User:Taurus II/Panoply of the Maiden of Battles Style

From RPGnet
< User:Taurus II
Revision as of 01:10, 9 November 2009 by Taurus II (talk | contribs) (Shield of Mars)
Jump to: navigation, search

Mars Style

Red Eye Perception

  • Cost: --; Mins: Martial Arts 2, Essence 2; Type: Permanent
  • Duration: Permanent
  • Prerequisite Charms: None
  • The red eyes of Mars and her Chosen see all conflicts as they grow, and so are swift to act when the time comes. The Chosen of Battles' dicepool for Join Battle, Join Debate, and Join War actions is doubled in size.

Lance of Mars

  • Cost: 6m, 1wp; Mins: Martial Arts 3, Essence 3; Type: Simple
  • Keywords: Combo-OK, Obvious, War
  • Duration: One scene
  • Prerequisite Charms: Red Eye Perception
  • Summons a spear of red light with the stats of a Starmetal Dire Lance.
  • In Mass Combat, a red glow limns the weapons of the Vizier's soldiers, increasing a complementary unit's Close Combat Damage rating by the Vizier's Essence.

Shield of Mars

  • Cost: 6m, 1wp; Mins: Martial Arts 3, Essence 3; Type: Simple
  • Keywords: Combo-OK, Obvious, War
  • Duration: One scene
  • Prerequisite Charms: Red Eye Perception
  • Summons a round shield of red light, which provides the Chosen of Battles with a +5 to DVs, and has no mobility penalty.
  • In Mass Combat, a red glow limns the armor and shields of the Vizier's soldiers, increasing a complementary unit's bashing and lethal soak (as provided by its Armor rating) by the Vizier's Essence.

Sword of Mars

  • Cost: 6m, 1wp; Mins: Martial Arts 3, Essence 3; Type: Simple
  • Keywords: Combo-OK, Obvious, War
  • Duration: One scene
  • Prerequisite Charms: Red Eye Perception
  • Summons a spear of red light with the stats of a Starmetal Reaper Daiklave.

In Mass Combat, a red glow limns the weapons of the Vizier's soldiers, increasing a complementary unit's Close Combat Attack rating by the Vizier's Essence.

Guise of the General Form

  • Cost: 6m; Mins: Martial Arts 4, Essence 4; Type: Simple
  • Keywords: Form-type, Obvious
  • Duration: One scene
  • Prerequisite Charms: Lance of Mars, Shield of Mars, Sword of Mars
  • With this form active, the Vizier's dicecap for taking martial actions is increased by his Martial Arts rating. Martial actions always include those based on Archery, Martial Arts, Melee, War, or Thrown, but other abilities can be included under this Charm's effect with an appropriate stunt.

Guise of the Judge Form

  • Cost: 6m?; Mins: Martial Arts 4, Essence 4; Type: Simple
  • Keywords: Form-type, Obvious, War
  • Duration: One scene
  • Prerequisite Charms: Lance of Mars, Shield of Mars, Sword of Mars
  • Mars is impartial and perfectly skilled. Activating this Form, the Martial Artist sanctifies a contest in which she participates. If she or her opponent attempts to cheat, either themselves or through an ally, the cheater suffers a number of botches equal to (MA+Essence)/2, occurring as per the Eclipse anima power.

Guise of the Sifu Form

  • Cost: 15m, 2wp; Mins: Martial Arts 4, Essence 4; Type: Simple
  • Keywords: Form-type, Obvious
  • Duration: Indefinite
  • Prerequisite Charms: Lance of Mars, Shield of Mars, Sword of Mars
  • As long as the Chosen of Battles keeps motes and willpower committed to this form, she gains the ability to train soldiers as with the Solar Charm Tiger Warrior Training Technique.

Guise of the Soldier Form

  • Cost: 6m?; Mins: Martial Arts 4, Essence 4; Type: Simple
  • Keywords: Form-type, Obvious, War
  • Duration: One scene
  • Prerequisite Charms: Lance of Mars, Shield of Mars, Sword of Mars
  • Effect here

Pinnacle Charm