Difference between revisions of "Viscount of Evil"

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George is one step beyond humanity. As a mortal, his health was never at his maximum, and he follows in that vein as a Noble. Though surpassing humanity in most mental and physical fields, the Mayor performs truly miraculous feats with rarity. It should be noted this is common among Nobles of ephemereal estates, which Evil certainly qualifies as.
 
George is one step beyond humanity. As a mortal, his health was never at his maximum, and he follows in that vein as a Noble. Though surpassing humanity in most mental and physical fields, the Mayor performs truly miraculous feats with rarity. It should be noted this is common among Nobles of ephemereal estates, which Evil certainly qualifies as.
  
I have # Aspect. That means I perform Level # and under Miracles for 0 MP. I perform Level #+1 Miracles for 1 MP, I perform Level #+2 Miracles for 2 MP, I perform level #+3 or #+4 Miracles for 4 Miracle Points and I can perform level #+5 through Level 9 Miracles as a Word of Command which costs 8 MP.
+
I have 1 Aspect. That means I perform Level 1 and under Miracles for 0 MP. I perform Level 2 Miracles for 1 MP, I perform Level 3 Miracles for 2 MP, I perform level 4 or 5 Miracles for 4 Miracle Points and I can perform level 6 through Level 9 Miracles as a Word of Command which costs 8 MP.
  
 
===Domain 2===
 
===Domain 2===
Line 25: Line 25:
 
5/5 Domain Miracle Points
 
5/5 Domain Miracle Points
  
Evil serves the Mayor well. He is comfortable in his knowledge of the ins and outs of the evil that lurks in men's hearts. He is permitted to wear a chain-of-pearls crown. His soul is alive with palpable Evil, and even to mortals he appears tainted with the marks of his craft. To the Mayor, evil is an antagonistic force that opposes, and compliments, the positive qualities we call Good. Much of his understanding of the nature of good and evil is defined by comic book morality and his own madness. Monsters, as beings made of malevolance, serve him willfully. Death, as the ultimate cruelty, is also within his domain. Suffering is, as Hell agrees, synonymous with corruption, and as such is inherantly evil.
+
Evil serves the Mayor well. He is comfortable in his knowledge of the ins and outs of the evil that lurks in men's hearts. He is permitted to wear a chain-of-pearls crown. His soul is alive with palpable Evil, and even to mortals he appears tainted with the marks of his craft. To the Mayor, evil is an antagonistic force that opposes, and compliments, the positive qualities we call Good. Much of his understanding of the nature of good and evil is defined by comic book morality and his own madness. Monsters, as beings made of malevolence, serve him willfully. Death, as the ultimate cruelty, is also within his domain. Suffering is, as Hell agrees, synonymous with corruption, and as such is inherently evil.
  
I have # Domain. That means I perform Level # and under Miracles for 0 MP. I perform Level #+1 Miracles for 1 MP, I perform Level #+2 Miracles for 2 MP, I perform level #+3 or #+4 Miracles for 4 Miracle Points and I can perform level #+5 through Level 9 Miracles as a Word of Command which costs 8 MP.
+
I have 2 Domain. That means I perform Level 2 and under Miracles for 0 MP. I perform Level 3 Miracles for 1 MP, I perform Level 4 Miracles for 2 MP, I perform level 5 or 6 Miracles for 4 Miracle Points and I can perform level 7 through Level 9 Miracles as a Word of Command which costs 8 MP.
  
 
===Realm 4===
 
===Realm 4===
Line 33: Line 33:
 
5/5 Realm Miracle Points
 
5/5 Realm Miracle Points
  
Short description of your Character' role in the Chancel (I know, you don't have one yet) and why she has this level of Realm. It should include the "stink of Nobility" description inherent to this Attribute.
+
Strong Nobles and Excrucian Shards need be wary facing George J. Georgefordson within the bounds of his community. Elected by the people, he now rules unquestioningly over the land. He can command buildings to erect from the ground at a command, or destroy them with a breath. He can summon squadrons of attack robots or build elaborate death-traps with but a flourish and wave of his hand. Outside of the Chancel he exudes an unavoidable air of nobility to other Powers, appearing as a visiting luminary of his powerful kingdom. Within his keep he is unbeatable.
  
I have # Realm. That means I perform Level # and under Miracles for 0 MP. I perform Level #+1 Miracles for 1 MP, I perform Level #+2 Miracles for 2 MP, I perform level #+3 or #+4 Miracles for 4 Miracle Points and I can perform level #+5 through Level 9 Miracles as a Word of Command which costs 8 MP.
+
I have 4 Realm. That means I perform Level 4 and under Miracles for 0 MP. I perform Level 5 Miracles for 1 MP, I perform Level 6 Miracles for 2 MP, I perform level 7 or 8 Miracles for 4 Miracle Points and I can perform Level 9 Miracles as a Word of Command which costs 8 MP.
  
 
===Spirit 1===
 
===Spirit 1===
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5/5 Spirit Miracle Points
 
5/5 Spirit Miracle Points
  
Short description of why your character has this level of Spirit and what others feel like to other Nobles nearby.  
+
The Mayor's soul burns with a comfortable light. His Auctoritas is not so strong as to put other Nobles on edge, but not so weak as to make them drool with vulture-like anticipation of exploiting his weakness. Nobles with this sort of soul are called "Hearthfire's", for they are the warmth most Nobles find most appealing.  
  
I have # Spirit. That means I can have (that number +1) anchors. My Auctoritas raises the level of all Miracles cast against me by (that number) Miracle Levels. I only have to perform the Rite of Holy Fire (two weeks for Spirit 2). With the Rite of the Last Trump I can convert # MP of any type into 1 MP of any other.
+
I have 1 Spirit. That means I can have 2 anchors. My Auctoritas raises the level of all Miracles cast against me by 1 Miracle Levels. I only have to perform the Rite of Holy Fire two weeks. With the Rite of the Last Trump I can convert 4 MP of any type into 1 MP of any other.
  
 
==Gifts==
 
==Gifts==
  
===Gift Name===  
+
===Durant===  
(Brief description of the Gift, how much it costs)
+
The Mayor, and his trademark suit, are nigh unflappable. 1 CP
  
 
==Handicaps/Limits==
 
==Handicaps/Limits==
  
===Handicap Name===  
+
===Revelatory Trait===  
(Description of the Handicap, how much MP does it give each story)
+
Can only eat what would revolt normal people. This gives him 1 MP when it alerts others to his supernatural nature and this inconveniences him somehow. It will also give 1 MP when it embaresses him or inconveniences him to find suitably disgusting repast.
  
===Limit Name===  
+
===Cannot Kill without Needlessly Complicated Means===  
(Description of the Limit, and how much MP it gives you when it becomes a problem for you.
+
Though minions working under his command could kill his enemies, if the Mayor was present when that enemy was captured it would be right to the slowly lowering device into the shark filled vat of acid. This gives 1 MP when it would have been greatly more logical or successful to just kill the foe.
  
==Affiliation==
+
===Monolithic Evil===  
List the three tenets of your Code, and describe why your Power follows this path.
+
George shares a comeraderie with others who work towards nefarious ends. He gladly joins in evil plots as long as they do not oppose his own goals. This gives him 1 MP when it distracts or inconveniences him to help some petty evil, and 2 MP when it leads him to aid some horrible Miraculous evil like a Devil, Darklord or an Excrucian not outright destroying reality but working towards evil ends.
  
==Virtue: Name==
+
===Summonable===
 +
Like the rest of the Familia, gives 1 MP when this inconveniences them.
  
If you have any. Delete this section of you do not. Explain your Virtue, how you define it, and the four powers it gives you. You always know the most Virtuous action in any situation, no Miracle or effect can sway you from acting out this Virtue, you may make the Virtue obvious to everyone around you for 1 SMP, and you regain 1 MP whenever the Virtue gets you in trouble.
+
==Affiliation: Hell==
 +
 
 +
Code of the Fallen Angels
 +
*Corruptions is the Highest Principle
 +
*Suffering is a form of Corruption
 +
*Power justifies itself
 +
 
 +
==Virtue: Cruel==
 +
 
 +
Mayor Georgefordson is a horrible person. In any situation he always knows the absolute cruelest course of action to take. Once indulging in his maliciousness, no force in existence can appeal to his mercy or compassion or change his course of action in any way. He can make his Cruelty obvious to anyone for a single SMP, and when his nature causes him harm or seriously inconveniences him he regains an MP.
  
 
==Bonds==
 
==Bonds==
  
Describe each bond, how much points it has
+
*The Sanctity of my estate - 5
 +
*The continued stagnation and decay of Brock - 5
 +
*The enforcement of petty city ordinances - 3
 +
*His lawn being free of damn kids - 1
 +
*Hands off the suit - 1
 +
*There's something about housecats I like - 1
 +
*My cat Froggy Bear - 2
 +
*My wife Geraldine Georgefordson - 1
 +
*I feel like maybe we have a kid - 1
  
 
==Anchors==
 
==Anchors==
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==History==
 
==History==
  
Give three short paragraphs of background about your character, who they were before they became Sovereigns, and what they are like now.
+
George Jeffery Georgefordson, heir to the Georgefordson pig rendering plant fortune. He married a woman who knew how to seem invisible so that he wouldn't be seen as a strange, unmarried man. It is highly likely that they have a child of some kind. Georgefordson has always had federal ambitions, but his hideous sneer, omnipresent creepy cat, and naked contempt for the voters made him unelectable anywhere but in an insane backwater full of the senile and the soul dead. What he lacked in power he made up for in pettiness. That is until he became the incarnation of evil and grew even pettier than anyone could have possibly imagined.
  
 
==Personality==
 
==Personality==
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==Design==
 
==Design==
  
Describe your design, including the flower of your Estate, your personal flower, and the background, probably influenced by your Code as described in the GWB.
+
Two flowers intertwine atop a virulent poison-green circle. Cuscuta represents the Estate of Evil and Teazel (the flower of misanthropy) represents Georgefordson. The whole design is spattered with transluscent darkness.
  
 
[[Category:Nobilis]]
 
[[Category:Nobilis]]

Latest revision as of 21:53, 16 April 2011

Defloration

George Jeffery Georgefordson

Viscount of Evil

Villanous Mayor

First Impression Text

This would be a short description of what your character looks like, the standard run down of what people could tell about you the first time they met.

Attributes[edit]

Aspect 1[edit]

Metahuman 5/5 Aspect Miracle Points

George is one step beyond humanity. As a mortal, his health was never at his maximum, and he follows in that vein as a Noble. Though surpassing humanity in most mental and physical fields, the Mayor performs truly miraculous feats with rarity. It should be noted this is common among Nobles of ephemereal estates, which Evil certainly qualifies as.

I have 1 Aspect. That means I perform Level 1 and under Miracles for 0 MP. I perform Level 2 Miracles for 1 MP, I perform Level 3 Miracles for 2 MP, I perform level 4 or 5 Miracles for 4 Miracle Points and I can perform level 6 through Level 9 Miracles as a Word of Command which costs 8 MP.

Domain 2[edit]

Viscount 5/5 Domain Miracle Points

Evil serves the Mayor well. He is comfortable in his knowledge of the ins and outs of the evil that lurks in men's hearts. He is permitted to wear a chain-of-pearls crown. His soul is alive with palpable Evil, and even to mortals he appears tainted with the marks of his craft. To the Mayor, evil is an antagonistic force that opposes, and compliments, the positive qualities we call Good. Much of his understanding of the nature of good and evil is defined by comic book morality and his own madness. Monsters, as beings made of malevolence, serve him willfully. Death, as the ultimate cruelty, is also within his domain. Suffering is, as Hell agrees, synonymous with corruption, and as such is inherently evil.

I have 2 Domain. That means I perform Level 2 and under Miracles for 0 MP. I perform Level 3 Miracles for 1 MP, I perform Level 4 Miracles for 2 MP, I perform level 5 or 6 Miracles for 4 Miracle Points and I can perform level 7 through Level 9 Miracles as a Word of Command which costs 8 MP.

Realm 4[edit]

True King 5/5 Realm Miracle Points

Strong Nobles and Excrucian Shards need be wary facing George J. Georgefordson within the bounds of his community. Elected by the people, he now rules unquestioningly over the land. He can command buildings to erect from the ground at a command, or destroy them with a breath. He can summon squadrons of attack robots or build elaborate death-traps with but a flourish and wave of his hand. Outside of the Chancel he exudes an unavoidable air of nobility to other Powers, appearing as a visiting luminary of his powerful kingdom. Within his keep he is unbeatable.

I have 4 Realm. That means I perform Level 4 and under Miracles for 0 MP. I perform Level 5 Miracles for 1 MP, I perform Level 6 Miracles for 2 MP, I perform level 7 or 8 Miracles for 4 Miracle Points and I can perform Level 9 Miracles as a Word of Command which costs 8 MP.

Spirit 1[edit]

Hearthfire 5/5 Spirit Miracle Points

The Mayor's soul burns with a comfortable light. His Auctoritas is not so strong as to put other Nobles on edge, but not so weak as to make them drool with vulture-like anticipation of exploiting his weakness. Nobles with this sort of soul are called "Hearthfire's", for they are the warmth most Nobles find most appealing.

I have 1 Spirit. That means I can have 2 anchors. My Auctoritas raises the level of all Miracles cast against me by 1 Miracle Levels. I only have to perform the Rite of Holy Fire two weeks. With the Rite of the Last Trump I can convert 4 MP of any type into 1 MP of any other.

Gifts[edit]

Durant[edit]

The Mayor, and his trademark suit, are nigh unflappable. 1 CP

Handicaps/Limits[edit]

Revelatory Trait[edit]

Can only eat what would revolt normal people. This gives him 1 MP when it alerts others to his supernatural nature and this inconveniences him somehow. It will also give 1 MP when it embaresses him or inconveniences him to find suitably disgusting repast.

Cannot Kill without Needlessly Complicated Means[edit]

Though minions working under his command could kill his enemies, if the Mayor was present when that enemy was captured it would be right to the slowly lowering device into the shark filled vat of acid. This gives 1 MP when it would have been greatly more logical or successful to just kill the foe.

Monolithic Evil[edit]

George shares a comeraderie with others who work towards nefarious ends. He gladly joins in evil plots as long as they do not oppose his own goals. This gives him 1 MP when it distracts or inconveniences him to help some petty evil, and 2 MP when it leads him to aid some horrible Miraculous evil like a Devil, Darklord or an Excrucian not outright destroying reality but working towards evil ends.

Summonable[edit]

Like the rest of the Familia, gives 1 MP when this inconveniences them.

Affiliation: Hell[edit]

Code of the Fallen Angels

  • Corruptions is the Highest Principle
  • Suffering is a form of Corruption
  • Power justifies itself

Virtue: Cruel[edit]

Mayor Georgefordson is a horrible person. In any situation he always knows the absolute cruelest course of action to take. Once indulging in his maliciousness, no force in existence can appeal to his mercy or compassion or change his course of action in any way. He can make his Cruelty obvious to anyone for a single SMP, and when his nature causes him harm or seriously inconveniences him he regains an MP.

Bonds[edit]

  • The Sanctity of my estate - 5
  • The continued stagnation and decay of Brock - 5
  • The enforcement of petty city ordinances - 3
  • His lawn being free of damn kids - 1
  • Hands off the suit - 1
  • There's something about housecats I like - 1
  • My cat Froggy Bear - 2
  • My wife Geraldine Georgefordson - 1
  • I feel like maybe we have a kid - 1

Anchors[edit]

Anchor Name[edit]

Describe who they are, why you love or hate them, and what you use them for, perhaps how their life has changed since becoming an Anchor.

History[edit]

George Jeffery Georgefordson, heir to the Georgefordson pig rendering plant fortune. He married a woman who knew how to seem invisible so that he wouldn't be seen as a strange, unmarried man. It is highly likely that they have a child of some kind. Georgefordson has always had federal ambitions, but his hideous sneer, omnipresent creepy cat, and naked contempt for the voters made him unelectable anywhere but in an insane backwater full of the senile and the soul dead. What he lacked in power he made up for in pettiness. That is until he became the incarnation of evil and grew even pettier than anyone could have possibly imagined.

Personality[edit]

Give one short paragraph about what your Power is like, what they enjoy and dislike, and how they act around other people.

Design[edit]

Two flowers intertwine atop a virulent poison-green circle. Cuscuta represents the Estate of Evil and Teazel (the flower of misanthropy) represents Georgefordson. The whole design is spattered with transluscent darkness.