Editing VGO's Guide to Warframe

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* Her #4, Aegis Storm, creates an area which holds enemies in place while you can use your Balefire charger on them. While a useful last-ditch crowd-control measure, you'll probably get more use out of the limited flight it grants you than anything else until you master the parkour-style movement of the game.
 
* Her #4, Aegis Storm, creates an area which holds enemies in place while you can use your Balefire charger on them. While a useful last-ditch crowd-control measure, you'll probably get more use out of the limited flight it grants you than anything else until you master the parkour-style movement of the game.
 
* As a special note, the Blazing Pillage augment mod (purchasable if you do work for Cephalon Suda or the Perrin Sequence) helps patch the hole in her kit regarding infested. Enemies within your Haven area will take damage and restore extra shields when hit with Pillage, even if they would not otherwise do so!
 
* As a special note, the Blazing Pillage augment mod (purchasable if you do work for Cephalon Suda or the Perrin Sequence) helps patch the hole in her kit regarding infested. Enemies within your Haven area will take damage and restore extra shields when hit with Pillage, even if they would not otherwise do so!
 
===Limbo/Limbo Prime===
 
* On rescue missions and Defense Sorties, you can banish the hostage, so enemies can't hurt them.
 
* On Mobile Defense missions, you cannot interact with the console in the Rift plane. If you cast Cataclysm before a teammate could insert the module, they won't be able to, until it ends. This often makes your teammates very mad at you.
 
* Cataclysm is of limited use on defense missions. The mission lasts until all enemies in a wave are destroyed. Guns can't fire into or out of the rift, slowing the killing spree.
 
* Warframe abilities do NOT have this limitation. That means that Mesa's Regulators, Hildryn's Balefire Chargers, and other weapon powers can target enemies through the rift.
 
* Enemies protected by Arbitration drones ignore the rift.
 
  
 
===Mag/Mag Prime===
 
===Mag/Mag Prime===
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* Damage done to Iron Skin also doesn't count as "real damage" to the game, so it's good for fulfilling challenges that require you to take no damage while doing something.
 
* Damage done to Iron Skin also doesn't count as "real damage" to the game, so it's good for fulfilling challenges that require you to take no damage while doing something.
  
===Titania/Titania Prime===
 
 
[[User:Seroster|Seroster]]
 
 
*Two mods will make Titania a whole lot tougher: Aerodynamic, an aura mod from Arbitrations (24% damage reduction while airborne) and Aviator, an exilus mod (40% damage reduction while airborne)
 
  
 
===Wukong/Wukong Prime===
 
===Wukong/Wukong Prime===
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* Earth, Venus, and Deimos (Moon of Mars) all have free-roam sections; the difficulty of activities there depend on missions selected in their corresponding city nodes (Cetus, Fortuna and the Necralisk, respectively).
 
* Earth, Venus, and Deimos (Moon of Mars) all have free-roam sections; the difficulty of activities there depend on missions selected in their corresponding city nodes (Cetus, Fortuna and the Necralisk, respectively).
 
* On your own, you can only visit nodes connected to nodes you've already unlocked. If you're on a team with someone, they can take you to nodes you haven't unlocked. (This is called Taxiing.) If a node normally has a mission that's too hard for you, sometimes it hosts other missions, such as Syndicate missions, or void storms. Doing those missions will also unlock the node.
 
* On your own, you can only visit nodes connected to nodes you've already unlocked. If you're on a team with someone, they can take you to nodes you haven't unlocked. (This is called Taxiing.) If a node normally has a mission that's too hard for you, sometimes it hosts other missions, such as Syndicate missions, or void storms. Doing those missions will also unlock the node.
* (Not sure) Syndicate missions and incursions are always available, even if you wouldn't normally have the node unlocked.
 
  
 
===Quest & Special===
 
===Quest & Special===
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* Some of the deposits on Cetus require higher level drills. The drill from Fortuna works with all deposits. It is also upgradable with a silencer. Once the silencer is equipped, it won't alert nearby enemies.
 
* Some of the deposits on Cetus require higher level drills. The drill from Fortuna works with all deposits. It is also upgradable with a silencer. Once the silencer is equipped, it won't alert nearby enemies.
 
* Sometimes while drilling a node, you'll see a large bracket [    ] and then a much smaller one, [|]. If you hit the smaller one, you're guaranteed to get gems in addition to the regular deposit. That means that on a deposit with 3 nodes, you could get 4 rewards, assuming they all have the option, and you get it every time.
 
* Sometimes while drilling a node, you'll see a large bracket [    ] and then a much smaller one, [|]. If you hit the smaller one, you're guaranteed to get gems in addition to the regular deposit. That means that on a deposit with 3 nodes, you could get 4 rewards, assuming they all have the option, and you get it every time.
* On the Plains of Eidolon (Earth) and the Orb Vallis (Venus), Red deposits are minerals, and blue ones are gems.
+
* Red deposits are minerals, and blue ones are gems.
* On Deimos, yellow deposits are minerals.
 
  
 
===Railjack===
 
===Railjack===
 
You don't need a Railjack to do railjack missions. As long as someone in your squad has one, you're good. Instead ride as a guest in other people's ships until you get tier 3 gear. Then build your gear and railjack, and equip it with the T3 equipment.
 
You don't need a Railjack to do railjack missions. As long as someone in your squad has one, you're good. Instead ride as a guest in other people's ships until you get tier 3 gear. Then build your gear and railjack, and equip it with the T3 equipment.

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