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=Glorious Blade Style=
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=Rhythm-Breaking Attack=  
==Rhythm-Breaking Attack==  
 
 
*Since it can't be used in a flurry, why not make it a Simple Charm? Also note that a perfect parry will still negate this Charm even if it is explicitly mentioned in the Charm text, since that is how they work. Finally there should be a keyword, probably Crippling, to the effect. --[[User:Dakkareth|Dakkareth]]
 
*Since it can't be used in a flurry, why not make it a Simple Charm? Also note that a perfect parry will still negate this Charm even if it is explicitly mentioned in the Charm text, since that is how they work. Finally there should be a keyword, probably Crippling, to the effect. --[[User:Dakkareth|Dakkareth]]
 
**Hmmm. It doesn't feel Simple to me, but I could see it being an attack of it's own. I'm uncomfortable with allowing perfect parries to negate it, as the charm usage has to be declared upfront, and I think people will just go 'RBB? I perfect parry', rendering the charm pointless to take, let alone use. I can definitely see it being Crippling, and will probably make that change, though. --[[User:Andrensath|Andrensath]]
 
**Hmmm. It doesn't feel Simple to me, but I could see it being an attack of it's own. I'm uncomfortable with allowing perfect parries to negate it, as the charm usage has to be declared upfront, and I think people will just go 'RBB? I perfect parry', rendering the charm pointless to take, let alone use. I can definitely see it being Crippling, and will probably make that change, though. --[[User:Andrensath|Andrensath]]
 
***So it joins the club of every other supplemental Charm in the book? Trying to get around perfect defenses is bad design IMO. And note that a perfect defense will still be a win for the MArtist, mote economy wise. --[[User:Dakkareth|Dakkareth]]
 
***So it joins the club of every other supplemental Charm in the book? Trying to get around perfect defenses is bad design IMO. And note that a perfect defense will still be a win for the MArtist, mote economy wise. --[[User:Dakkareth|Dakkareth]]
 
****It's not getting around perfect defenses, though. It's 'if you parry, this happens'. I can see where you're coming from on the mote economy thing, but I'd still note that the MArtist has to actually be capable of hitting first. --[[User:Andrensath|Andrensath]]
 
****It's not getting around perfect defenses, though. It's 'if you parry, this happens'. I can see where you're coming from on the mote economy thing, but I'd still note that the MArtist has to actually be capable of hitting first. --[[User:Andrensath|Andrensath]]
==Immense Weapon Deflection==
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=Immense Weapon Deflection=
 
*Interesting idea, better priced at 6m, I think. --[[User:Dakkareth|Dakkareth]]
 
*Interesting idea, better priced at 6m, I think. --[[User:Dakkareth|Dakkareth]]
 
**I think that might weaken it too much. Maybe 5m? --[[User:Andrensath|Andrensath]]
 
**I think that might weaken it too much. Maybe 5m? --[[User:Andrensath|Andrensath]]
 
***I stand by my suggestion. --[[User:Dakkareth|Dakkareth]]
 
***I stand by my suggestion. --[[User:Dakkareth|Dakkareth]]
 
****In that case, sorry, but Sunrunner is fine with it as-is. --[[User:Andrensath|Andrensath]]
 
****In that case, sorry, but Sunrunner is fine with it as-is. --[[User:Andrensath|Andrensath]]
==Glorious Blade Form==
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=Glorious Blade Form=
 
*(Ess+MA)/2 is too much. For comparison, this is the equivalent in power to two HFoE Solar Melee Charms. Make it (Ess/2) and maybe add some small additional benefit for flavor. --[[User:Dakkareth|Dakkareth]]
 
*(Ess+MA)/2 is too much. For comparison, this is the equivalent in power to two HFoE Solar Melee Charms. Make it (Ess/2) and maybe add some small additional benefit for flavor. --[[User:Dakkareth|Dakkareth]]
 
**Which Charms? --[[User:Andrensath|Andrensath]]
 
**Which Charms? --[[User:Andrensath|Andrensath]]
 
***Whirling Dervish Method (HFoE, p. 6). --[[User:Dakkareth|Dakkareth]]
 
***Whirling Dervish Method (HFoE, p. 6). --[[User:Dakkareth|Dakkareth]]
 
****Hmmm. Maybe leave it at (Ess+MA)/2 but raise it to 7 or 8m? --[[User:Andrensath|Andrensath]]
 
****Hmmm. Maybe leave it at (Ess+MA)/2 but raise it to 7 or 8m? --[[User:Andrensath|Andrensath]]
==Furious Sword Mudra==
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=Furious Sword Mudra=
 
*This should cost 2m, I think. Note that the Even Blade style Charm that does something similar IIRC costs 4m. --[[User:Dakkareth|Dakkareth]]
 
*This should cost 2m, I think. Note that the Even Blade style Charm that does something similar IIRC costs 4m. --[[User:Dakkareth|Dakkareth]]
 
**Is that '2m per attack', or flat 2m? --[[User:Andrensath|Andrensath]]
 
**Is that '2m per attack', or flat 2m? --[[User:Andrensath|Andrensath]]
 
***I meant 2m per attack. I should look up that other Charm for comparison, though. --[[User:Dakkareth|Dakkareth]]
 
***I meant 2m per attack. I should look up that other Charm for comparison, though. --[[User:Dakkareth|Dakkareth]]
==Blade Like Lightning Kata==
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=Blade Like Lightning Kata=
 
*No. Just no. This Charm should either have a per attack cost (3m/attack, maximum of rate) or give a flat number of attacks (for example (MA rating) attacks for, say, 8m, 1wp. --[[User:Dakkareth|Dakkareth]]
 
*No. Just no. This Charm should either have a per attack cost (3m/attack, maximum of rate) or give a flat number of attacks (for example (MA rating) attacks for, say, 8m, 1wp. --[[User:Dakkareth|Dakkareth]]
 
**A per attack cost with cap of (Rate) would make it far worse than the Solar Melee equivalents, though, which would render this Charm pointless for its IC developer. Maybe add a clause forbidding it from being used with infinite rate weapons? --[[User:Andrensath|Andrensath]]
 
**A per attack cost with cap of (Rate) would make it far worse than the Solar Melee equivalents, though, which would render this Charm pointless for its IC developer. Maybe add a clause forbidding it from being used with infinite rate weapons? --[[User:Andrensath|Andrensath]]
 
***Compare the Charm you're proposing to the extra-action Charms in other CMA styles. I feel my proposed version is much more in line with the examples they give. And yes, CMA ''are'' less powerful than Solar Charms, that's a simple fact. --[[User:Dakkareth|Dakkareth]]
 
***Compare the Charm you're proposing to the extra-action Charms in other CMA styles. I feel my proposed version is much more in line with the examples they give. And yes, CMA ''are'' less powerful than Solar Charms, that's a simple fact. --[[User:Dakkareth|Dakkareth]]
****'Less powerful'!=='Why are you taking this when you have access to Solar Melee', though. --[[User:Andrensath|Andrensath]]
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****'Less powerful'!='Why are you taking this when you have access to Solar Melee', though. --[[User:Andrensath|Andrensath]]

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