Editing Velsind Flere

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* Spellcasting - Can cast spells w/o preparation from spell list (see below), need at least one hand free to cast, can wear leather armor while casting.
 
* Spellcasting - Can cast spells w/o preparation from spell list (see below), need at least one hand free to cast, can wear leather armor while casting.
 
* Eldritch Blast - 60' ranged attack, 1d8 damage, no save, recharges on 1-3 on 1d6, may spend hp (1 per +1) to increase chance of recharge.
 
* Eldritch Blast - 60' ranged attack, 1d8 damage, no save, recharges on 1-3 on 1d6, may spend hp (1 per +1) to increase chance of recharge.
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* Invocations - 3 Invocations known, 3 usable per day.
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* Invocations - 3 Invocations known, 2 usable per day.
 
**Unnatural Speed - Affected with Haste spell, lasts 1d4+1 rounds, costs 1d4 hp to use.
 
**Unnatural Speed - Affected with Haste spell, lasts 1d4+1 rounds, costs 1d4 hp to use.
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**Blossom of Fire - Cast Fireball spell, cost 1d4 HP
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**Fear of the Beyond - Cast Spook, range is 10' + 5' per level; spending 1 hp, target has a -2 penalty to saves against spell.
 
**Beguile - Casts Charm Person; spending 1d4 hp, the target suffers a -2 penalty to save.
 
**Beguile - Casts Charm Person; spending 1d4 hp, the target suffers a -2 penalty to save.
 
*Starts with three skills, plus any bonus from high INT; gain a new skill at levels 4, 7, and 9.
 
*Starts with three skills, plus any bonus from high INT; gain a new skill at levels 4, 7, and 9.
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'''Knacks'''
 
'''Knacks'''
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* Familiar: Gains a familiar (Tangata - Rhesus monkey, 3 HD), warlock gains additional HD; warlock/familiar can fully understand each other; can use familiar's senses within 120' if concentrating, warlock is effectively blind/deaf; if familiar dies, save vs. Death for half damage, see '''ITW''' pg 234.
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* Familiar: Gains a familiar (Tangata - Rhesus monkey, 2 HD), warlock gains additional HD; can use familiar's senses within 120' if concentrating, warlock is effectively blind/deaf; if familiar dies, save vs. Death for half damage, see '''ITW''' pg 234.
 
* Expanded Repertoire: Adds three more spells of level 1 or 2 to list of spells they can cast.
 
* Expanded Repertoire: Adds three more spells of level 1 or 2 to list of spells they can cast.
  

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