Editing Vasha Waiting in Darkness

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 24: Line 24:
 
==Characteristics==
 
==Characteristics==
 
Str: '''8''', Con: '''12''', Siz: '''11''', Int: '''16''', Pow: '''10''', Dex: '''14''':, Cha: '''5'''.
 
Str: '''8''', Con: '''12''', Siz: '''11''', Int: '''16''', Pow: '''10''', Dex: '''14''':, Cha: '''5'''.
*Hit Points:  '''11'''
+
*Hit Points:  '''9'''
 
*Total Fatigue Points:  '''20'''
 
*Total Fatigue Points:  '''20'''
 
*Total Magic Points:  '''10'''
 
*Total Magic Points:  '''10'''
 
*Damage Bonus: '''+0'''
 
*Damage Bonus: '''+0'''
*Experience Bonus: '''+8%'''
+
*Experience Bonus: '''+6%'''
 
*Current Fatigue:  20 - ? = ''' ?'''
 
*Current Fatigue:  20 - ? = ''' ?'''
*Current Magic Points:  10 - 1 (failed Darkwall) = '''9'''
+
*Current Magic Points:  10 - 0 = '''10'''
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*'''Communication: -2%'''
+
*'''Communication: +4'''
 
**Bargain (5%):-
 
**Bargain (5%):-
 
**Command (5%):-
 
**Command (5%):-
**Etiquette (Uz)(5%): 25%
+
**Etiquette (Uz)(5%):- +25
 
**Fast Talk (5%):-
 
**Fast Talk (5%):-
 
**Perform (5%):-
 
**Perform (5%):-
**Persuade (15%): 50%
+
**Persuade (15%):- +50
 
**Status (15%):-
 
**Status (15%):-
 
**Teach (10%):-  
 
**Teach (10%):-  
**Language [Darkspeech] (INTx5%): 80%
+
**Language [Darkspeech] (INTx5%):69%
**Language [Trade] (INTx3%): 48%
+
**Language [Trade] (INTx3%):-
  
  
*'''Manipulation: +6%'''
+
*'''Manipulation: +6'''
 
**Art [Sketch] (5%):-
 
**Art [Sketch] (5%):-
**Art [Fungus arranging] (5%) 25%
+
**Art [Fungus arranging] (5%) +25
 
**Craft [] (5%):-
 
**Craft [] (5%):-
 
**Fine Manipulation (5%):-
 
**Fine Manipulation (5%):-
Line 56: Line 56:
  
  
*'''Mental: +12%'''
+
*'''Mental: +6'''
 
**Appraise (15%):-
 
**Appraise (15%):-
**First Aid (30%): 50%
+
**First Aid (30%):- +50
 
**Gaming (INT+POW):-
 
**Gaming (INT+POW):-
**Lore [Darkness Spirits] (01%) 25%
+
**Lore [Darkness Spirits] (01%) ++25
 
**Strategy (01%):-
 
**Strategy (01%):-
  
  
*'''Perception: +7%'''
+
*'''Perception: +7'''
**Darksense (25%): 25%
+
**Darksense (25%):- +25
 
**Insight (5%):-
 
**Insight (5%):-
 
**Listen (25%):-
 
**Listen (25%):-
Line 74: Line 74:
  
  
*'''Physical: +4%'''
+
*'''Physical: +3'''
 
**Climb (40%):-
 
**Climb (40%):-
**Dodge (DEXx02%): 40%
+
**Dodge (DEXx02%):- ++40
**Hide (10%): 40%
+
**Hide (10%): ++40
 
**Jump (25%):-
 
**Jump (25%):-
 
**Ride (5%):-
 
**Ride (5%):-
Line 84: Line 84:
 
**Throw (25%):-
 
**Throw (25%):-
  
*'''Magical: +5%'''
+
*'''Magical: +6'''
**Ceremony (5%): 60%
+
**Ceremony (5%):- +25 ++35
  
 
</div>
 
</div>
Line 91: Line 91:
 
==Magic==
 
==Magic==
 
*'''Spirit Magic'''
 
*'''Spirit Magic'''
**Control Darkness Spirit (1)
 
 
**Control Heal Spirit (1)
 
**Control Heal Spirit (1)
**Silence 3
 
**Summon Darkness Spirit (1)
 
 
**Summon Heal Spirit (1)
 
**Summon Heal Spirit (1)
 
**Demoralize (2)
 
**Demoralize (2)
 
*'''Items'''
 
**Mushroom Mace
 
***Spirit Sight - hold and chant to activate. No mp cost.
 
***Spirit Screen 5 matrix with 5 mp storage tied to it.
 
**Enamelled Medallion, Darkwall (2) matrix. (used to belong to Ogmar)
 
  
 
==Hit Points and Armour==
 
==Hit Points and Armour==
Line 114: Line 105:
 
!width="100"|Missile
 
!width="100"|Missile
 
|-
 
|-
|'''Head''' || Maille and padding || '''9''' || 4 ||  || 19-20 || 20
+
|'''Head''' || || '''1''' || 4 ||  || 19-20 || 20
 
|-
 
|-
|'''Left Arm''' || " || '''9''' || 3 ||  || 16-18 || 18-19
+
|'''Left Arm''' || || '''1''' || 3 ||  || 16-18 || 18-19
 
|-
 
|-
|'''Right Arm''' || " || '''9''' || 3 ||  || 13-15 || 16-17  
+
|'''Right Arm''' || || '''1''' || 3 ||  || 13-15 || 16-17  
 
|-
 
|-
|'''Chest''' || " || '''9''' || 5 ||  || 12 || 11-15
+
|'''Chest''' || || '''1''' || 4 ||  || 12 || 11-15
 
|-
 
|-
|'''Abdomen''' || " || '''9''' || 4 ||  || 09-11 || 07-10
+
|'''Abdomen''' || || '''1''' || 4 ||  || 09-11 || 07-10
 
|-
 
|-
|'''Left Leg''' || " || '''9''' || 4 ||  || 05-08 || 04-06
+
|'''Left Leg''' || || '''1''' || 4 ||  || 05-08 || 04-06
 
|-
 
|-
|'''Right Leg''' || " || '''9''' || 4 ||  || 01-04 || 01-03
+
|'''Right Leg''' || || '''1''' || 4 ||  || 01-04 || 01-03
 
|}
 
|}
  
*Total Hit Points: '''11 HP'''
+
*Total Hit Points: '''12 HP'''
 
*Total Armor ENC: '''0'''
 
*Total Armor ENC: '''0'''
  
 
==Weapons and Shields==
 
==Weapons and Shields==
 
* Attack Bonus: +6%
 
* Attack Bonus: +6%
* Parry Bonus: +4%
+
* Parry Bonus: +3%
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 147: Line 138:
  
 
|-
 
|-
|Light Mace || 1D6+2 || 2 || 20 || 45%|| 25% || -- || 1.0
+
|Light Mace || 1D6+2 || 2 || 20 || 25% ++20|| 25% || -- || 1.0
|-
 
|Short Spear || 1d8+1 || 2 || 15 || 25% || 20% ||  || 2.0
 
 
|-
 
|-
|Knife || 1d3 || 3 || 15 || 40% || 25% ||  || 0.5
+
|Short Spear || 1d8+1 || 2 || 15 || 21% || 19% ||  || 2.0
 
|-
 
|-
|Dagger || 1d4+2 || 3 || 15 || 40% || 25% ||  || 0.5
+
|Knife || 1d3 || 3 || 15 || 46% || 21% ||  || 0.5
 
|-
 
|-
|Brawl || 1d3 || 3 || arm || 25% || 25% || 0 || 0
+
|Brawl || 1d3 || 3 || arm || 26% || 21% || 0 || 0
 
|-
 
|-
|Grapple || Special || 3 || special || 25% || 25% || 0 || 0
+
|Grapple || Special || 3 || special || 26% || 21% || 0 || 0
 
|}
 
|}
  
Line 164: Line 153:
 
==Equipment==
 
==Equipment==
 
*Weapons:
 
*Weapons:
 +
** Listed above.
 
** Mushroom Mace
 
** Mushroom Mace
** Short Spear
 
** Dagger
 
 
*Armour:
 
*Armour:
** Maile and Padding
+
** Listed above.
  
 
*Other:
 
*Other:
Line 180: Line 168:
 
**Skill percentages marked + are from the 200 point skill pool, those marked ++ are from the INTx10 pool. Will add everything together once play starts.
 
**Skill percentages marked + are from the 200 point skill pool, those marked ++ are from the INTx10 pool. Will add everything together once play starts.
 
**Spells of interest. Binding Enchantment, Counter Magic, Second Sight, Shimmer, Spirit Screen, other summon and control spells. May change.
 
**Spells of interest. Binding Enchantment, Counter Magic, Second Sight, Shimmer, Spirit Screen, other summon and control spells. May change.
 +
**The mushroom mace is actually a ritual shamanistic tool and has a Spirit Screen matrix. May change
 
**LBP should have some fun, but occasionally useful ability. Yap attack?
 
**LBP should have some fun, but occasionally useful ability. Yap attack?
 
- Main Page; [[Escape to Smalltown]]
 
- Main Page; [[Escape to Smalltown]]

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)