Difference between revisions of "User:Gadget/First Series/Episode 1"

From RPGnet
Jump to: navigation, search
(Dance Party Classics)
(Dance Party Classics)
Line 12: Line 12:
  
 
I am, however, happy to see that they seemed to have made an effort at creating a balanced team and that they seem to be working well.
 
I am, however, happy to see that they seemed to have made an effort at creating a balanced team and that they seem to be working well.
 +
 +
==Player Comments==
 +
 +
Please leave any comments you have about any of the sessions, and if you so choose, an in character telling of the story would be nice and earn more Karma.

Revision as of 00:16, 23 January 2008

Dance Party Classics

Pre Game

We all got a chance to get together and go over the characters everyone has prepped for the game, as well as get a majority vote on what I believe has created a very nice well balanced team. I'm sadly distraught with some players usual lack of interest or willingness to try something new, and surprise of surprises, it came down to getting them involved in the committee character vote and producing a worthwhile character, though most everyone finally got things to work. Regardless, I am happy with the over all balance of the team, even though I explained to everyone that even though I may knitpick the characters based on what I deem as flaws and would make suggestions as to what I think would be preferable, what they deem as a "worthwhile" team member is purely up to their judgement.

Dance Party Classics

I brought the characters together in what, I believe to be, a fairly simple and easy way to get them rolling; Have a major hiring contact of a social player-character organize them all, and then put the most social character in charge of contacting them. This seems to have he best results, and creates a chance for the characters to roleplay.

I feel that perhaps a bit more prep on my behalf would have been better, and though I had prepped an opening speech ahead of time, for my mysterious villian, I could not find my notes. This perhaps led to a bit more apprehension on the players behalf than I had expected, and they spent a great deal of time doing legwork, which I admired for their persistence and inventiveness, but was perhaps a bit excessive. I was expecting them to begin acting more quickly to create a plan and implement it given the limited in game time. These things happen though.

I am, however, happy to see that they seemed to have made an effort at creating a balanced team and that they seem to be working well.

Player Comments

Please leave any comments you have about any of the sessions, and if you so choose, an in character telling of the story would be nice and earn more Karma.