armour

  • Mithral shirt (+4 AC, 10% spell failure chance), 10lb
  • Darkwood shield (+2 AC), 5lb

Other Gear

  • Linen shirt, wool pants and coat, soft leather boots, heavy fur cloak, 5lb
  • Backpack, 2lb
    • Bedroll, 5lb
    • Blanket, 3lb
    • 5x Candles
    • Flint and steel
    • Ink
    • Inkpen
    • 2 x Sacks, 1lb
    • Scroll case, .5lb
    • 10 x Sheets of parchment
    • Silk rope 50ft, 5lb
    • Soap, 1lb
    • Tankard, 1lb
    • 3 x Trail rations, 3lb
    • Waterskin, 4lb
    • Whetstone, 1lb
  • Masterwork artisan's tools, 5lb
  • Belt pouch, .5lb
    • 400 gp
    • 2 x Antitoxins
    • Steel mirror, .5lb
    • 50 x Tindertwigs
  • Spell component pouch, 2lb

Total Weight

  • Arms and armour: 30lb
  • Other gear: 40.5lb
  • Everything: 70.5lb

Carrying Capacity

  • Light: 100lb or less
  • Medium: 101-200lb
  • Heavy: 201-300lb

Notes

On Names

"Björn" means bear and "Aska" ash. "Ulf" means wolf, "Bjarki" bear-cub and "Hrafna-Ulf" raven-wolf. "Svartnef" means blacknose.