Editing User:Bill/Rifts Week by Week/Series Three Notes
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==Session Notes== | ==Session Notes== | ||
− | + | ===Session One - 13 January 2012=== | |
+ | This session included Dylan, John, and Mike playing JW Grackle, Yavin, and Conan respectively. The session opened with Ankara, Conan's associated leadership NPC, approaching the PCs to investigate the sighting of large humanoid ants to the south of the settlement. | ||
− | + | The players set out on foot to do so and encountered an allosaurus. They defeated the creature after four melees of combat. The combat rounds became somewhat repetitious once players had decided on a preferred attack. I will have to think on ways to mix up combat to keep it more exciting in the future. After killing the dinosaur, the players spotted the ant-people that they were looking for. Two scouts had been observing the fight. Using their supernatural strength to move the monster, Yavin and JW presented the carcass to the ants as a gift. | |
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+ | Here we ran into a communication problem. The write-up for the ant-people (fyr kree insectoids from the Yin Sloth Jungle book from the Palladium FRPG) indicates that they communicate via an ultrasonic language. Yavin, an undead slayer, has a power tattoo that grants him the ability to understand any language; however, he does not have the ability to hear in the ultrasonic range. Though Dylan argued that the magic would provide the means to communicate as well as the means to interpret communication, I ruled that it provided the ability to interpret language but not the means to hear it. And, though that made the subsequent introduction to the queen and conversation with her more challenging, I think it made for a much more entertaining game. | ||
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+ | Instead of permitting him to immediately and easily communicate, I allowed the character to flawlessly (96%) interpret the alien body language of the ant-people. This, combined with JW's impressive (80%) trust/intimidate check, allowed the players to get their message accross. Though awkwardly and imperfectly. I did ask if anyone in the group had an appropriate pantomime related skill, even dance would have worked, to make the communication more effective. They did not. | ||
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+ | After passing a night in the strange, yet familiar, ziggurat of the ant-people, the PCs returned to the settlement to report what they had learned. After admonishing them to tell her sister that the ant-people would be very difficult to conquer and that they present no threat at this time, Ankara brought Conan and Yavin into Pycel's office; JW was left to his own devices and quickly found a meal. | ||
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+ | Pycel questioned them regarding the ants and found their answers vague. When they indicated that the ants were being attacked by vampires, and that they might be able to gain valuable allies by defeating enemy of the ants, she showed her true colors. Pycel said that as long as the ants did not pledge fealty to her they served as a useful distraction for her other enemies. And, when Yavin would not let it drop, she thanked them for volunteering to investigate the vampires further. | ||
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+ | The session left off with the PCs preparing to venture into the wilderness and seek out the vampire menace. Everyone was awarded 500XP for playing and I awarded John and Dylan an additional 100 each for playing out the strange communication problem. | ||
+ | |||
+ | Several times during the session, Mike expressed dissatisfaction with his character's abilities compared to others. Because half the game was based on combat, where a level 1 spell caster generally won't stand out much, and the other half of the game focused on areas where his character was not well developed, he very likely felt left out. I will have to accept some responsibility for that. I have not taken the time to review his character so I can better plan opportunities for him to shine. I will attempt to do so before our next session. | ||
==Character Log== | ==Character Log== | ||
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| Ankara || Atlantean Drifter 9 || Pycel's sister. An adventurer and idealist seeking to redeem the Clan name. | | Ankara || Atlantean Drifter 9 || Pycel's sister. An adventurer and idealist seeking to redeem the Clan name. | ||
|- valign="top" | |- valign="top" | ||
− | + | | Belicor || Diabolist 6 || Belicor and his suplicant Igor Venture are part of Ankara's retinue. The diabolists' powers make them a tremendous asset to the expedition, providing circles of protection for the settlement as well as other runic enhancements. Belicor is not an altruist though. He lusts after Ankara and uses his magic to cripple any would-be suitor that might approach her. Ankara seems to be blind to her "friend's" jealousy. | |
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− | | Belicor || Diabolist 6 | ||
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− | | Conan || Battle Mage | + | | Conan || Battle Mage 1 || Conan joined the expedition on Phase World and has been passing himself off as a cousin of the clan. He is in truth the sole survivor of a rival clan, the Kalamarakia, that Pycel ordered destroyed almost 20 years ago. Conan intends to get close enough to the inner circle to have his revenge on Pycel, her lover, and the spymaster Yakutz. Conan has sacrificed much in pursuit of this goal; abandoning his position with the Federation of Magic and masquerading as one of the hated Sharin. Played by Mike. |
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| Dave || Mind Bleeder 14 || An enigmatic figure, Dave joined the expedition as it gathered on Phase World. Dave seldom speaks, but people feel comfortable in his presence and when asked almost every member of the expedition would say that Dave is a great guy and reliable friend. Perhaps due to the secrets that he keeps, Conan has been particularly close to Dave. | | Dave || Mind Bleeder 14 || An enigmatic figure, Dave joined the expedition as it gathered on Phase World. Dave seldom speaks, but people feel comfortable in his presence and when asked almost every member of the expedition would say that Dave is a great guy and reliable friend. Perhaps due to the secrets that he keeps, Conan has been particularly close to Dave. | ||
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| High Father Suthue || Blood Priest 14 || Bloodpriest of the Tombstone Kingdom. Yavin battled Suthue's forces during the siege on Arzno. The young undead slayer continues to harbor a grudge against him. | | High Father Suthue || Blood Priest 14 || Bloodpriest of the Tombstone Kingdom. Yavin battled Suthue's forces during the siege on Arzno. The young undead slayer continues to harbor a grudge against him. | ||
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| Igor Venture || Diabolist 1 || Suplicant to Belicor. Igor became Belicor's apprentice after the Atlantean passed through his village in the former state of Kansas. The young man had never seen magic done without an incantation, and the strange symbols of the diabolist's art captured his imagination. At first Belicor resisted taking on an apprentice, but the boy's persistence in following him and mimicing his designs finally convinced him. Belicor is a kind master, but demanding. | | Igor Venture || Diabolist 1 || Suplicant to Belicor. Igor became Belicor's apprentice after the Atlantean passed through his village in the former state of Kansas. The young man had never seen magic done without an incantation, and the strange symbols of the diabolist's art captured his imagination. At first Belicor resisted taking on an apprentice, but the boy's persistence in following him and mimicing his designs finally convinced him. Belicor is a kind master, but demanding. | ||
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| Javier || Undead Slayer 10 || Yavin's grandfather, a hero of the clan responsible for the destruction of the vampire intelligence Aaoraoxoar on the distant world of K'van and the purging of the Dybuk from Joash XI. True to his calling, Javier continues to root out the undead in distant corners of the megaverse. | | Javier || Undead Slayer 10 || Yavin's grandfather, a hero of the clan responsible for the destruction of the vampire intelligence Aaoraoxoar on the distant world of K'van and the purging of the Dybuk from Joash XI. True to his calling, Javier continues to root out the undead in distant corners of the megaverse. | ||
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| Lykos || Undead Slayer 2 || Twin brother of Glykos. The elder of the two, by several minutes, Lykos is generally the calmer of the pair. He also specializes in monster tattoos. Glykos and Lykos met Conan on Phase World while the clan gathered for its expedition to Earth. The trio mounted several short raids on the Splugorth controlled areas of Phase World, valiantly ducking security forces and minions of the alien intelligences alike. | | Lykos || Undead Slayer 2 || Twin brother of Glykos. The elder of the two, by several minutes, Lykos is generally the calmer of the pair. He also specializes in monster tattoos. Glykos and Lykos met Conan on Phase World while the clan gathered for its expedition to Earth. The trio mounted several short raids on the Splugorth controlled areas of Phase World, valiantly ducking security forces and minions of the alien intelligences alike. | ||
|- valign="top" | |- valign="top" | ||
− | + | | Malik || Mystic 8 || Pycel's lover. Power hungry and desperate to secure his position at the top of the clan hierarchy. | |
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− | | Malik || Mystic 8 || Pycel's lover. Power hungry and desperate to secure his position at the top of the clan hierarchy | ||
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| Max || Undead Slayer 14 || Leader of the Liberated Underground on Atlantis. Friend and former ally of Yavin. | | Max || Undead Slayer 14 || Leader of the Liberated Underground on Atlantis. Friend and former ally of Yavin. | ||
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| Mr. Drak || Rogue Scholar 10 || Circus Master of Mr. Drak's Traveling Show. Friend and former employer of Yavin. | | Mr. Drak || Rogue Scholar 10 || Circus Master of Mr. Drak's Traveling Show. Friend and former employer of Yavin. | ||
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| Olympus || T-Archer 4 || A monster hunter and friend of Yavin. | | Olympus || T-Archer 4 || A monster hunter and friend of Yavin. | ||
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| Panther || Undead Slayer 10 || Yavin's mentor and uncle. | | Panther || Undead Slayer 10 || Yavin's mentor and uncle. | ||
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| Queen of the Ant People || Unknown || A 12ft tall giant ant and mother of the ant-people encountered by Conan, JW, and Yavin. | | Queen of the Ant People || Unknown || A 12ft tall giant ant and mother of the ant-people encountered by Conan, JW, and Yavin. | ||
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| Sevrin || African Priest 10 || Spiritual leader of the clan. Sevrin communes with nature spirits and does as they bid. Sevrin may be mad. | | Sevrin || African Priest 10 || Spiritual leader of the clan. Sevrin communes with nature spirits and does as they bid. Sevrin may be mad. | ||
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| Stelmet || Tattoo Master 11 || An honored elder of the clan. Publicly disapproves of many of Pycel's decisions. | | Stelmet || Tattoo Master 11 || An honored elder of the clan. Publicly disapproves of many of Pycel's decisions. | ||
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| Stuart Benningham || Mystic Knight 3 || Visiting the Federation of Magic, Yavin had the opportunity to meet many people. Cecelia Benningham, Sir Stuart's younger sister was one of these. She and Yavin had a brief tryst but parted amiably. When Sir Stuart learned of the affair he flew into a rage and vowed to slay the young Atlantean. | | Stuart Benningham || Mystic Knight 3 || Visiting the Federation of Magic, Yavin had the opportunity to meet many people. Cecelia Benningham, Sir Stuart's younger sister was one of these. She and Yavin had a brief tryst but parted amiably. When Sir Stuart learned of the affair he flew into a rage and vowed to slay the young Atlantean. | ||
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| Tomomi Long || Mystic Ninja 2 || A childhood friend of Conan, Tomomi has joined the Federation of Magic's elite mystic ninjas. Jaori, Frokei, Tomomi, and Conan met while attending a magical academy in Dweomer. The four friends were amongst the most talented students in the class and great things were expected of them all. She and Conan were romantically involved before his departure and she feels that she knows him better than anyone. | | Tomomi Long || Mystic Ninja 2 || A childhood friend of Conan, Tomomi has joined the Federation of Magic's elite mystic ninjas. Jaori, Frokei, Tomomi, and Conan met while attending a magical academy in Dweomer. The four friends were amongst the most talented students in the class and great things were expected of them all. She and Conan were romantically involved before his departure and she feels that she knows him better than anyone. | ||
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| Yakutz || Mind Melter 12 || Pycel's spymaster. Rumored to have agents throughout the settlement and in the world beyond. | | Yakutz || Mind Melter 12 || Pycel's spymaster. Rumored to have agents throughout the settlement and in the world beyond. | ||
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− | | Yavin || Undead Slayer | + | | Yavin || Undead Slayer 1 || Yavin has joined the expedition along with his uncle and many other undead slayers ready to make an assault against the vampiric plague consuming central America. Played by John. |
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|} | |} | ||
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| '''Notes''' | | '''Notes''' | ||
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− | + | | Dzibilchaltun <br> [tsee-beel-chal-toon] || 10 miles north of the settlement || The Mayan ruins at Dzibilchaltun include the pyramid that Pycel used to bring her people to the Yucatan. This pyramid is very small and not very powerful. Pycel's next objective, now that the encampment is secure, is to have her stone masters construct a full scale Atlantean pyramid on the site. One that will harness sufficient ley line energy to crush her opposition with. | |
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− | | Dzibilchaltun <br> [tsee-beel-chal-toon] || 10 miles north of the settlement || The Mayan ruins at Dzibilchaltun | ||
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| Mayapan || 20 miles south of the settlement || The site of Mayapan is inhabited by a strange race of primitive ant-people. They have constructed a large ziggurat of alien design here and it appears to house their entire colony. | | Mayapan || 20 miles south of the settlement || The site of Mayapan is inhabited by a strange race of primitive ant-people. They have constructed a large ziggurat of alien design here and it appears to house their entire colony. |