Difference between revisions of "Vicar Thaharinenhalassa"

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**Spells: 13 (15 charm)
 
**Spells: 13 (15 charm)
  
*Equipment 125/150
+
*Equipment 119/150
 
**Armor: +1 Chain Mail (40)
 
**Armor: +1 Chain Mail (40)
 
**Weapons: Shortbow (2), 20 Arrows (2), +1 Longsword (4)
 
**Weapons: Shortbow (2), 20 Arrows (2), +1 Longsword (4)
 
**Gear: Backpack, Quiver (1), Blanket (3), Waterskin (2), Flint & Steel (1), Paper, Ink, Quill, Quill Knife, Clothing (1), Spellbook (1)
 
**Gear: Backpack, Quiver (1), Blanket (3), Waterskin (2), Flint & Steel (1), Paper, Ink, Quill, Quill Knife, Clothing (1), Spellbook (1)
 
**and Dwala's Tinderbox (1), Whetstone (1), Waterskin (2), Winter Blanket (3), 50' Hemp Rope (5)
 
**and Dwala's Tinderbox (1), Whetstone (1), Waterskin (2), Winter Blanket (3), 50' Hemp Rope (5)
**Food: 28 days (56)
+
**Food: 25 days (50)
 
**Miscellaneous Magic:
 
**Miscellaneous Magic:
**Treasure: 3 pp
+
**Treasure: 3 gp
  
  

Revision as of 17:40, 6 March 2016

Vicar Thaharinenhalassa


A character in the Morgansfort campaign.

  • XP: 285/4500


Attributes

  • STR 9
  • INT 12
  • WIS 4 (-2)
  • DEX 6 (-1)
  • CON 13 (+1)
  • CHA 9

Languages

  • Common
  • Elven

Racial Abilities

  • Darkvision 60'
  • Secret Doors 1-2/1
  • Immune to Ghoul Paralysis
  • -1 Surprise

Class Abilities

  • Spells

Combat

  • HP: 5
  • AC: 15
    • Move: 20
  • Saving Throws:
    • Death/Poison: 12 (11 poison)
    • Wands: 11
    • Paralysis/Stone: 12
    • Dragon Breath: 15
    • Spells: 13 (15 charm)
  • Equipment 119/150
    • Armor: +1 Chain Mail (40)
    • Weapons: Shortbow (2), 20 Arrows (2), +1 Longsword (4)
    • Gear: Backpack, Quiver (1), Blanket (3), Waterskin (2), Flint & Steel (1), Paper, Ink, Quill, Quill Knife, Clothing (1), Spellbook (1)
    • and Dwala's Tinderbox (1), Whetstone (1), Waterskin (2), Winter Blanket (3), 50' Hemp Rope (5)
    • Food: 25 days (50)
    • Miscellaneous Magic:
    • Treasure: 3 gp


Spells

  • First Level. 1 per day.
    • Protection from Evil
    • Read Magic
    • Detect Magic

Motivation


In another world, Vicar would have been a hippie. Impetuous, but lazy, he is also surprisingly clumsy for an elf. Right now, he's interested in adventure.