Editing V'neef Somat
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(5) Performance: | (5) Performance: | ||
- First Excellency | - First Excellency | ||
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- Soul-Stirring Performance Method: 5m, 1 wp to exert emotional control/instill a compulsion on a crowd. Exalts and spirits are immune | - Soul-Stirring Performance Method: 5m, 1 wp to exert emotional control/instill a compulsion on a crowd. Exalts and spirits are immune | ||
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- Protective Prana: 8m to do performance that increases the difficult for mind-control charms by Exalt’s Essence. Target’s subsequently at +2 difficulty to be turned against DB. | - Protective Prana: 8m to do performance that increases the difficult for mind-control charms by Exalt’s Essence. Target’s subsequently at +2 difficulty to be turned against DB. | ||
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- Hidden Petal Aria Method: 2m to deliver messages of almost any length as part of a performance, perceived by the subject as if the Exalt were speaking in a slow monotone voice | - Hidden Petal Aria Method: 2m to deliver messages of almost any length as part of a performance, perceived by the subject as if the Exalt were speaking in a slow monotone voice | ||
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- New Voice Technique: Spend 2m to supernaturally impersonate another’s voice (including animals ect) | - New Voice Technique: Spend 2m to supernaturally impersonate another’s voice (including animals ect) | ||
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(1) Archery: First Archery Excellency | (1) Archery: First Archery Excellency | ||
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(1) Medicine: Second Medicine Excellency | (1) Medicine: Second Medicine Excellency | ||
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(2) Craft: Second Excellency; Terrestrial Craft Reinforcement | (2) Craft: Second Excellency; Terrestrial Craft Reinforcement | ||
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(2) Presence: First Excellency | (2) Presence: First Excellency | ||
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Auspicious First Meeting Attitude: 2m to perfectly understand the disposition and attitude of a target upon first meeting. | Auspicious First Meeting Attitude: 2m to perfectly understand the disposition and attitude of a target upon first meeting. | ||
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(5) Bureaucracy: Second Excellency | (5) Bureaucracy: Second Excellency | ||
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- Thrashing Carp Serenade: 3m. Opposed Sta + Bur roll to beat DB’s filibuster | - Thrashing Carp Serenade: 3m. Opposed Sta + Bur roll to beat DB’s filibuster | ||
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- Testing the Waters: 3m to know disposition of a vote | - Testing the Waters: 3m to know disposition of a vote | ||
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- Confluence of Savant Though: 2m to instantly know existing bureaucratic arrangements | - Confluence of Savant Though: 2m to instantly know existing bureaucratic arrangements | ||
− | + | - Geese-Flying-South Administration: 5m, 1 wp to enhance one’s agents for a single, discreet bureaucratic task. Roll ((Cha + Bur) +Esssuxx). If it beats agents MDV, agent gains supernatural loyalty to the task | |
− | - Geese-Flying-South Administration: 5m, 1 wp to enhance one’s agents for a single, discreet | ||
− | bureaucratic task. Roll ((Cha + Bur) +Esssuxx). If it beats agents MDV, agent gains supernatural loyalty to the task | ||
== '''The Four Questions:''' == | == '''The Four Questions:''' == |