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==Changes from Wild Talents & Optional Rules==
 
==Changes from Wild Talents & Optional Rules==
 
===Chakra===
 
===Chakra===
Shinobi power their jutsu with Chakra, a trait derived from a character's spiritual and physical training/prowess. Each shinobi possesses a base Chakra pool equal to 5x his or her (Body+Command). This trait effectively replaces willpower. Base Will may be spent in the standard fashion to gain additional Chakra. Unlike willpower, Chakra recovers at a rate of one per round inside of combat and will normally recover completely after a short rest. Activating any jutsu requires Chakra to be bid.
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Shinobi power their jutsu with Chakra, a trait derived from a character's spiritual and physical training/prowess. Each shinobi possesses a base Chakra pool equal to 5x his or her (Body+Cool). This trait effectively replaces willpower. Base Will may be spent in the standard fashion to gain additional Chakra. Unlike willpower, Chakra recovers at a rate of one per round inside of combat and will normally recover completely after a short rest. Activating any jutsu requires Chakra to be bid.
 
====Spending Chakra====
 
====Spending Chakra====
 
Chakra is the defining resource of the source material. Shinobi with larger amounts of it are simply able to do more than those with less. To reflect this Chakra may be spent, at a rate of two for one, to buy hard dice for any single round. Chakra must be spent in this fashion when actions are declared and a player may only spend twice his or her character's base will per round. For uncontested actions this will result in an automatic success with a minimum width of one. Hard dice bought in this fashion are removed as normal from the pool when penalties are incurred. In this way penalties may be bought off with chakra.
 
Chakra is the defining resource of the source material. Shinobi with larger amounts of it are simply able to do more than those with less. To reflect this Chakra may be spent, at a rate of two for one, to buy hard dice for any single round. Chakra must be spent in this fashion when actions are declared and a player may only spend twice his or her character's base will per round. For uncontested actions this will result in an automatic success with a minimum width of one. Hard dice bought in this fashion are removed as normal from the pool when penalties are incurred. In this way penalties may be bought off with chakra.

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