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Toon: [[Character:A.M. Phineas|A.M. Phineas]]
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<nowiki>[[Category:Character]]</nowiki>
  
HEX: [[Character:William William William Rogers|William William William Rogers]]
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A character for ''Twilight: 2000'' First Edition, created by g026r. <br>
  
WoD: [[Character:Rebecca Saunders|Rebecca Saunders]]
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This is a suggested format for these articles. Here you might give a couple of lines of description, commentary, or mention what your inspiration was going into this game.
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TSR: ''161, 162'', 173, 177, 178, 189, 194, 197, 202, 203, 204, 205, 208, 209, 210, 213, 216, ''220'', 221, 223, 226, '''231''', 233, 234, 235, '''236''', '''237''', '''238''', '''239''', '''240''', 241, '''242''', '''243''', '''250''', '''251''', 252, 255, 258, 260, 262, '''264'''
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== Campaign ==
  
WotC: 270, 272, 273
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Characters don't exist in a vacuum. You may want to give a brief description of what kind of campaign or chronicle you have in mind for this character.
  
WotC/Paizo (3.x): 281, 315, 319, 348, 354
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== Character Stats ==
  
----
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'''SG Frederick "Moose" Baur'''<br>
Move: 2d6 → [5,6] = (11): 15
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Age: 17<br>
Resiliency: 1d6+3 → [4,3] = (7): 8
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Rank: Spec 4<br>
Strength: 0: 1
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Branch: Infantry<br>
Age: 1d100 → [30] = (30)
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Specialty: Infantryman<br>
Skill points: 1d6*10+380 → 400
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Nationality: German<br>
Radiations: 1d6 → [6] = (6)
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Weight: 100kg
Height: 6d6+48 → [1,6,5,2,4,1,48] = (78)
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-----
Weight: 5d6 → [1,3,5,3,3] = (15), by fan formula: 15 * 67 / 4 = 251.25
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=====Attributes=====
H&W modifier to moves, resiliency, & strength: -, +2, +1
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Strength: 14<br>
Maximum carrying weight: 30 + (strength x 10) pounds = 40lbs
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Agility: 7<br>
Gender: Male
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Constitution: 16<br>
Natural Abilities: Drive Vessel, Intimidate, Tracking, WS Blade Paired
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Stature: 15<br>
Natural Inabilities: Medic, WS Thrown
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Intelligence: 4<br>
Bonus to move: 1d6 → [3] = (3)
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Education: 3
Skills:
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-----
Radiations:
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=====Hit Capacity &amp; Misc.=====
1d1000 → [592] = (592): Thyroid condition, 1d2;2d6 → [1] = (1) (Add), 1d2;2d6 → [5,6] = (11), +1 +1 +1
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Head: 16<br>
1d1000 → [671] = (671): Community, 1d1000;1d6 → [351] = (351), 1d1000;1d6 → [2] = (2)
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Chest: 45<br>
(351): Homesick
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Left Arm: 31<br>
1d1000 → [234] = (234): Toxic freedom
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Right Arm: 31<br>
1d1000 → [185] = (185): Sage
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Abdomen: 31<br>
1d1000 → [278] = (278): Insect (Compound eyes)
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Left Leg: 31<br>
1d1000 → [318] = (318): Microwave
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Right Leg: 31
Renown: 0
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Money: 3d6*100 → 1400$
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Coolness under fire: 7<br>
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Rads: 22<br>
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Load: 44<br>
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Throw range: 28
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-----
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=====Skills=====
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CRM (Combat Rifleman): 75<br>
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MC (Melee Combat): 60<br>
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BC (Body Combat): 60<br>
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WVD (Wheeled Vehicle Driver): 50<br>
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TW (Thrown Weapon): 40<br>
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SWM (Swimming): 50<br>
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LNG (Language: German): 100<br>
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LNG (Language: English): 50<br>
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EQ (Equestrian): 25<br>
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FOR (Foraging): 40<br>
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FRM (Farming): 65<br>
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FSH (Fishing): 50<br>
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HW (Heavy Weapons): 45<br>
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MEC (Mechanic): 60<br>
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MED (Medical): 20<br>
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MCY (Motorcycle): 30<br>
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PST (Pistol): 30<br>
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SBH (Small Boat Handling): 40<br>
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SCR (Scrounging): 40
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-----
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=====Base Hit Numbers (close, medium, long)=====
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CRM: 45, 22, 7<br>
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PST: 18, 9, 1<br>
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HW: 27, 13, 4<br>
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LCG: 0, 0, 0<br>
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LB: 0, 0, 0
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-----
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=====Equipment=====
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'''Weapons:'''<br>
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H&K G11 assault rifle and two magazines of 4.7 Cls ammunition<br>
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PK machine gun along with 4 belts of 7.62 L ammunition and a Pact light tripod<br>
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Bayonet<br>
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Two fragmentation grenades
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'''Clothing and Armour:'''<br>
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Fatigues<br>
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Ballistic nylon helmet<br>
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Kevlar flak jacket<br>
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Gas mask
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'''Misc.:'''<br>
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Flashlight<br>
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Combat webbing<br>
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4x binoculars<br>
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10 auto-injectors of atropine<br>
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3kg of MREs
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== Character Description ==
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Character description, biography, and/or background go here.
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== Commentary ==
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I have no idea on how the game itself plays, but I don't think I ever want to go through this character creation process again.  Sure, the character generation worksheet makes life easier, but it's still more heavy lifting than I'd like to do.

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